Player Matchup

Fenrir
Fenrir
EXGhul
Fenrir
Level 109
God Stats
3W - 0L
1,759 SR
Queue Stats
12W - 5L
1,559 Elo+
Party 2
Anhur
Anhur
TWICE MARVEL
Anhur
Level 159
God Stats
2W - 0L
1,471 SR
Queue Stats
4W - 1L
1,523 Elo+
Party 2
Kukulkan
Kukulkan
Usefirstaid
Kukulkan
Level 17
God Stats
4W - 3L
1,445 SR
Queue Stats
11W - 4L
1,563 Elo+
Party 2
Cerberus
Cerberus
ex FENIX
Cerberus
Level 74
God Stats
2W - 0L
1,548 SR
Queue Stats
11W - 4L
1,581 Elo+
Party 2
Thanatos
Thanatos
oohebrew
Thanatos
Level 76
God Stats
47W - 71L
1,373 SR
Queue Stats
1,231W - 1,572L
1,357 Elo+
Solo
Team Averages
Level 87
1,519 SR
1,517 Elo+

VS

Team Averages
Level 34
1,363 SR
1,130 Elo+
Baron Samedi
Baron Samedi
BANGllGANG
Baron Samedi
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
206W - 289L
1,023 Elo+
Party 1
Skadi
Skadi
ElderRavehna
Skadi
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
163W - 157L
1,145 Elo+
Party 3
Poseidon
Poseidon
Psycho6Babble9
Poseidon
Level 49
God Stats
1W - 4L
1,321 SR
Queue Stats
188W - 252L
1,040 Elo+
Party 1
Ares
Ares
long_dong1195
Ares
Level 19
God Stats
8W - 10L
1,029 SR
Queue Stats
86W - 86L
1,051 Elo+
Party 3
Thor
Thor
thomasboys3106
Thor
Level 46
God Stats
4W - 8L
1,467 SR
Queue Stats
77W - 91L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EXGhul
Fenrir
19
8 / 0 / 17
12,843
1,070
16,887
14,052
11,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
17 / 3 / 9
14,616
1,218
39,442
19,153
8,020
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Usefirstaid
Kukulkan
18
3 / 0 / 15
12,264
1,022
15,642
2,882
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ex FENIX
Cerberus
18
1 / 1 / 20
11,909
992
11,393
14,733
17,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
oohebrew
Thanatos
18
1 / 0 / 12
11,028
919
4,859
2,353
984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

259

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BANGllGANG
Baron Samedi
16
0 / 8 / 1
10,426
869
5,801
14,450
7,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 4 / 1
11,928
994
15,698
14,961
5,735
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
16
0 / 10 / 2
10,923
910
8,382
15,982
5,338
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 4 / 3
11,293
941
7,712
24,719
26,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 4 / 3
11,569
964
8,635
25,188
9,952
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
14
30
Kills
4
4
Deaths
30
73
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BANGllGANG
Baron Samedi
0
8
1
0.06
W
Fenrir
EXGhul
Fenrir
8
0
17
16.5
L
3
4
1
0.88
L
Poseidon
0
10
2
0.1
W
17
3
9
7.17
W
Kukulkan
Usefirstaid
Kukulkan
3
0
15
10.5
W
Cerberus
ex FENIX
Cerberus
1
1
20
11
L
0
4
3
0.38
W
Thanatos
oohebrew
Thanatos
1
0
12
7
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,223
Damage
46,228
53,173
Taken
95,300
38,824
Mitigated
54,975
19,773
Healing
2,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BANGllGANG
Baron Samedi
5,801
1,132
921
291
14,450
7,312
0
2,247
12,040
14,905
0
W
Fenrir
EXGhul
Fenrir
16,887
3,308
0
4,266
14,052
11,307
0
6,387
7,665
0
28,778
L
15,698
6,927
0
0
14,961
5,735
0
4,795
10,089
0
34,381
L
Poseidon
8,382
1,398
0
0
15,982
5,338
0
4,084
11,806
42,582
0
W
39,442
25,386
0
8,001
19,153
8,020
0
5,491
13,662
0
56,070
W
Kukulkan
Usefirstaid
Kukulkan
15,642
549
82
1,355
2,882
1,291
0
1,669
1,213
48,576
0
W
Cerberus
ex FENIX
Cerberus
11,393
554
0
3,820
14,733
17,222
0
7,648
7,085
30,133
0
L
7,712
554
0
1,115
24,719
26,638
0
8,921
15,549
15,901
0
W
Thanatos
oohebrew
Thanatos
4,859
573
0
2,249
2,353
984
0
700
1,653
0
13,266
L
8,635
3,689
0
0
25,188
9,952
0
6,988
17,814
0
23,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,660
Gold Earned
56,139
234
Minions Killed
192
11
Camps Cleared
5
1,160,232
Distance Traveled
960,501
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,426
869
21
2
0
156,323
0
W
Fenrir
12,843
1,070
19
2
3
258,565
0
L
Skadi
11,928
994
45
4
5
187,057
1
L
Poseidon
10,923
910
70
6
0
160,326
0
W
Anhur
14,616
1,218
35
3
3
177,534
0
W
Kukulkan
12,264
1,022
89
7
2
238,445
0
W
Cerberus
11,909
992
74
6
0
225,147
0
L
Ares
11,293
941
14
1
0
234,867
1
W
Thanatos
11,028
919
17
1
3
260,541
1
L
Thor
11,569
964
42
4
0
221,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role