Player Matchup

Artio
Artio
Iron_Delle
Artio
Level 127
God Stats
13W - 12L
1,568 SR
Queue Stats
366W - 379L
1,478 Elo+
Solo
Bacchus
Bacchus
Knopfgarten
Bacchus
Level 149
God Stats
3W - 7L
1,487 SR
Queue Stats
355W - 415L
1,517 Elo+
Solo
Ullr
Ullr
Rapt0rPL
Ullr
Level 135
God Stats
0W - 6L
1,257 SR
Queue Stats
266W - 265L
1,520 Elo+
Solo
Cthulhu
Cthulhu
shøtø
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
trebaje87
Hel
Level 146
God Stats
5W - 5L
1,697 SR
Queue Stats
490W - 480L
1,535 Elo+
Solo
Team Averages
Level 115
1,502 SR
1,510 Elo+

VS

Team Averages
Level 121
1,455 SR
1,554 Elo+
Athena
Athena
Delkard
Athena
Level 126
God Stats
2W - 1L
1,770 SR
Queue Stats
179W - 142L
1,618 Elo+
Party 1
Raijin
Raijin
KaPaHDaLII
Raijin
Level 68
God Stats
3W - 4L
1,145 SR
Queue Stats
190W - 194L
1,454 Elo+
Solo
Bellona
Bellona
Missyl
Bellona
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,499 Elo+
Party 1
Aphrodite
Aphrodite
Vixbag
Aphrodite
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
306W - 284L
1,634 Elo+
Party 1
Sol
Sol
idalg0
Sol
Level 145
God Stats
5W - 2L
1,362 SR
Queue Stats
80W - 70L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
2 / 3 / 13
10,276
734
9,705
31,361
43,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Knopfgarten
Bacchus
16
2 / 5 / 12
9,318
666
14,448
23,429
39,113
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
19
12 / 5 / 3
11,490
821
24,101
25,631
14,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
shøtø
Cthulhu
15
0 / 6 / 6
9,288
663
7,231
20,301
13,115
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
1 / 3 / 13
9,863
705
14,272
19,150
13,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Delkard
Athena
17
6 / 4 / 14
10,737
767
13,440
22,867
28,288
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
KaPaHDaLII
Raijin
18
5 / 5 / 12
10,906
779
20,946
14,142
6,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Missyl
Bellona
17
1 / 3 / 18
9,767
698
9,063
20,042
20,568
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Vixbag
Aphrodite
18
1 / 3 / 21
10,440
746
25,372
16,113
12,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
idalg0
Sol
20
9 / 2 / 10
12,465
890
33,832
13,495
7,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
97
17
Kills
22
22
Deaths
17
47
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Athena
Delkard
Athena
6
4
14
3.25
L
Artio
2
3
13
2.83
W
Raijin
KaPaHDaLII
Raijin
5
5
12
2.2
L
Bacchus
Knopfgarten
Bacchus
2
5
12
1.6
W
Bellona
Missyl
Bellona
1
3
18
3.33
L
Ullr
12
5
3
2.7
W
Aphrodite
Vixbag
Aphrodite
1
3
21
3.83
W
Sol
idalg0
Sol
9
2
10
7
L
Cthulhu
shøtø
Cthulhu
0
6
6
0.5
L
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,757
Damage
102,653
119,872
Taken
86,659
124,859
Mitigated
75,236
61,753
Healing
32,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Delkard
Athena
13,440
4,059
1,175
2,688
22,867
28,288
596
9,851
13,016
21,413
0
L
Artio
9,705
355
10,760
9,901
31,361
43,989
323
24,081
7,280
16,074
0
W
Raijin
KaPaHDaLII
Raijin
20,946
2,041
740
1,135
14,142
6,763
1,032
8,152
5,990
34,341
0
L
Bacchus
Knopfgarten
Bacchus
14,448
890
3,081
3,656
23,429
39,113
142
14,757
8,672
19,359
0
W
Bellona
Missyl
Bellona
9,063
1,361
1,832
1,517
20,042
20,568
862
8,412
11,630
0
12,749
L
Ullr
24,101
11,590
923
6,400
25,631
14,796
2,516
22,282
3,349
0
40,119
W
Aphrodite
Vixbag
Aphrodite
25,372
4,244
10,008
7,574
16,113
12,062
1,447
9,339
6,774
42,853
0
W
Sol
idalg0
Sol
33,832
15,696
1,472
4,692
13,495
7,555
3,542
9,902
3,593
70,350
0
L
Cthulhu
shøtø
Cthulhu
7,231
599
1,019
946
20,301
13,115
128
16,685
3,616
15,922
0
L
14,272
1,747
16,357
8,710
19,150
13,846
262
15,785
3,365
37,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,235
Gold Earned
54,315
132
Minions Killed
153
0
Camps Cleared
0
1,394,378
Distance Traveled
1,263,488
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,737
767
9
1
0
280,167
0
L
Artio
10,276
734
10
1
0
307,431
2
W
Raijin
10,906
779
27
2
0
208,794
0
L
Bacchus
9,318
666
5
0
0
277,560
6
W
Bellona
9,767
698
9
1
0
281,894
0
L
Ullr
11,490
821
39
3
0
255,196
4
W
Aphrodite
10,440
746
40
3
0
255,819
0
W
Sol
12,465
890
68
5
0
236,814
0
L
Cthulhu
9,288
663
25
2
0
271,012
1
L
Hel
9,863
705
53
4
0
283,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role