Player Matchup

Olorun
Olorun
 
Olorun
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jmrichdawg
Kumbhakarna
Level 64
God Stats
4W - 8L
1,588 SR
Queue Stats
29W - 51L
1,344 Elo+
Party 2
Ra
Ra
MoistEncounters
Ra
Level 117
God Stats
1W - 2L
1,208 SR
Queue Stats
21W - 20L
1,423 Elo+
Party 2
Team Averages
Level 76
1,432 SR
1,422 Elo+

VS

Team Averages
Level 45
1,510 SR
1,290 Elo+
Scylla
Scylla
GayBunzlolol
Scylla
Level 70
God Stats
1W - 3L
1,494 SR
Queue Stats
34W - 57L
1,281 Elo+
Party 1
Jing Wei
Jing Wei
SIMPLIF13D
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,311 Elo+
Party 1
Gilgamesh
Gilgamesh
bananninja88
Gilgamesh
Level 60
God Stats
0W - 3L
1,537 SR
Queue Stats
35W - 61L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 6 / 6
11,982
631
13,234
17,821
9,024
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Jmrichdawg
Kumbhakarna
16
0 / 0 / 10
12,800
674
10,914
31,154
36,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
7 / 1 / 2
13,523
712
19,848
14,129
10,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
5 / 1 / 2
12,455
656
21,112
13,430
6,212
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
SIMPLIF13D
Jing Wei
14
0 / 6 / 4
10,337
544
8,910
16,813
7,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
bananninja88
Gilgamesh
16
2 / 3 / 4
11,471
604
16,922
25,832
22,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
10
Kills
7
7
Deaths
10
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
6
6
1
L
Scylla
5
1
2
6
W
Kumbhakarna
Jmrichdawg
Kumbhakarna
0
0
10
5
W
7
1
2
8
L
Jing Wei
SIMPLIF13D
Jing Wei
0
6
4
0.33
L
Gilgamesh
bananninja88
Gilgamesh
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,996
Damage
46,944
63,104
Taken
56,075
56,153
Mitigated
35,928
27,354
Healing
5,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
13,234
7,836
1,711
4,710
17,821
9,024
1,278
7,980
9,605
39,929
0
L
Scylla
21,112
697
0
1,341
13,430
6,212
0
10,065
3,365
62,313
0
W
Kumbhakarna
Jmrichdawg
Kumbhakarna
10,914
1,033
668
12,094
31,154
36,673
432
7,628
22,792
32,678
0
W
19,848
2,291
2,993
5,178
14,129
10,456
848
6,239
7,600
69,165
0
L
Jing Wei
SIMPLIF13D
Jing Wei
8,910
4,254
0
842
16,813
7,340
0
14,394
2,419
0
36,119
L
Gilgamesh
bananninja88
Gilgamesh
16,922
4,325
348
2,824
25,832
22,376
0
19,741
6,091
0
45,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,305
Gold Earned
34,263
180
Minions Killed
149
8
Camps Cleared
7
1,038,073
Distance Traveled
977,303
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,982
631
55
3
6
315,688
1
L
Scylla
12,455
656
68
4
2
347,788
3
W
Kumbhakarna
12,800
674
26
1
0
373,510
4
W
Ra
13,523
712
99
5
2
348,875
10
L
Jing Wei
10,337
544
37
2
2
290,970
0
L
Gilgamesh
11,471
604
44
2
3
338,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role