Player Matchup

Izanami
Izanami
Jaidog1998
Izanami
Level 88
God Stats
1W - 2L
1,433 SR
Queue Stats
5W - 13L
1,281 Elo+
Solo
Hercules
Hercules
RodsRAB-NITRA
Hercules
Level 87
God Stats
1W - 3L
1,278 SR
Queue Stats
10W - 12L
1,202 Elo+
Party 2
Chang'e
Chang'e
Yorshkan
Chang'e
Level 61
God Stats
8W - 7L
1,368 SR
Queue Stats
10W - 11L
1,225 Elo+
Party 2
Team Averages
Level 79
1,359 SR
1,236 Elo+

VS

Team Averages
Level 157
1,542 SR
1,565 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
SonVegetto32
Horus
Level 160
God Stats
10W - 0L
1,676 SR
Queue Stats
261W - 195L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
mak1tosh
Cthulhu
Level 150
God Stats
13W - 10L
1,449 SR
Queue Stats
97W - 67L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jaidog1998
Izanami
10
0 / 9 / 0
7,071
589
4,242
12,743
4,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
RodsRAB-NITRA
Hercules
13
2 / 5 / 5
9,284
774
6,440
17,801
10,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Yorshkan
Chang'e
13
3 / 6 / 1
8,557
713
8,867
14,042
5,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
11 / 1 / 7
10,620
885
17,905
9,341
4,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 2 / 16
9,749
812
9,699
16,671
16,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
mak1tosh
Cthulhu
14
5 / 4 / 13
9,394
783
12,082
14,302
14,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
5
Kills
20
20
Deaths
7
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
11
1
7
14.5
L
Izanami
Jaidog1998
Izanami
0
9
0
0
L
Hercules
RodsRAB-NITRA
Hercules
2
5
5
0.9
W
4
2
16
6
L
Chang'e
Yorshkan
Chang'e
3
6
1
0.58
W
Cthulhu
mak1tosh
Cthulhu
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,549
Damage
39,686
44,586
Taken
40,314
20,835
Mitigated
34,832
8,715
Healing
14,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
17,905
5,467
0
1,683
9,341
4,260
779
2,217
6,237
54,417
0
L
Izanami
Jaidog1998
Izanami
4,242
2,514
382
347
12,743
4,690
741
8,177
4,566
0
19,354
L
Hercules
RodsRAB-NITRA
Hercules
6,440
1,969
0
3,378
17,801
10,455
655
12,620
5,181
0
22,350
W
9,699
4,657
3,431
5,696
16,671
16,385
353
3,124
12,706
0
20,746
L
Chang'e
Yorshkan
Chang'e
8,867
753
2,020
2,588
14,042
5,690
246
9,237
4,805
22,586
0
W
Cthulhu
mak1tosh
Cthulhu
12,082
880
604
3,131
14,302
14,187
472
3,117
9,923
35,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,912
Gold Earned
29,763
111
Minions Killed
130
1
Camps Cleared
7
551,818
Distance Traveled
714,331
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,620
885
73
6
5
233,628
2
L
Izanami
7,071
589
25
2
1
150,062
0
L
Hercules
9,284
774
47
4
0
203,308
0
W
Horus
9,749
812
13
1
1
246,838
1
L
Chang'e
8,557
713
39
3
0
198,448
0
W
Cthulhu
9,394
783
44
4
1
233,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role