Player Matchup

Mercury
Mercury
 
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
COCOMANIERE
Janus
Level 54
God Stats
1W - 3L
1,077 SR
Queue Stats
37W - 47L
1,392 Elo+
Party 1
Rama
Rama
Let4ik
Rama
Level 58
God Stats
3W - 1L
1,789 SR
Queue Stats
4W - 2L
1,536 Elo+
Solo
Freya
Freya
SeriesG
Freya
Level 42
God Stats
3W - 1L
1,809 SR
Queue Stats
25W - 31L
1,425 Elo+
Solo
Team Averages
Level 63
1,535 SR
1,471 Elo+

VS

Team Averages
Level 75
1,430 SR
1,416 Elo+
Baron Samedi
Baron Samedi
Amhasix
Baron Samedi
Level 48
God Stats
9W - 6L
1,535 SR
Queue Stats
19W - 19L
1,406 Elo+
Solo
Bacchus
Bacchus
LIKVIDATOR17
Bacchus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,340 Elo+
Solo
Sun Wukong
Sun Wukong
WillPower89
Sun Wukong
Level 121
God Stats
4W - 9L
1,324 SR
Queue Stats
248W - 279L
1,402 Elo+
Solo
Medusa
Medusa
fomega
Medusa
Level 89
God Stats
0W - 3L
1,290 SR
Queue Stats
227W - 253L
1,472 Elo+
Solo
Hun Batz
Hun Batz
gosoty
Hun Batz
Level 60
God Stats
3W - 6L
1,500 SR
Queue Stats
79W - 88L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
0 / 0 / 1
3,332
666
1,344
2,309
645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
 
Cthulhu
4
0 / 1 / 0
2,879
576
342
2,055
1,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
1 / 0 / 0
3,394
679
987
996
334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Let4ik
Rama
4
0 / 1 / 0
2,833
567
881
1,449
267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
SeriesG
Freya
1
0 / 0 / 0
2,415
483
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Amhasix
Baron Samedi
5
0 / 0 / 0
2,846
569
560
1,275
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
LIKVIDATOR17
Bacchus
4
1 / 0 / 1
3,300
660
824
2,219
1,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
WillPower89
Sun Wukong
1
0 / 0 / 0
2,415
483
0
0
0
Medusa
fomega
Medusa
5
1 / 1 / 1
3,415
683
986
3,397
878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
gosoty
Hun Batz
1
0 / 0 / 0
2,415
483
0
0
0
Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
1
0.5
W
Cthulhu
 
Cthulhu
0
1
0
0
L
Baron Samedi
Amhasix
Baron Samedi
0
0
0
0
W
1
0
0
1
L
Bacchus
LIKVIDATOR17
Bacchus
1
0
1
1.5
W
Rama
Let4ik
Rama
0
1
0
0
W
Freya
SeriesG
Freya
0
0
0
0
L
Sun Wukong
WillPower89
Sun Wukong
0
0
0
0
L
Medusa
fomega
Medusa
1
1
1
1.5
L
Hun Batz
gosoty
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,554
Damage
2,370
6,809
Taken
6,891
2,553
Mitigated
2,586
1,600
Healing
3,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,344
817
0
500
2,309
645
0
120
2,189
0
17,103
W
Cthulhu
 
Cthulhu
342
28
51
298
2,055
1,307
225
411
1,644
8,409
0
L
Baron Samedi
Amhasix
Baron Samedi
560
0
0
567
1,275
456
0
393
882
8,366
0
W
987
33
0
559
996
334
29
593
403
14,085
0
L
Bacchus
LIKVIDATOR17
Bacchus
824
449
0
966
2,219
1,252
0
582
1,595
2,318
0
W
Rama
Let4ik
Rama
881
827
0
192
1,449
267
680
260
1,189
0
6,116
W
Freya
SeriesG
Freya
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
WillPower89
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
fomega
Medusa
986
631
0
1,662
3,397
878
0
266
3,085
0
14,712
L
Hun Batz
gosoty
Hun Batz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,853
Gold Earned
14,391
86
Minions Killed
40
0
Camps Cleared
0
386,347
Distance Traveled
239,214
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,332
666
40
8
0
118,177
2
W
Cthulhu
2,879
576
12
2
0
93,122
0
L
Baron Samedi
2,846
569
9
2
0
87,846
3
W
Janus
3,394
679
19
4
0
93,855
0
L
Bacchus
3,300
660
5
1
0
69,713
0
W
Rama
2,833
567
15
3
0
81,193
1
W
Freya
2,415
483
0
0
0
0
0
L
Sun Wukong
2,415
483
0
0
0
0
0
L
Medusa
3,415
683
26
5
0
81,247
0
L
Hun Batz
2,415
483
0
0
0
408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role