Player Matchup

Hera
Hera
BeEasy83
Hera
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 119L
1,431 Elo+
Solo
Fafnir
Fafnir
RyboSauce1977
Fafnir
Level 159
God Stats
4W - 1L
1,611 SR
Queue Stats
457W - 463L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxMich247xX
Ah Muzen Cab
Level 114
God Stats
3W - 3L
1,394 SR
Queue Stats
98W - 110L
1,488 Elo+
Solo
Ymir
Ymir
last1alive24
Ymir
Level 117
God Stats
12W - 12L
1,561 SR
Queue Stats
464W - 472L
1,488 Elo+
Solo
Eset
Eset
lovecasper
Eset
Level 159
God Stats
3W - 3L
1,544 SR
Queue Stats
148W - 151L
1,479 Elo+
Solo
Team Averages
Level 139
1,522 SR
1,483 Elo+

VS

Team Averages
Level 112
1,437 SR
1,497 Elo+
Sol
Sol
CMDR_LITZ
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
DeadlyBean
Cerberus
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 195L
1,486 Elo+
Solo
He Bo
He Bo
Joogy
He Bo
Level 38
God Stats
0W - 3L
1,185 SR
Queue Stats
39W - 39L
1,495 Elo+
Solo
The Morrigan
The Morrigan
Kemikalz
The Morrigan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
WontonWeasel
Jing Wei
Level 126
God Stats
3W - 7L
1,500 SR
Queue Stats
311W - 308L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
8 / 4 / 13
11,860
791
17,559
15,506
7,210
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 6 / 24
10,829
722
10,347
23,107
27,055
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
XxMich247xX
Ah Muzen Cab
20
15 / 4 / 12
13,323
888
29,172
18,260
9,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 5 / 18
12,852
857
17,558
34,030
28,914
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 3 / 19
10,320
688
14,895
17,230
8,234
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 3
9,666
644
13,256
15,727
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
DeadlyBean
Cerberus
17
1 / 5 / 15
10,425
695
10,297
35,779
32,064
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

He Bo
Joogy
He Bo
16
9 / 8 / 6
10,422
695
17,385
15,472
6,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Kemikalz
The Morrigan
17
1 / 7 / 11
9,997
666
7,542
13,128
4,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
WontonWeasel
Jing Wei
20
7 / 7 / 8
11,716
781
21,236
18,520
8,616
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
64
35
Kills
21
22
Deaths
35
86
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hera
8
4
13
3.63
L
3
8
3
0.56
L
Cerberus
DeadlyBean
Cerberus
1
5
15
1.7
L
He Bo
Joogy
He Bo
9
8
6
1.5
L
The Morrigan
Kemikalz
The Morrigan
1
7
11
0.93
W
0
6
24
2
L
Jing Wei
WontonWeasel
Jing Wei
7
7
8
1.57
W
Ah Muzen Cab
XxMich247xX
Ah Muzen Cab
15
4
12
5.25
W
10
5
18
3.8
W
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,531
Damage
69,716
108,133
Taken
98,626
80,973
Mitigated
58,002
33,885
Healing
34,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
17,559
4,477
1,205
2,342
15,506
7,210
2,124
6,310
9,196
37,424
0
L
13,256
2,439
0
2,167
15,727
5,680
0
8,779
6,948
27,115
0
L
Cerberus
DeadlyBean
Cerberus
10,297
855
1,109
16,558
35,779
32,064
39
22,585
13,194
25,321
0
L
He Bo
Joogy
He Bo
17,385
360
110
2,727
15,472
6,707
0
10,126
5,346
25,425
0
L
The Morrigan
Kemikalz
The Morrigan
7,542
1,020
554
2,655
13,128
4,935
360
6,098
7,030
17,183
2,696
W
10,347
4,785
2,369
3,851
23,107
27,055
555
8,326
14,781
21,463
0
L
Jing Wei
WontonWeasel
Jing Wei
21,236
17,265
3,562
5,292
18,520
8,616
774
12,771
5,749
0
47,465
W
Ah Muzen Cab
XxMich247xX
Ah Muzen Cab
29,172
8,975
1,203
4,403
18,260
9,560
4,309
8,345
9,915
0
65,672
W
17,558
2,368
49
12,001
34,030
28,914
29
15,075
18,955
32,196
0
W
14,895
1,254
2,877
3,585
17,230
8,234
3,130
9,345
7,885
31,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,184
Gold Earned
52,226
157
Minions Killed
177
0
Camps Cleared
0
1,341,619
Distance Traveled
1,148,499
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,860
791
48
3
0
286,742
0
L
Sol
9,666
644
44
3
0
210,429
0
L
Cerberus
10,425
695
33
2
0
269,262
1
L
He Bo
10,422
695
22
1
0
215,259
1
L
The Morrigan
9,997
666
24
2
0
192,498
0
W
Fafnir
10,829
722
9
1
0
248,050
1
L
Jing Wei
11,716
781
54
4
0
261,051
0
W
Ah Muzen Cab
13,323
888
60
4
0
274,743
3
W
Ymir
12,852
857
20
1
0
258,943
0
W
Eset
10,320
688
20
1
0
273,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role