Player Matchup

Ymir
Ymir
HeChemicalFe
Ymir
Level 48
God Stats
17W - 8L
1,827 SR
Queue Stats
31W - 32L
1,778 Elo+
Party 2
Ratatoskr
Ratatoskr
ItsAustinBruh
Ratatoskr
Level 82
God Stats
16W - 12L
1,560 SR
Queue Stats
33W - 31L
1,474 Elo+
Party 2
Chang'e
Chang'e
M O LILSLIMCAT
Chang'e
Level 61
God Stats
12W - 13L
1,501 SR
Queue Stats
44W - 40L
1,487 Elo+
Party 2
Bellona
Bellona
SyntheticRose
Bellona
Level 79
God Stats
5W - 3L
1,731 SR
Queue Stats
125W - 126L
1,505 Elo+
Party 2
Skadi
Skadi
lostinnull
Skadi
Level 108
God Stats
7W - 9L
1,572 SR
Queue Stats
287W - 301L
1,486 Elo+
Party 2
Team Averages
Level 76
1,638 SR
1,546 Elo+

VS

Team Averages
Level 73
1,624 SR
1,497 Elo+
Baron Samedi
Baron Samedi
Joseph56295
Baron Samedi
Level 44
God Stats
4W - 4L
1,576 SR
Queue Stats
120W - 127L
1,372 Elo+
Solo
Hera
Hera
OldMemesDieHard
Hera
Level 101
God Stats
3W - 0L
1,738 SR
Queue Stats
115W - 84L
1,625 Elo+
Party 1
Ymir
Ymir
PootyBooty69
Ymir
Level 22
God Stats
12W - 13L
1,440 SR
Queue Stats
338W - 311L
1,402 Elo+
Party 1
Fenrir
Fenrir
ShaneTillyyy
Fenrir
Level 49
God Stats
6W - 2L
1,625 SR
Queue Stats
221W - 193L
1,499 Elo+
Party 1
Ullr
Ullr
thegrubmasta1
Ullr
Level 149
God Stats
9W - 4L
1,740 SR
Queue Stats
230W - 190L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
10,631
443
3,991
21,392
23,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
ItsAustinBruh
Ratatoskr
17
4 / 8 / 3
11,013
459
8,952
24,088
8,953
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
1 / 5 / 5
11,353
473
8,346
21,831
9,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
18
2 / 4 / 0
11,649
485
11,466
25,393
24,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
18
1 / 4 / 1
11,146
464
11,166
18,396
7,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Joseph56295
Baron Samedi
20
0 / 2 / 7
13,018
542
11,425
13,887
8,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 3 / 8
14,689
612
19,582
10,162
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 3 / 9
12,146
506
4,841
18,829
23,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
20
6 / 2 / 10
13,735
572
14,294
24,262
14,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 1 / 8
14,085
587
23,163
17,020
9,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
10
Kills
24
24
Deaths
11
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Ratatoskr
ItsAustinBruh
Ratatoskr
4
8
3
0.69
W
Baron Samedi
Joseph56295
Baron Samedi
0
2
7
1.75
L
1
5
5
0.7
W
8
3
8
4
W
1
3
9
1.83
W
Fenrir
6
2
10
5.5
L
Bellona
2
4
0
0.5
L
Skadi
1
4
1
0.38
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,921
Damage
73,305
111,100
Taken
84,160
73,116
Mitigated
61,615
33,507
Healing
34,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,991
492
3,607
4,820
21,392
23,165
693
5,158
16,234
21,964
0
L
Ratatoskr
ItsAustinBruh
Ratatoskr
8,952
2,811
0
1,201
24,088
8,953
0
7,832
16,256
0
99,206
W
Baron Samedi
Joseph56295
Baron Samedi
11,425
1,304
764
6,344
13,887
8,886
3,233
1,608
12,279
102,469
0
L
8,346
413
866
9,533
21,831
9,183
0
10,852
10,979
91,688
0
W
19,582
7,104
542
3,518
10,162
5,273
6,453
4,140
6,022
119,045
0
W
4,841
1,109
0
3,686
18,829
23,898
1,063
4,790
14,039
27,585
0
W
Fenrir
14,294
2,075
0
14,707
24,262
14,245
1,191
3,700
20,562
0
128,066
L
Bellona
11,466
3,186
0
9,250
25,393
24,006
0
11,310
14,083
0
92,792
L
Skadi
11,166
5,297
0
4,230
18,396
7,809
5,093
696
17,700
0
118,199
W
23,163
9,948
0
5,117
17,020
9,313
7,324
1,628
15,392
0
129,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,792
Gold Earned
67,673
652
Minions Killed
698
0
Camps Cleared
0
2,195,629
Distance Traveled
2,351,964
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,631
443
36
2
0
440,389
0
L
Ratatoskr
11,013
459
128
5
0
478,660
0
W
Baron Samedi
13,018
542
153
6
0
416,471
3
L
Chang'e
11,353
473
148
6
0
415,129
0
W
Hera
14,689
612
185
8
0
472,262
4
W
Ymir
12,146
506
44
2
0
453,204
3
W
Fenrir
13,735
572
139
6
0
543,203
1
L
Bellona
11,649
485
163
7
0
450,384
2
L
Skadi
11,146
464
177
7
0
411,067
3
W
Ullr
14,085
587
177
7
0
466,824
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role