Player Matchup

Artemis
Artemis
Diamond IV
CTRLxULTxDEL
Artemis
Diamond IV
Level 158
God Stats
3W - 3L
1,520 SR
Queue Stats
293W - 305L
2,019 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
CreepyPegassus
Zhong Kui
Diamond III
Level 158
God Stats
9W - 9L
1,586 SR
Queue Stats
257W - 247L
2,255 MMR
Solo
Pele
Pele
Diamond IV
FatesEnigma
Pele
Diamond IV
Level 138
God Stats
2W - 2L
1,653 SR
Queue Stats
437W - 424L
2,088 MMR
Party 2
Persephone
Persephone
Platinum III
RazaGon3838
Persephone
Platinum III
Level 98
God Stats
7W - 9L
1,533 SR
Queue Stats
122W - 125L
1,920 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
TAQUITOOOO
Cabrakan
Diamond IV
Level 145
God Stats
19W - 21L
1,616 SR
Queue Stats
466W - 456L
2,000 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,581 SR
2,056 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,653 SR
2,057 MMR
Apollo
Apollo
Platinum I
Always calii
Apollo
Platinum I
Level 118
God Stats
4W - 1L
1,852 SR
Queue Stats
284W - 271L
1,907 MMR
Party 1
Cliodhna
Cliodhna
Diamond I
Augustanạ
Cliodhna
Diamond I
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 68L
2,394 MMR
Solo
Arachne
Arachne
Diamond IV
CxmpGN
Arachne
Diamond IV
Level 145
God Stats
5W - 2L
1,553 SR
Queue Stats
220W - 205L
2,041 MMR
Party 1
Yemoja
Yemoja
Platinum V
I-_Prometheus_
Yemoja
Platinum V
Level 143
God Stats
3W - 2L
1,624 SR
Queue Stats
242W - 225L
1,918 MMR
Solo
Poseidon
Poseidon
Platinum II
SamBam21
Poseidon
Platinum II
Level 124
God Stats
9W - 5L
1,735 SR
Queue Stats
449W - 453L
2,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CTRLxULTxDEL
Artemis
20
3 / 9 / 5
15,555
519
24,777
33,981
19,828
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
CreepyPegassus
Zhong Kui
20
4 / 8 / 1
15,187
506
22,660
36,584
29,949
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 6 / 6
16,764
559
36,072
36,293
25,254
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Persephone
RazaGon3838
Persephone
20
2 / 8 / 3
14,865
496
15,080
27,034
17,828
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
TAQUITOOOO
Cabrakan
18
3 / 6 / 8
13,124
437
13,170
32,946
58,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
BakasuraBastet

VS

Bans
ShivaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
8 / 5 / 7
18,169
606
23,008
33,308
16,930
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Augustanạ
Cliodhna
20
10 / 3 / 10
18,341
611
45,599
47,471
57,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
CxmpGN
Arachne
20
10 / 6 / 11
17,716
591
27,190
44,529
36,505
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
1 / 2 / 20
15,802
527
15,268
29,452
38,866
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
SamBam21
Poseidon
20
8 / 6 / 7
18,519
617
21,720
23,244
12,780
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
92
22
Kills
37
37
Deaths
22
23
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Apollo
8
5
7
2.3
W
Cliodhna
Augustanạ
Cliodhna
10
3
10
5
L
Artemis
CTRLxULTxDEL
Artemis
3
9
5
0.61
L
Zhong Kui
CreepyPegassus
Zhong Kui
4
8
1
0.56
W
Arachne
CxmpGN
Arachne
10
6
11
2.58
L
10
6
6
2.17
W
1
2
20
5.5
L
Persephone
RazaGon3838
Persephone
2
8
3
0.44
W
Poseidon
SamBam21
Poseidon
8
6
7
1.92
L
Cabrakan
TAQUITOOOO
Cabrakan
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,759
Damage
132,785
166,838
Taken
178,004
151,481
Mitigated
162,457
48,221
Healing
75,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
23,008
17,443
0
17,425
33,308
16,930
5,852
5,435
27,873
0
152,510
W
Cliodhna
Augustanạ
Cliodhna
45,599
9,178
0
22,523
47,471
57,376
1,385
18,483
28,988
0
181,420
L
Artemis
CTRLxULTxDEL
Artemis
24,777
13,614
0
14,462
33,981
19,828
660
6,108
27,806
0
149,361
L
Zhong Kui
CreepyPegassus
Zhong Kui
22,660
2,302
0
17,296
36,584
29,949
492
2,665
33,919
140,886
0
W
Arachne
CxmpGN
Arachne
27,190
18,887
0
13,613
44,529
36,505
3,499
15,216
29,313
0
218,771
L
36,072
9,006
0
10,805
36,293
25,254
0
10,449
25,726
0
166,292
W
15,268
3,120
9,916
5,789
29,452
38,866
939
7,789
21,663
52,251
0
L
Persephone
RazaGon3838
Persephone
15,080
388
0
2,235
27,034
17,828
0
8,067
18,685
130,636
0
W
Poseidon
SamBam21
Poseidon
21,720
3,564
0
6,071
23,244
12,780
3,857
7,833
15,411
214,620
0
L
Cabrakan
TAQUITOOOO
Cabrakan
13,170
1,454
0
3,423
32,946
58,622
0
9,559
23,151
46,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,495
Gold Earned
88,547
919
Minions Killed
961
0
Camps Cleared
0
2,688,291
Distance Traveled
2,959,183
29
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
18,169
606
203
7
0
569,495
2
W
Cliodhna
18,341
611
243
8
0
621,421
4
L
Artemis
15,555
519
213
7
0
431,251
3
L
Zhong Kui
15,187
506
230
8
0
505,856
3
W
Arachne
17,716
591
196
7
0
622,116
9
L
Pele
16,764
559
201
7
0
631,179
12
W
Yemoja
15,802
527
46
2
0
566,586
7
L
Persephone
14,865
496
214
7
0
558,390
6
W
Poseidon
18,519
617
273
9
0
579,565
10
L
Cabrakan
13,124
437
61
2
0
561,615
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role