Player Matchup

Rama
Rama
Gold I
 
Rama
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum IV
 
Chang'e
Platinum IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Masters
ELLEON
Set
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
2,886 MMR
Party 1
Atlas
Atlas
Masters
Hurriwind
Atlas
Masters
Level 159
God Stats
46W - 42L
1,661 SR
Queue Stats
490W - 465L
2,808 MMR
Party 1
Chronos
Chronos
Diamond II
thundƏrbird
Chronos
Diamond II
Level 160
God Stats
21W - 13L
1,757 SR
Queue Stats
420W - 388L
2,364 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,584 SR
2,212 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,628 SR
2,127 MMR
Sol
Sol
Masters
 
Sol
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Grandmaster
AutοSpeed
Arachne
Grandmaster
Level 143
God Stats
407W - 298L
1,780 SR
Queue Stats
1,977W - 1,889L
3,404 MMR
Solo
Hou Yi
Hou Yi
Diamond V
BallOSlime
Hou Yi
Diamond V
Level 155
God Stats
15W - 19L
1,705 SR
Queue Stats
246W - 230L
1,997 MMR
Solo
Bakasura
Bakasura
Platinum II
lewdski
Bakasura
Platinum II
Level 128
God Stats
25W - 19L
1,746 SR
Queue Stats
280W - 291L
1,954 MMR
Solo
Sylvanus
Sylvanus
Platinum V
shadefaker
Sylvanus
Platinum V
Level 158
God Stats
2W - 6L
1,409 SR
Queue Stats
261W - 251L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
4 / 1 / 3
7,895
607
4,881
8,325
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Chang'e
 
Chang'e
10
0 / 3 / 1
5,623
433
1,399
7,050
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Set
ELLEON
Set
11
3 / 2 / 3
6,780
522
8,463
11,302
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
Hurriwind
Atlas
9
1 / 1 / 7
6,296
484
6,025
9,585
6,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
thundƏrbird
Chronos
12
0 / 4 / 1
7,320
563
4,990
10,092
4,699
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Ah Muzen CabMercuryBaron SamediAh Puch

VS

Bans
CliodhnaThothAo KuangJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 2 / 3
7,798
600
8,848
9,677
3,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Arachne
AutοSpeed
Arachne
13
5 / 0 / 2
7,831
602
6,659
11,723
4,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Hou Yi
BallOSlime
Hou Yi
14
3 / 1 / 0
8,256
635
6,658
7,194
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Bakasura
lewdski
Bakasura
14
2 / 1 / 1
8,145
627
6,194
9,861
4,847
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Sylvanus
shadefaker
Sylvanus
11
0 / 4 / 6
6,219
478
2,826
11,467
6,486
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
8
Kills
11
11
Deaths
8
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
1
3
5.5
L
Chang'e
 
Chang'e
0
3
1
0.17
W
Sol
 
Sol
1
2
3
1.25
W
Arachne
AutοSpeed
Arachne
5
0
2
6
W
Hou Yi
BallOSlime
Hou Yi
3
1
0
3
L
Set
ELLEON
Set
3
2
3
2.25
L
Atlas
Hurriwind
Atlas
1
1
7
4.5
W
Bakasura
lewdski
Bakasura
2
1
1
2.5
W
Sylvanus
shadefaker
Sylvanus
0
4
6
0.75
L
Chronos
thundƏrbird
Chronos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,758
Damage
31,185
46,354
Taken
49,922
22,108
Mitigated
22,880
14,228
Healing
23,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,881
4,039
0
4,371
8,325
2,886
0
1,841
6,484
0
60,651
L
Chang'e
 
Chang'e
1,399
0
429
1,926
7,050
2,654
0
2,464
4,586
34,752
0
W
Sol
 
Sol
8,848
3,858
0
5,084
9,677
3,608
0
3,093
6,584
78,599
0
W
Arachne
AutοSpeed
Arachne
6,659
4,002
0
4,853
11,723
4,927
0
2,733
8,990
0
64,414
W
Hou Yi
BallOSlime
Hou Yi
6,658
4,281
0
4,027
7,194
3,012
0
832
6,362
0
68,548
L
Set
ELLEON
Set
8,463
3,821
0
4,016
11,302
4,901
0
3,048
8,184
0
52,380
L
Atlas
Hurriwind
Atlas
6,025
2,468
0
2,237
9,585
6,968
0
3,460
6,125
20,305
0
W
Bakasura
lewdski
Bakasura
6,194
3,633
0
4,531
9,861
4,847
0
3,565
6,296
0
55,734
W
Sylvanus
shadefaker
Sylvanus
2,826
696
1,608
3,343
11,467
6,486
16
2,191
9,276
18,008
0
L
Chronos
thundƏrbird
Chronos
4,990
1,871
0
1,249
10,092
4,699
52
861
7,684
64,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,914
Gold Earned
38,249
432
Minions Killed
511
0
Camps Cleared
0
1,312,422
Distance Traveled
1,321,924
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,895
607
116
9
0
231,631
5
L
Chang'e
5,623
433
79
6
0
271,194
1
W
Sol
7,798
600
140
11
0
236,108
4
W
Arachne
7,831
602
98
8
0
328,198
4
W
Hou Yi
8,256
635
128
10
0
224,384
6
L
Set
6,780
522
93
7
0
269,505
3
L
Atlas
6,296
484
17
1
0
281,736
5
W
Bakasura
8,145
627
126
10
0
285,199
8
W
Sylvanus
6,219
478
19
1
0
248,035
5
L
Chronos
7,320
563
127
10
0
258,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role