Player Matchup

Danzaburou
Danzaburou
Dibbledorf
Danzaburou
Level 47
God Stats
19W - 10L
1,807 SR
Queue Stats
394W - 222L
1,814 Elo+
Party 1
Hades
Hades
Fr0z3n Infern0
Hades
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 79L
1,810 Elo+
Party 1
Nike
Nike
Killer71700
Nike
Level 150
God Stats
13W - 7L
1,694 SR
Queue Stats
639W - 397L
1,805 Elo+
Party 1
Horus
Horus
MWMc2
Horus
Level 126
God Stats
3W - 2L
1,737 SR
Queue Stats
79W - 46L
1,715 Elo+
Party 1
The Morrigan
The Morrigan
SPLYOUNGBOY
The Morrigan
Level 113
God Stats
2W - 6L
1,671 SR
Queue Stats
452W - 277L
1,810 Elo+
Party 1
Team Averages
Level 117
1,682 SR
1,791 Elo+

VS

Team Averages
Level 104
1,619 SR
1,772 Elo+
Bakasura
Bakasura
CerbxFreya
Bakasura
Level 29
God Stats
6W - 0L
2,016 SR
Queue Stats
20W - 2L
2,013 Elo+
Party 2
Danzaburou
Danzaburou
Craigafro
Danzaburou
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
147W - 92L
1,734 Elo+
Party 2
Geb
Geb
Justėn
Geb
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 87L
1,657 Elo+
Party 2
Thanatos
Thanatos
ReginaldXI
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 18L
1,957 Elo+
Party 2
Janus
Janus
XOTWOD
Janus
Level 153
God Stats
21W - 25L
1,579 SR
Queue Stats
264W - 280L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dibbledorf
Danzaburou
14
0 / 4 / 0
9,264
441
5,671
13,039
4,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 4 / 2
10,782
513
11,150
22,631
18,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 3 / 1
10,328
492
12,559
18,125
7,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Horus
MWMc2
Horus
13
1 / 5 / 2
8,702
414
4,888
20,408
21,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
SPLYOUNGBOY
The Morrigan
15
1 / 6 / 3
9,184
437
5,681
10,119
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CerbxFreya
Bakasura
20
2 / 1 / 4
14,066
670
16,130
21,210
12,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
Craigafro
Danzaburou
20
2 / 4 / 2
13,081
623
9,136
16,963
7,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
16
5 / 0 / 8
10,801
514
9,374
20,441
21,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
ReginaldXI
Thanatos
19
10 / 1 / 9
12,174
580
16,849
16,182
8,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
XOTWOD
Janus
19
3 / 1 / 6
12,171
580
7,811
12,754
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
22
22
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CerbxFreya
Bakasura
2
1
4
4
W
Danzaburou
Craigafro
Danzaburou
2
4
2
0.75
L
Danzaburou
Dibbledorf
Danzaburou
0
4
0
0
L
1
4
2
0.5
W
Geb
5
0
8
9
L
4
3
1
1.5
L
Horus
MWMc2
Horus
1
5
2
0.4
W
Thanatos
ReginaldXI
Thanatos
10
1
9
14.5
L
The Morrigan
SPLYOUNGBOY
The Morrigan
1
6
3
0.42
W
Janus
XOTWOD
Janus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,949
Damage
59,300
84,322
Taken
87,550
57,039
Mitigated
55,406
25,729
Healing
45,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CerbxFreya
Bakasura
16,130
9,662
0
11,954
21,210
12,326
3,604
7,772
13,438
0
107,903
W
Danzaburou
Craigafro
Danzaburou
9,136
4,446
0
8,572
16,963
7,661
1,663
899
16,064
0
116,351
L
Danzaburou
Dibbledorf
Danzaburou
5,671
2,740
0
4,303
13,039
4,631
500
2,079
10,960
0
68,708
L
11,150
2,276
360
9,236
22,631
18,305
905
1,593
17,784
111,198
0
W
Geb
9,374
1,407
0
1,832
20,441
21,240
0
1,871
18,570
48,277
0
L
12,559
1,544
0
5,906
18,125
7,286
850
4,338
13,437
0
72,111
L
Horus
MWMc2
Horus
4,888
1,848
756
4,219
20,408
21,959
144
7,481
12,577
0
19,882
W
Thanatos
ReginaldXI
Thanatos
16,849
5,679
0
21,400
16,182
8,773
0
4,280
11,902
0
116,030
L
The Morrigan
SPLYOUNGBOY
The Morrigan
5,681
1,365
0
949
10,119
4,858
792
2,721
7,178
77,257
6,188
W
Janus
XOTWOD
Janus
7,811
395
0
2,034
12,754
5,406
268
2,938
9,816
128,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,260
Gold Earned
62,293
603
Minions Killed
799
0
Camps Cleared
0
1,951,407
Distance Traveled
2,119,213
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,066
670
229
11
0
482,014
4
W
Danzaburou
13,081
623
195
9
0
302,024
5
L
Danzaburou
9,264
441
138
7
0
348,683
7
L
Hades
10,782
513
203
10
0
354,919
2
W
Geb
10,801
514
46
2
0
437,546
3
L
Nike
10,328
492
101
5
0
457,723
3
L
Horus
8,702
414
27
1
0
422,627
13
W
Thanatos
12,174
580
131
6
0
453,816
4
L
The Morrigan
9,184
437
134
6
0
367,455
4
W
Janus
12,171
580
198
9
0
443,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role