Player Matchup

Arachne
Arachne
FadedDusk
Arachne
Level 29
God Stats
8W - 24L
1,298 SR
Queue Stats
73W - 190L
1,198 Elo+
Party 2
Yu Huang
Yu Huang
Hagilis
Yu Huang
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
126W - 220L
1,342 Elo+
Solo
Aphrodite
Aphrodite
albertopinedajr
Aphrodite
Level 110
God Stats
9W - 24L
1,461 SR
Queue Stats
43W - 111L
1,177 Elo+
Party 2
Team Averages
Level 62
1,420 SR
1,239 Elo+

VS

Team Averages
Level 31
1,525 SR
1,321 Elo+
Hachiman
Hachiman
FemBuh
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,321 Elo+
Party 1
Ra
Ra
MissusJzzb
Ra
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,321 Elo+
Party 1
Jormungandr
Jormungandr
Spiritlol
Jormungandr
Level 31
God Stats
2W - 1L
1,574 SR
Queue Stats
2W - 3L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FadedDusk
Arachne
12
2 / 4 / 2
8,045
619
4,325
13,950
5,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Hagilis
Yu Huang
12
2 / 4 / 2
8,000
615
13,425
12,456
4,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Aphrodite
albertopinedajr
Aphrodite
12
0 / 2 / 2
7,470
575
5,023
12,217
7,210
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FemBuh
Hachiman
14
4 / 3 / 5
9,253
712
8,288
11,208
4,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 6
9,262
712
11,054
7,775
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Spiritlol
Jormungandr
13
3 / 0 / 6
9,691
745
13,445
12,594
9,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
10
10
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
FadedDusk
Arachne
2
4
2
0.75
W
Hachiman
FemBuh
Hachiman
4
3
5
2.17
L
Yu Huang
Hagilis
Yu Huang
2
4
2
0.75
W
3
1
6
6
W
Jormungandr
Spiritlol
Jormungandr
3
0
6
6
L
Aphrodite
albertopinedajr
Aphrodite
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,773
Damage
32,787
38,623
Taken
31,577
17,783
Mitigated
18,588
10,875
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
FadedDusk
Arachne
4,325
1,986
0
2,392
13,950
5,727
0
7,927
6,023
0
15,044
W
Hachiman
FemBuh
Hachiman
8,288
4,400
0
978
11,208
4,938
1,059
5,965
5,243
0
20,640
L
Yu Huang
Hagilis
Yu Huang
13,425
947
217
978
12,456
4,846
0
8,143
4,313
38,525
0
W
11,054
813
3,645
3,193
7,775
3,746
555
5,870
1,905
35,035
0
W
Jormungandr
Spiritlol
Jormungandr
13,445
3,970
0
1,486
12,594
9,904
676
6,770
5,824
37,340
0
L
Aphrodite
albertopinedajr
Aphrodite
5,023
580
2,323
4,965
12,217
7,210
0
9,142
3,075
19,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,515
Gold Earned
28,206
107
Minions Killed
142
6
Camps Cleared
2
655,080
Distance Traveled
706,409
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,045
619
23
2
2
237,153
3
W
Hachiman
9,253
712
38
3
0
211,781
0
L
Yu Huang
8,000
615
52
4
4
202,593
1
W
Ra
9,262
712
64
5
1
254,366
5
W
Jormungandr
9,691
745
40
3
1
240,262
4
L
Aphrodite
7,470
575
32
2
0
215,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role