Player Matchup

Chaac
Chaac
AchillesHeal
Chaac
Level 30
God Stats
3W - 2L
1,488 SR
Queue Stats
37W - 37L
1,436 Elo+
Party 1
Hel
Hel
Admiral5358
Hel
Level 160
God Stats
1W - 0L
1,754 SR
Queue Stats
94W - 85L
1,493 Elo+
Party 1
Achilles
Achilles
Ali217
Achilles
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,439 Elo+
Party 1
Geb
Geb
UplandChimera89
Geb
Level 145
God Stats
14W - 12L
1,400 SR
Queue Stats
944W - 984L
1,487 Elo+
Solo
Poseidon
Poseidon
mtzdelb
Poseidon
Level 101
God Stats
4W - 0L
1,441 SR
Queue Stats
130W - 86L
1,554 Elo+
Solo
Team Averages
Level 101
1,517 SR
1,482 Elo+

VS

Team Averages
Level 83
1,555 SR
1,468 Elo+
Izanami
Izanami
An Oldy
Izanami
Level 107
God Stats
1W - 3L
1,452 SR
Queue Stats
260W - 276L
1,495 Elo+
Party 2
Hel
Hel
MYnDL3ss
Hel
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 172L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
dehNyle
Gilgamesh
Level 88
God Stats
1W - 4L
1,559 SR
Queue Stats
143W - 156L
1,395 Elo+
Solo
Baba Yaga
Baba Yaga
lilya4everr
Baba Yaga
Level 103
God Stats
3W - 5L
1,409 SR
Queue Stats
186W - 192L
1,495 Elo+
Party 2
Xbalanque
Xbalanque
southieboy_89
Xbalanque
Level 45
God Stats
2W - 1L
1,857 SR
Queue Stats
193W - 151L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 25
12,589
629
16,067
36,589
41,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
7 / 2 / 25
13,228
661
32,449
38,123
25,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Ali217
Achilles
19
10 / 7 / 22
13,498
675
17,339
38,516
47,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 3 / 28
13,068
653
21,777
57,581
64,824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
mtzdelb
Poseidon
20
14 / 1 / 18
16,294
815
33,681
21,641
11,775
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
An Oldy
Izanami
20
4 / 5 / 8
12,367
618
34,151
21,241
11,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 10 / 8
11,481
574
10,417
24,924
14,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
dehNyle
Gilgamesh
16
0 / 12 / 10
11,290
565
16,152
35,545
31,681
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
lilya4everr
Baba Yaga
20
5 / 2 / 9
13,606
680
28,456
14,147
8,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
southieboy_89
Xbalanque
20
5 / 10 / 5
13,118
656
40,150
33,538
16,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
55
38
Kills
15
16
Deaths
39
118
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
3
25
5.17
W
7
2
25
9.75
W
Achilles
Ali217
Achilles
10
7
22
3
L
Izanami
An Oldy
Izanami
4
5
8
1.6
L
1
10
8
0.5
W
4
3
28
6
L
Gilgamesh
dehNyle
Gilgamesh
0
12
10
0.42
L
Baba Yaga
lilya4everr
Baba Yaga
5
2
9
4.75
W
Poseidon
mtzdelb
Poseidon
14
1
18
23
L
Xbalanque
southieboy_89
Xbalanque
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,313
Damage
129,326
192,450
Taken
129,395
190,905
Mitigated
82,312
115,499
Healing
51,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,067
2,247
3,587
11,954
36,589
41,037
2,033
6,850
29,739
0
34,808
W
32,449
2,560
33,604
26,907
38,123
25,497
3,134
8,332
29,791
59,525
0
W
Achilles
Ali217
Achilles
17,339
6,171
2,669
5,609
38,516
47,772
1,238
7,766
30,750
0
20,949
L
Izanami
An Oldy
Izanami
34,151
16,279
150
2,446
21,241
11,178
2,038
14,700
6,151
0
61,634
L
10,417
720
11,947
7,676
24,924
14,324
610
17,369
7,137
21,304
0
W
21,777
692
2,268
18,293
57,581
64,824
911
10,097
47,484
31,174
0
L
Gilgamesh
dehNyle
Gilgamesh
16,152
3,440
3,051
6,348
35,545
31,681
440
22,350
12,548
0
24,617
L
Baba Yaga
lilya4everr
Baba Yaga
28,456
2,106
1,922
5,604
14,147
8,147
59
8,664
5,208
55,787
0
W
Poseidon
mtzdelb
Poseidon
33,681
4,225
6,571
4,037
21,641
11,775
2,938
5,828
15,813
86,915
0
L
Xbalanque
southieboy_89
Xbalanque
40,150
17,225
0
12,134
33,538
16,982
1,759
22,622
10,444
0
59,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,677
Gold Earned
61,862
233
Minions Killed
186
0
Camps Cleared
0
1,929,034
Distance Traveled
1,697,066
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,589
629
29
1
0
383,754
1
W
Hel
13,228
661
59
3
0
431,400
5
W
Achilles
13,498
675
8
0
0
343,025
0
L
Izanami
12,367
618
74
4
0
342,984
4
L
Hel
11,481
574
19
1
0
312,551
0
W
Geb
13,068
653
16
1
0
389,149
0
L
Gilgamesh
11,290
565
10
1
0
335,948
0
L
Baba Yaga
13,606
680
43
2
0
409,543
2
W
Poseidon
16,294
815
121
6
0
381,706
7
L
Xbalanque
13,118
656
40
2
0
296,040
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role