Player Matchup

Anhur
Anhur
 
Anhur
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Masteravery1
Eset
Level 125
God Stats
2W - 0L
1,713 SR
Queue Stats
10W - 11L
1,479 Elo+
Party 1
Da Ji
Da Ji
Sqüash
Da Ji
Level 129
God Stats
3W - 0L
1,458 SR
Queue Stats
11W - 15L
1,443 Elo+
Party 1
Scylla
Scylla
ThatPinkyThing1
Scylla
Level 31
God Stats
7W - 6L
1,880 SR
Queue Stats
7W - 6L
1,817 Elo+
Party 1
Cthulhu
Cthulhu
Yggdrsyl
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,926 Elo+
Party 1
Team Averages
Level 65
1,610 SR
1,633 Elo+

VS

Team Averages
Level 40
1,493 SR
1,298 Elo+
Gilgamesh
Gilgamesh
Darkn1pp13
Gilgamesh
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
119W - 101L
1,551 Elo+
Solo
Freya
Freya
FengMin_RYDR
Freya
Level 108
God Stats
0W - 2L
1,606 SR
Queue Stats
14W - 16L
1,439 Elo+
Party 2
Medusa
Medusa
Gamross_Steel
Medusa
Level 27
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 3L
1,122 Elo+
Party 2
Charybdis
Charybdis
NXT-Ray-_-
Charybdis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 2
Bastet
Bastet
Z350PurpleHacker
Bastet
Level 12
God Stats
0W - 1L
1,401 SR
Queue Stats
0W - 3L
1,122 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
1 / 0 / 8
10,434
745
9,172
10,278
5,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 10
10,304
736
8,222
6,149
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
Sqüash
Da Ji
18
5 / 0 / 11
11,308
808
12,024
13,454
7,366
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 0 / 4
11,642
832
17,464
8,941
4,503
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Yggdrsyl
Cthulhu
18
4 / 1 / 11
11,002
786
11,948
13,946
18,125
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darkn1pp13
Gilgamesh
17
1 / 5 / 1
9,865
705
8,880
16,974
12,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 3 / 1
8,612
615
4,323
14,464
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 3 / 0
8,711
622
5,267
12,813
5,638
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
NXT-Ray-_-
Charybdis
15
0 / 5 / 0
8,344
596
6,152
12,664
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 5 / 1
8,392
599
4,361
16,064
7,976
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
5
21
Kills
2
2
Deaths
21
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
8
5
L
Gilgamesh
Darkn1pp13
Gilgamesh
1
5
1
0.3
L
0
3
1
0.17
L
1
3
0
0.33
W
2
1
10
7
L
Charybdis
NXT-Ray-_-
Charybdis
0
5
0
0
W
Da Ji
Sqüash
Da Ji
5
0
11
10.5
W
9
0
4
11
W
Cthulhu
Yggdrsyl
Cthulhu
4
1
11
9.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,830
Damage
28,983
52,768
Taken
72,979
38,594
Mitigated
38,497
10,367
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,172
4,473
0
886
10,278
5,778
6,452
477
9,801
0
35,858
L
Gilgamesh
Darkn1pp13
Gilgamesh
8,880
2,912
0
1,943
16,974
12,862
630
4,866
12,108
0
49,476
L
4,323
1,869
114
2,768
14,464
6,091
0
5,497
8,841
25,960
0
L
5,267
1,953
0
1,404
12,813
5,638
0
9,714
3,045
0
18,762
W
8,222
480
1,013
1,156
6,149
2,822
2,818
238
5,911
32,323
0
L
Charybdis
NXT-Ray-_-
Charybdis
6,152
3,010
0
2,622
12,664
5,930
0
7,140
5,464
0
27,725
W
Da Ji
Sqüash
Da Ji
12,024
2,542
0
2,033
13,454
7,366
475
1,118
12,336
0
49,101
W
17,464
1,443
833
2,179
8,941
4,503
1,858
1,101
7,840
51,926
0
W
Cthulhu
Yggdrsyl
Cthulhu
11,948
255
983
1,284
13,946
18,125
0
1,389
12,557
34,498
0
L
4,361
1,278
0
702
16,064
7,976
0
10,197
5,797
0
19,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,690
Gold Earned
43,924
296
Minions Killed
234
0
Camps Cleared
0
1,425,407
Distance Traveled
1,285,326
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,434
745
71
5
0
256,973
1
L
Gilgamesh
9,865
705
94
7
0
278,956
2
L
Freya
8,612
615
42
3
0
257,368
0
L
Medusa
8,711
622
27
2
0
262,956
0
W
Eset
10,304
736
34
2
0
275,472
3
L
Charybdis
8,344
596
49
4
0
229,858
4
W
Da Ji
11,308
808
57
4
0
299,066
1
W
Scylla
11,642
832
85
6
0
306,235
0
W
Cthulhu
11,002
786
49
4
0
287,661
2
L
Bastet
8,392
599
22
2
0
256,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role