Player Matchup

Hachiman
Hachiman
HakunaMakoa
Hachiman
Level 82
God Stats
19W - 23L
1,530 SR
Queue Stats
71W - 75L
1,515 Elo+
Party 2
Set
Set
MiliSoBad
Set
Level 47
God Stats
56W - 34L
1,749 SR
Queue Stats
435W - 381L
1,482 Elo+
Solo
Artio
Artio
Ratbagthebrave
Artio
Level 89
God Stats
2W - 0L
1,124 SR
Queue Stats
111W - 98L
1,590 Elo+
Party 3
Erlang Shen
Erlang Shen
SoggySpliff__
Erlang Shen
Level 11
God Stats
1W - 0L
1,682 SR
Queue Stats
5W - 9L
1,537 Elo+
Party 3
Scylla
Scylla
SomiEsque
Scylla
Level 38
God Stats
25W - 17L
1,610 SR
Queue Stats
74W - 87L
1,472 Elo+
Party 2
Team Averages
Level 53
1,539 SR
1,519 Elo+

VS

Team Averages
Level 74
1,547 SR
1,530 Elo+
Xing Tian
Xing Tian
FDB562
Xing Tian
Level 38
God Stats
17W - 26L
1,163 SR
Queue Stats
49W - 72L
1,125 Elo+
Solo
Shiva
Shiva
MangoArizona15
Shiva
Level 108
God Stats
18W - 13L
1,450 SR
Queue Stats
65W - 54L
1,581 Elo+
Party 1
Nike
Nike
MoodyDoobs
Nike
Level 43
God Stats
10W - 6L
1,754 SR
Queue Stats
13W - 11L
1,673 Elo+
Party 1
Mercury
Mercury
PoshDaddy
Mercury
Level 102
God Stats
10W - 1L
1,869 SR
Queue Stats
63W - 51L
1,601 Elo+
Party 1
Jing Wei
Jing Wei
SupaBooma
Jing Wei
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 34L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HakunaMakoa
Hachiman
14
5 / 1 / 7
8,545
610
11,181
10,353
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 0 / 7
9,702
693
13,036
13,091
8,358
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 6
6,863
490
6,754
16,030
12,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
SoggySpliff__
Erlang Shen
12
2 / 2 / 7
7,432
531
3,794
13,799
10,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
SomiEsque
Scylla
13
5 / 0 / 4
8,071
577
8,982
4,507
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FDB562
Xing Tian
11
1 / 2 / 1
6,532
467
5,623
15,727
11,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 6 / 2
6,425
459
9,292
16,796
10,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 0
6,723
480
4,951
9,671
5,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
PoshDaddy
Mercury
13
1 / 3 / 2
7,465
533
5,673
12,251
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
SupaBooma
Jing Wei
12
1 / 4 / 1
7,156
511
4,805
9,784
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
19
Kills
5
5
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
FDB562
Xing Tian
1
2
1
0.75
W
Hachiman
HakunaMakoa
Hachiman
5
1
7
8.5
L
1
6
2
0.33
W
6
0
7
9.5
L
1
5
0
0.2
L
Mercury
PoshDaddy
Mercury
1
3
2
0.67
W
1
2
6
2
W
Erlang Shen
SoggySpliff__
Erlang Shen
2
2
7
2.75
W
Scylla
SomiEsque
Scylla
5
0
4
7
L
Jing Wei
SupaBooma
Jing Wei
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,747
Damage
30,344
57,780
Taken
64,229
35,681
Mitigated
34,665
15,928
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
FDB562
Xing Tian
5,623
1,345
0
2,161
15,727
11,655
0
5,948
9,779
37,504
0
W
Hachiman
HakunaMakoa
Hachiman
11,181
6,281
0
3,904
10,353
3,251
1,139
172
10,181
0
62,396
L
9,292
1,901
851
4,474
16,796
10,884
0
7,568
9,228
0
33,510
W
13,036
7,159
0
2,378
13,091
8,358
0
1,695
11,396
0
85,336
L
4,951
932
0
990
9,671
5,042
476
106
9,565
0
40,644
L
Mercury
PoshDaddy
Mercury
5,673
3,779
0
500
12,251
4,483
685
1,436
10,815
0
60,051
W
6,754
1,665
2,435
4,206
16,030
12,121
0
2,602
13,428
25,233
0
W
Erlang Shen
SoggySpliff__
Erlang Shen
3,794
1,857
0
2,565
13,799
10,184
0
1,099
12,700
0
52,717
W
Scylla
SomiEsque
Scylla
8,982
1,752
0
440
4,507
1,767
0
1,169
3,338
54,481
0
L
Jing Wei
SupaBooma
Jing Wei
4,805
3,572
0
2,851
9,784
2,601
441
678
9,106
0
48,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,613
Gold Earned
34,301
424
Minions Killed
388
0
Camps Cleared
0
1,444,776
Distance Traveled
1,420,904
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,532
467
58
4
0
275,820
0
W
Hachiman
8,545
610
96
7
0
262,687
0
L
Shiva
6,425
459
44
3
0
288,443
7
W
Set
9,702
693
141
10
0
318,538
1
L
Nike
6,723
480
79
6
0
260,956
0
L
Mercury
7,465
533
114
8
0
309,139
1
W
Artio
6,863
490
27
2
0
279,914
0
W
Erlang Shen
7,432
531
77
6
0
303,249
3
W
Scylla
8,071
577
83
6
0
280,388
3
L
Jing Wei
7,156
511
93
7
0
286,546
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role