Player Matchup

Mulan
Mulan
MysticalFiber27
Mulan
Level 119
God Stats
2W - 3L
1,583 SR
Queue Stats
177W - 205L
1,359 Elo+
Party 2
Nu Wa
Nu Wa
OkayTitan932002
Nu Wa
Level 115
God Stats
25W - 33L
1,412 SR
Queue Stats
492W - 618L
1,423 Elo+
Party 2
Cu Chulainn
Cu Chulainn
yonnnks
Cu Chulainn
Level 69
God Stats
10W - 7L
1,426 SR
Queue Stats
105W - 146L
1,371 Elo+
Solo
Team Averages
Level 101
1,474 SR
1,384 Elo+

VS

Team Averages
Level 67
1,619 SR
1,286 Elo+
Cu Chulainn
Cu Chulainn
FTB_Sobo
Cu Chulainn
Level 101
God Stats
12W - 8L
1,610 SR
Queue Stats
116W - 125L
1,371 Elo+
Party 1
Freya
Freya
domhuh
Freya
Level 20
God Stats
1W - 1L
1,699 SR
Queue Stats
27W - 35L
1,275 Elo+
Party 1
Charybdis
Charybdis
duskonic
Charybdis
Level 80
God Stats
1W - 2L
1,548 SR
Queue Stats
107W - 166L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 8
14,258
713
17,362
24,758
32,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 7 / 8
12,771
639
17,490
16,919
7,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
yonnnks
Cu Chulainn
19
8 / 3 / 4
14,813
741
21,468
22,843
27,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FTB_Sobo
Cu Chulainn
19
7 / 3 / 6
14,738
737
24,084
27,162
31,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
domhuh
Freya
17
4 / 6 / 4
12,971
649
14,045
20,662
11,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
duskonic
Charybdis
16
2 / 7 / 7
12,403
620
14,580
19,466
8,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
16
Kills
13
13
Deaths
16
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
FTB_Sobo
Cu Chulainn
7
3
6
3.33
W
7
3
8
3.67
W
1
7
8
0.71
L
Freya
domhuh
Freya
4
6
4
1
L
Charybdis
duskonic
Charybdis
2
7
7
0.79
W
Cu Chulainn
yonnnks
Cu Chulainn
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,320
Damage
52,709
64,520
Taken
67,290
67,577
Mitigated
50,584
15,062
Healing
13,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
FTB_Sobo
Cu Chulainn
24,084
3,997
718
4,112
27,162
31,018
0
9,061
17,449
15,876
56,367
W
17,362
2,045
1,020
5,401
24,758
32,212
1,128
6,883
17,875
0
36,076
W
17,490
6,228
1,201
5,360
16,919
7,899
1,174
2,754
14,165
52,729
0
L
Freya
domhuh
Freya
14,045
4,658
612
5,026
20,662
11,059
151
4,038
16,401
36,438
3,247
L
Charybdis
duskonic
Charybdis
14,580
7,777
0
2,646
19,466
8,507
1,745
4,884
14,361
0
69,168
W
Cu Chulainn
yonnnks
Cu Chulainn
21,468
3,379
0
2,080
22,843
27,466
88
7,974
14,869
0
69,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,842
Gold Earned
40,112
193
Minions Killed
235
9
Camps Cleared
7
1,050,891
Distance Traveled
985,260
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
14,738
737
65
3
1
376,922
2
W
Mulan
14,258
713
41
2
1
369,123
2
W
Nu Wa
12,771
639
62
3
3
312,543
5
L
Freya
12,971
649
64
3
1
329,122
0
L
Charybdis
12,403
620
106
5
5
279,216
3
W
Cu Chulainn
14,813
741
90
5
5
369,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role