Player Matchup

Horus
Horus
BlipBlapAttack
Horus
Level 156
God Stats
11W - 18L
1,378 SR
Queue Stats
692W - 732L
1,532 Elo+
Solo
Discordia
Discordia
Fennicks
Discordia
Level 118
God Stats
2W - 4L
1,916 SR
Queue Stats
134W - 134L
1,508 Elo+
Party 1
Anubis
Anubis
LucHighwalker
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 154L
1,492 Elo+
Party 1
Hachiman
Hachiman
Valdorick
Hachiman
Level 100
God Stats
5W - 8L
1,478 SR
Queue Stats
117W - 110L
1,487 Elo+
Party 1
Neith
Neith
Wrath_Sin_Gaming
Neith
Level 158
God Stats
1W - 1L
1,563 SR
Queue Stats
7W - 8L
1,484 Elo+
Solo
Team Averages
Level 132
1,567 SR
1,501 Elo+

VS

Team Averages
Level 129
1,526 SR
1,508 Elo+
He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
OpenbagofLays
Ne Zha
Level 139
God Stats
20W - 19L
1,534 SR
Queue Stats
257W - 276L
1,498 Elo+
Solo
Heimdallr
Heimdallr
SisterNana
Heimdallr
Level 121
God Stats
3W - 2L
1,525 SR
Queue Stats
229W - 229L
1,452 Elo+
Solo
Awilix
Awilix
WorldlyDesires
Awilix
Level 126
God Stats
67W - 71L
1,570 SR
Queue Stats
458W - 422L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,122
589
1,622
3,807
1,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Discordia
Fennicks
Discordia
7
1 / 2 / 0
4,430
633
2,313
3,399
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

1
0 / 0 / 0
1,269
181
0
0
0
Hachiman
Valdorick
Hachiman
7
0 / 0 / 1
3,994
571
1,920
3,365
867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
4,080
583
2,220
3,814
1,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
1 / 0 / 1
4,330
619
1,863
3,776
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
 
Baron Samedi
7
2 / 1 / 0
4,296
614
1,812
2,626
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 1 / 1
3,967
567
1,193
4,524
1,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
SisterNana
Heimdallr
7
0 / 0 / 0
3,932
562
2,552
2,788
918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 1
4,097
585
2,266
3,830
1,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
0
1
1.5
W
Baron Samedi
 
Baron Samedi
2
1
0
2
L
1
0
1
1.5
L
Discordia
Fennicks
Discordia
1
2
0
0.5
L
0
0
0
0
W
0
1
1
0.5
W
Heimdallr
SisterNana
Heimdallr
0
0
0
0
L
Hachiman
Valdorick
Hachiman
0
0
1
0.5
W
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,075
Damage
9,686
14,385
Taken
17,544
5,458
Mitigated
6,666
6,151
Healing
8,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
1,863
129
0
2,131
3,776
998
0
471
3,305
22,123
0
W
Baron Samedi
 
Baron Samedi
1,812
294
69
928
2,626
1,005
0
929
1,697
21,498
0
L
1,622
932
229
2,086
3,807
1,735
0
560
3,247
0
18,599
L
Discordia
Fennicks
Discordia
2,313
265
0
919
3,399
1,395
0
2,437
962
24,822
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,193
229
112
1,125
4,524
1,889
0
913
3,611
0
12,626
W
Heimdallr
SisterNana
Heimdallr
2,552
1,278
0
1,617
2,788
918
0
0
2,788
0
22,665
L
Hachiman
Valdorick
Hachiman
1,920
1,065
0
1,398
3,365
867
0
0
3,365
0
20,210
W
2,266
822
170
2,094
3,830
1,856
0
0
3,830
0
20,271
L
2,220
975
0
1,519
3,814
1,461
0
678
2,912
0
20,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,895
Gold Earned
20,622
156
Minions Killed
199
0
Camps Cleared
0
524,619
Distance Traveled
639,736
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
4,330
619
64
9
0
129,832
1
W
Baron Samedi
4,296
614
37
5
0
113,322
3
L
Horus
4,122
589
38
5
0
145,519
2
L
Discordia
4,430
633
48
7
0
120,092
3
L
Anubis
1,269
181
0
0
0
0
0
W
Ne Zha
3,967
567
26
4
0
138,996
3
W
Heimdallr
3,932
562
38
5
0
117,479
1
L
Hachiman
3,994
571
31
4
0
141,728
1
W
Awilix
4,097
585
34
5
0
140,107
2
L
Neith
4,080
583
39
6
0
117,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role