Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CodeineSlushie
Ah Muzen Cab
Level 149
God Stats
5W - 0L
1,707 SR
Queue Stats
236W - 229L
1,501 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Coltagious16
Kumbhakarna
Level 102
God Stats
5W - 2L
1,743 SR
Queue Stats
126W - 166L
1,443 Elo+
Party 3
Ne Zha
Ne Zha
Cor--ey
Ne Zha
Level 88
God Stats
1W - 0L
1,233 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 1
Artemis
Artemis
JoshyyAU
Artemis
Level 117
God Stats
2W - 3L
1,178 SR
Queue Stats
116W - 144L
1,383 Elo+
Party 3
Olorun
Olorun
xXAGLowKeyXx
Olorun
Level 154
God Stats
1W - 1L
1,265 SR
Queue Stats
58W - 74L
1,457 Elo+
Solo
Team Averages
Level 122
1,425 SR
1,456 Elo+

VS

Team Averages
Level 62
1,638 SR
1,469 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
LeBaldingJames
Mercury
Level 26
God Stats
16W - 12L
1,981 SR
Queue Stats
67W - 57L
1,564 Elo+
Party 4
Ah Puch
Ah Puch
Slay_King317
Ah Puch
Level 77
God Stats
2W - 3L
1,484 SR
Queue Stats
295W - 344L
1,431 Elo+
Solo
Skadi
Skadi
Swegite
Skadi
Level 82
God Stats
2W - 5L
1,723 SR
Queue Stats
67W - 64L
1,547 Elo+
Party 4
King Arthur
King Arthur
ragingform1234
King Arthur
Level 19
God Stats
2W - 9L
1,502 SR
Queue Stats
5W - 12L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CodeineSlushie
Ah Muzen Cab
12
1 / 0 / 0
6,947
632
3,141
2,911
1,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kumbhakarna
Coltagious16
Kumbhakarna
10
4 / 2 / 8
6,211
565
4,675
9,425
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Cor--ey
Ne Zha
9
2 / 1 / 2
5,769
524
3,291
7,831
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
JoshyyAU
Artemis
11
7 / 1 / 5
6,673
607
12,324
7,762
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
10
1 / 0 / 0
5,660
515
2,473
6,347
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
3 / 4 / 1
5,577
507
6,115
10,514
5,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 2 / 0
4,973
452
993
8,471
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Slay_King317
Ah Puch
9
1 / 1 / 0
5,641
513
4,721
5,378
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Swegite
Skadi
7
0 / 6 / 4
4,918
447
4,600
9,906
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
ragingform1234
King Arthur
9
0 / 2 / 0
4,746
431
939
5,863
3,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
4
4
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
4
1
0.88
W
Ah Muzen Cab
CodeineSlushie
Ah Muzen Cab
1
0
0
1
W
Kumbhakarna
Coltagious16
Kumbhakarna
4
2
8
4
W
Ne Zha
Cor--ey
Ne Zha
2
1
2
3
W
Artemis
JoshyyAU
Artemis
7
1
5
9.5
L
0
2
0
0
L
Ah Puch
Slay_King317
Ah Puch
1
1
0
1
L
Skadi
Swegite
Skadi
0
6
4
0.33
L
King Arthur
ragingform1234
King Arthur
0
2
0
0
W
Olorun
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,904
Damage
17,368
34,276
Taken
40,132
12,934
Mitigated
15,792
13,063
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,115
3,174
135
1,509
10,514
5,862
224
2,182
8,128
19,593
8,269
W
Ah Muzen Cab
CodeineSlushie
Ah Muzen Cab
3,141
532
0
1,224
2,911
1,103
116
0
2,774
0
48,286
W
Kumbhakarna
Coltagious16
Kumbhakarna
4,675
599
445
1,500
9,425
3,914
0
2,525
6,900
25,244
0
W
Ne Zha
Cor--ey
Ne Zha
3,291
1,009
0
2,830
7,831
2,826
0
677
7,154
0
30,045
W
Artemis
JoshyyAU
Artemis
12,324
7,519
0
3,278
7,762
2,559
0
1,849
5,913
0
33,900
L
993
224
25
540
8,471
2,479
0
706
7,725
0
32,322
L
Ah Puch
Slay_King317
Ah Puch
4,721
319
0
1,371
5,378
1,978
0
1,810
3,568
29,496
0
L
Skadi
Swegite
Skadi
4,600
2,487
0
1,903
9,906
2,389
420
1,942
7,700
0
20,612
L
King Arthur
ragingform1234
King Arthur
939
0
0
386
5,863
3,084
0
0
5,863
0
21,447
W
Olorun
2,473
997
327
3,459
6,347
2,532
0
4,282
2,065
33,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,260
Gold Earned
25,855
302
Minions Killed
222
0
Camps Cleared
0
1,048,959
Distance Traveled
1,048,368
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,577
507
41
4
0
168,418
2
W
Ah Muzen Cab
6,947
632
88
8
0
217,936
2
W
Kumbhakarna
6,211
565
42
4
0
207,090
3
W
Ne Zha
5,769
524
48
4
0
217,033
4
W
Artemis
6,673
607
46
4
0
204,998
0
L
Mercury
4,973
452
63
6
0
278,804
2
L
Ah Puch
5,641
513
49
4
0
195,118
0
L
Skadi
4,918
447
22
2
0
183,671
4
L
King Arthur
4,746
431
47
4
0
222,357
0
W
Olorun
5,660
515
78
7
0
201,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role