Player Matchup

Artio
Artio
AsYouWish1992
Artio
Level 149
God Stats
3W - 3L
1,600 SR
Queue Stats
217W - 199L
1,594 Elo+
Party 1
Ra
Ra
Hydramera
Ra
Level 152
God Stats
3W - 6L
1,500 SR
Queue Stats
257W - 234L
1,620 Elo+
Party 1
Sol
Sol
ItsmeOne
Sol
Level 156
God Stats
3W - 1L
1,725 SR
Queue Stats
216W - 195L
1,603 Elo+
Party 1
Rama
Rama
Rambbo217
Rama
Level 147
God Stats
7W - 4L
1,398 SR
Queue Stats
222W - 214L
1,576 Elo+
Party 1
Chaac
Chaac
Sinic0
Chaac
Level 159
God Stats
4W - 0L
1,859 SR
Queue Stats
207W - 176L
1,590 Elo+
Party 1
Team Averages
Level 153
1,616 SR
1,597 Elo+

VS

Team Averages
Level 77
1,455 SR
1,429 Elo+
Jing Wei
Jing Wei
BADBR8THERS
Jing Wei
Level 125
God Stats
6W - 7L
1,465 SR
Queue Stats
224W - 210L
1,435 Elo+
Solo
Cliodhna
Cliodhna
BrummbleBee
Cliodhna
Level 71
God Stats
9W - 12L
1,463 SR
Queue Stats
371W - 353L
1,482 Elo+
Solo
Cabrakan
Cabrakan
Crimzoncuts
Cabrakan
Level 18
God Stats
0W - 2L
1,280 SR
Queue Stats
8W - 13L
1,386 Elo+
Solo
Skadi
Skadi
RG_Carlos22
Skadi
Level 77
God Stats
4W - 3L
1,537 SR
Queue Stats
113W - 137L
1,476 Elo+
Solo
Sol
Sol
julio04
Sol
Level 96
God Stats
42W - 39L
1,528 SR
Queue Stats
435W - 506L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
6,698
670
4,606
11,197
10,022
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 1 / 3
7,732
773
7,208
8,541
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 5
7,397
740
7,072
9,888
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
15
5 / 0 / 3
8,334
833
11,666
9,126
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Sinic0
Chaac
14
3 / 2 / 7
7,672
767
6,992
12,461
11,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BADBR8THERS
Jing Wei
13
0 / 0 / 2
6,543
654
3,808
5,710
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
BrummbleBee
Cliodhna
12
2 / 6 / 1
6,999
700
10,577
12,271
5,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cabrakan
Crimzoncuts
Cabrakan
14
2 / 3 / 2
7,099
710
8,314
10,248
7,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 3 / 1
6,812
681
4,906
7,742
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
13
1 / 3 / 2
6,950
695
7,510
9,302
3,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
5
5
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Jing Wei
BADBR8THERS
Jing Wei
0
0
2
1
L
Cliodhna
BrummbleBee
Cliodhna
2
6
1
0.42
L
Cabrakan
Crimzoncuts
Cabrakan
2
3
2
1
W
4
1
3
5.5
W
3
1
5
5.5
L
0
3
1
0.17
W
Rama
5
0
3
6.5
W
Chaac
Sinic0
Chaac
3
2
7
3.25
L
Sol
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,544
Damage
35,115
51,213
Taken
45,273
32,760
Mitigated
22,665
20,547
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,606
260
1,394
3,185
11,197
10,022
128
2,047
9,028
10,585
0
L
Jing Wei
BADBR8THERS
Jing Wei
3,808
3,028
0
696
5,710
2,407
108
3,086
2,583
0
18,477
L
Cliodhna
BrummbleBee
Cliodhna
10,577
451
0
1,695
12,271
5,928
0
4,249
7,751
0
19,266
L
Cabrakan
Crimzoncuts
Cabrakan
8,314
1,117
0
1,777
10,248
7,568
62
5,388
4,766
18,035
0
W
7,208
919
2,040
3,306
8,541
4,150
166
4,409
3,954
29,788
0
W
7,072
1,974
0
3,467
9,888
3,386
744
1,337
8,507
20,591
0
L
4,906
2,376
0
538
7,742
3,177
1,068
3,726
3,900
0
24,428
W
Rama
11,666
9,928
0
2,576
9,126
3,968
2,097
2,824
6,274
0
37,425
W
Chaac
Sinic0
Chaac
6,992
963
287
4,292
12,461
11,234
1,051
4,709
7,626
0
15,911
L
Sol
7,510
2,949
0
1,811
9,302
3,585
0
2,437
6,652
16,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,833
Gold Earned
34,403
180
Minions Killed
155
0
Camps Cleared
0
1,013,472
Distance Traveled
931,754
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,698
670
16
2
0
199,603
0
L
Jing Wei
6,543
654
30
3
0
202,321
1
L
Cliodhna
6,999
700
24
2
0
204,628
1
L
Cabrakan
7,099
710
30
3
0
198,333
1
W
Ra
7,732
773
40
4
0
216,898
1
W
Sol
7,397
740
40
4
0
211,303
0
L
Skadi
6,812
681
57
6
0
179,465
1
W
Rama
8,334
833
63
6
0
179,073
0
W
Chaac
7,672
767
21
2
0
206,595
0
L
Sol
6,950
695
14
1
0
147,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role