Player Matchup

Apollo
Apollo
Platinum II
Jprod
Apollo
Platinum II
Level 149
God Stats
22W - 22L
1,567 SR
Queue Stats
372W - 359L
1,946 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
MartianGreenMen
Sun Wukong
Silver I
Level 128
God Stats
2W - 5L
1,348 SR
Queue Stats
21W - 19L
1,621 MMR
Party 1
Zeus
Zeus
Silver I
SimplyLiberty
Zeus
Silver I
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,621 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
TR4MR SuReShOt
Ah Muzen Cab
Gold I
Level 101
God Stats
2W - 0L
1,747 SR
Queue Stats
85W - 85L
1,667 MMR
Solo
Thor
Thor
Platinum V
se7en x stone
Thor
Platinum V
Level 136
God Stats
6W - 7L
1,871 SR
Queue Stats
244W - 248L
1,755 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,606 SR
1,722 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,522 SR
1,719 MMR
Bellona
Bellona
Gold III
DUMBB0TS1019279
Bellona
Gold III
Level 48
God Stats
6W - 6L
1,500 SR
Queue Stats
161W - 151L
1,821 MMR
Party 3
Cliodhna
Cliodhna
Gold II
Sparkly Fingers
Cliodhna
Gold II
Level 86
God Stats
0W - 6L
1,597 SR
Queue Stats
52W - 33L
1,912 MMR
Party 3
Kumbhakarna
Kumbhakarna
Gold IV
Velxcitys
Kumbhakarna
Gold IV
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
131W - 115L
1,592 MMR
Party 2
Rama
Rama
Gold I
Warchi Omar
Rama
Gold I
Level 143
God Stats
12W - 9L
1,511 SR
Queue Stats
353W - 349L
1,615 MMR
Solo
Discordia
Discordia
Silver I
Youtoepia
Discordia
Silver I
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 4L
1,655 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jprod
Apollo
20
11 / 2 / 7
19,454
628
29,846
29,881
15,875
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
MartianGreenMen
Sun Wukong
20
4 / 3 / 9
16,343
527
22,039
29,127
36,191
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 5 / 9
17,349
560
23,190
21,005
10,773
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
TR4MR SuReShOt
Ah Muzen Cab
20
2 / 3 / 15
15,594
503
19,336
33,337
30,469
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 4 / 12
16,846
543
15,994
33,209
24,241
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Jing WeiYu Huang

VS

Bans
BakasuraShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 6
16,399
529
32,648
31,924
32,164
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
20
3 / 5 / 2
16,313
526
20,375
37,869
20,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Velxcitys
Kumbhakarna
17
3 / 4 / 9
13,012
420
8,335
27,415
42,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
1 / 10 / 3
14,552
469
18,375
34,582
16,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
Youtoepia
Discordia
19
2 / 5 / 4
12,469
402
16,866
18,090
7,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
30
Kills
17
17
Deaths
30
52
Assists
24
Player
Kills
Deaths
Assists
KDA
L
8
6
6
1.83
W
Apollo
Jprod
Apollo
11
2
7
7.25
W
Sun Wukong
MartianGreenMen
Sun Wukong
4
3
9
2.83
W
7
5
9
2.3
L
Cliodhna
3
5
2
0.8
W
Ah Muzen Cab
TR4MR SuReShOt
Ah Muzen Cab
2
3
15
3.17
L
Kumbhakarna
Velxcitys
Kumbhakarna
3
4
9
1.88
L
1
10
3
0.25
L
Discordia
Youtoepia
Discordia
2
5
4
0.8
W
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,405
Damage
96,599
146,559
Taken
149,880
117,549
Mitigated
118,680
43,681
Healing
33,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,648
12,509
0
3,523
31,924
32,164
463
5,757
26,167
0
196,257
W
Apollo
Jprod
Apollo
29,846
23,974
0
17,458
29,881
15,875
9,375
3,245
26,636
0
190,611
W
Sun Wukong
MartianGreenMen
Sun Wukong
22,039
6,782
814
6,773
29,127
36,191
1,305
3,832
25,295
41
129,815
W
23,190
805
372
4,879
21,005
10,773
386
6,386
14,619
141,735
0
L
Cliodhna
20,375
3,466
0
13,389
37,869
20,126
0
3,517
34,352
0
165,989
W
Ah Muzen Cab
TR4MR SuReShOt
Ah Muzen Cab
19,336
6,779
0
9,805
33,337
30,469
1,800
10,755
22,582
0
114,983
L
Kumbhakarna
Velxcitys
Kumbhakarna
8,335
1,459
82
1,998
27,415
42,517
119
5,874
21,541
29,278
0
L
18,375
16,518
0
11,908
34,582
16,315
1,318
2,478
32,104
0
155,396
L
Discordia
Youtoepia
Discordia
16,866
247
0
2,202
18,090
7,558
0
6,224
11,866
100,824
0
W
15,994
4,102
0
3,580
33,209
24,241
2,354
4,466
28,743
0
158,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,586
Gold Earned
72,745
919
Minions Killed
921
0
Camps Cleared
0
2,947,172
Distance Traveled
2,940,437
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
16,399
529
241
8
0
654,142
7
W
Apollo
19,454
628
235
8
0
583,697
3
W
Sun Wukong
16,343
527
194
6
0
611,821
8
W
Zeus
17,349
560
191
6
0
563,048
6
L
Cliodhna
16,313
526
251
8
0
625,942
7
W
Ah Muzen Cab
15,594
503
127
4
0
612,704
10
L
Kumbhakarna
13,012
420
44
1
0
584,612
0
L
Rama
14,552
469
226
7
0
493,458
3
L
Discordia
12,469
402
159
5
0
582,283
5
W
Thor
16,846
543
172
6
0
575,902
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role