Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
BandoTheBandMan
Bellona
Level 42
God Stats
13W - 13L
1,500 SR
Queue Stats
123W - 148L
1,398 Elo+
Party 3
Ymir
Ymir
DiscipleSalty
Ymir
Level 35
God Stats
4W - 9L
1,500 SR
Queue Stats
170W - 203L
1,340 Elo+
Party 3
Zeus
Zeus
JonGalvan94
Zeus
Level 60
God Stats
14W - 8L
1,474 SR
Queue Stats
231W - 268L
1,415 Elo+
Party 4
Nemesis
Nemesis
samuellossi123
Nemesis
Level 49
God Stats
5W - 4L
1,379 SR
Queue Stats
14W - 24L
1,121 Elo+
Party 4
Team Averages
Level 69
1,470 SR
1,355 Elo+

VS

Team Averages
Level 34
1,425 SR
1,392 Elo+
Charybdis
Charybdis
 
Charybdis
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Halodog00
Ra
Level 71
God Stats
3W - 8L
1,318 SR
Queue Stats
192W - 224L
1,366 Elo+
Party 1
Amaterasu
Amaterasu
MoistCake6915
Amaterasu
Level 48
God Stats
2W - 3L
1,540 SR
Queue Stats
6W - 6L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
Smashedjam
Baron Samedi
Level 24
God Stats
4W - 7L
1,249 SR
Queue Stats
70W - 97L
1,288 Elo+
Party 1
Da Ji
Da Ji
harumihawk
Da Ji
Level 12
God Stats
1W - 3L
1,520 SR
Queue Stats
3W - 5L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
5 / 1 / 4
9,008
530
8,746
10,275
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 2 / 3
8,895
523
12,717
14,580
20,042
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
1 / 0 / 6
8,085
476
3,556
8,370
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 1 / 6
9,738
573
18,857
8,761
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 2
9,411
554
6,563
10,474
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 3 / 0
6,118
360
4,310
10,828
2,997
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 4 / 1
9,232
543
6,988
11,283
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
MoistCake6915
Amaterasu
14
2 / 3 / 1
8,152
480
8,688
20,758
19,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Smashedjam
Baron Samedi
11
0 / 4 / 1
7,228
425
4,482
11,599
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
11
1 / 6 / 3
7,304
430
2,946
16,717
6,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
20
Kills
5
5
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
1
4
7
L
Charybdis
 
Charybdis
0
3
0
0
W
1
2
3
1.25
W
1
0
6
4
L
2
4
1
0.63
W
7
1
6
10
L
Amaterasu
MoistCake6915
Amaterasu
2
3
1
0.83
L
Baron Samedi
Smashedjam
Baron Samedi
0
4
1
0.13
L
Da Ji
1
6
3
0.42
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,439
Damage
27,414
52,460
Taken
71,185
39,695
Mitigated
41,820
16,140
Healing
23,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,746
4,076
0
6,721
10,275
4,028
2,424
2,427
7,765
0
64,654
L
Charybdis
 
Charybdis
4,310
2,982
0
4,557
10,828
2,997
0
2,047
8,781
0
31,140
W
12,717
5,461
217
2,318
14,580
20,042
390
628
13,940
0
69,159
W
3,556
470
0
1,894
8,370
6,638
524
2,776
5,485
21,105
0
L
6,988
399
529
2,634
11,283
4,906
522
6,718
4,565
52,657
0
W
18,857
1,434
0
1,000
8,761
3,727
1,752
2,886
5,611
87,162
0
L
Amaterasu
MoistCake6915
Amaterasu
8,688
4,295
0
8,921
20,758
19,655
504
1,484
19,274
0
52,424
L
Baron Samedi
Smashedjam
Baron Samedi
4,482
801
665
2,529
11,599
8,146
0
5,592
6,007
33,491
0
L
Da Ji
2,946
434
0
4,004
16,717
6,116
0
6,572
10,145
0
34,315
W
6,563
2,473
0
3,990
10,474
5,260
750
2,193
8,189
0
71,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,137
Gold Earned
38,034
509
Minions Killed
344
0
Camps Cleared
0
1,638,660
Distance Traveled
1,327,531
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,008
530
98
6
0
284,603
0
L
Charybdis
6,118
360
56
3
0
212,277
4
W
Bellona
8,895
523
117
7
0
351,397
7
W
Ymir
8,085
476
39
2
0
307,924
0
L
Ra
9,232
543
109
6
0
291,610
4
W
Zeus
9,738
573
136
8
0
305,053
3
L
Amaterasu
8,152
480
77
5
0
268,383
2
L
Baron Samedi
7,228
425
40
2
0
238,123
0
L
Da Ji
7,304
430
62
4
0
317,138
2
W
Nemesis
9,411
554
119
7
0
389,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role