Player Matchup

Awilix
Awilix
DatFilmDo
Awilix
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 111L
1,537 Elo+
Party 1
Anubis
Anubis
FARMER-GUY5150
Anubis
Level 109
God Stats
6W - 8L
1,499 SR
Queue Stats
407W - 399L
1,471 Elo+
Party 1
Jing Wei
Jing Wei
Mystery_Dude87
Jing Wei
Level 42
God Stats
11W - 11L
1,477 SR
Queue Stats
63W - 59L
1,552 Elo+
Party 1
Kuzenbo
Kuzenbo
SeraphicSadist
Kuzenbo
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 207L
1,506 Elo+
Party 1
Chaac
Chaac
xXHENT1A_HEROXx
Chaac
Level 58
God Stats
1W - 1L
1,290 SR
Queue Stats
9W - 16L
1,359 Elo+
Party 1
Team Averages
Level 88
1,453 SR
1,485 Elo+

VS

Team Averages
Level 56
1,420 SR
1,452 Elo+
Neith
Neith
Cuhmiloo
Neith
Level 24
God Stats
7W - 18L
1,398 SR
Queue Stats
39W - 36L
1,363 Elo+
Party 2
Fenrir
Fenrir
ICEINMYVEINS313
Fenrir
Level 77
God Stats
50W - 52L
1,569 SR
Queue Stats
367W - 373L
1,421 Elo+
Party 2
Janus
Janus
bryanmadriz
Janus
Level 69
God Stats
0W - 5L
1,101 SR
Queue Stats
253W - 232L
1,468 Elo+
Party 2
Apollo
Apollo
chargersKB24
Apollo
Level 66
God Stats
9W - 11L
1,532 SR
Queue Stats
182W - 183L
1,507 Elo+
Party 2
Poseidon
Poseidon
jollykiller82
Poseidon
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DatFilmDo
Awilix
15
5 / 2 / 6
8,795
517
6,191
10,297
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
6 / 1 / 5
9,484
558
12,546
11,412
7,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
13
1 / 4 / 1
8,269
486
5,080
10,978
4,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 9
8,364
492
5,614
11,564
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 0 / 6
7,274
428
6,188
9,966
8,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cuhmiloo
Neith
14
2 / 0 / 3
8,562
504
7,643
8,665
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 2
7,986
470
5,672
15,746
6,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 2
7,352
432
4,582
8,084
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
16
4 / 3 / 0
9,926
584
9,446
14,502
6,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
jollykiller82
Poseidon
11
0 / 4 / 2
6,783
399
6,784
10,672
3,594
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
14
Kills
9
9
Deaths
14
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Cuhmiloo
Neith
2
0
3
3.5
W
Awilix
DatFilmDo
Awilix
5
2
6
4
W
6
1
5
8.5
L
1
4
2
0.5
W
Jing Wei
1
4
1
0.38
W
2
2
9
3.25
L
2
3
2
1
L
Apollo
4
3
0
1.33
L
Poseidon
jollykiller82
Poseidon
0
4
2
0.25
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,619
Damage
34,127
54,217
Taken
57,669
36,926
Mitigated
23,887
14,494
Healing
19,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cuhmiloo
Neith
7,643
3,081
0
2,528
8,665
4,320
632
1,480
7,185
0
67,862
W
Awilix
DatFilmDo
Awilix
6,191
3,625
0
0
10,297
4,247
708
1,279
9,018
0
60,821
W
12,546
782
0
7,544
11,412
7,077
305
4,350
7,062
83,894
0
L
5,672
665
0
6,749
15,746
6,754
0
4,356
11,390
0
60,494
W
Jing Wei
5,080
3,848
0
0
10,978
4,464
762
2,062
8,916
0
54,976
W
5,614
2,523
0
3,860
11,564
12,760
104
2,624
8,940
27,250
0
L
4,582
359
0
1,115
8,084
2,777
540
3,212
4,872
40,194
0
L
Apollo
9,446
6,317
0
7,468
14,502
6,442
0
4,259
10,243
0
74,781
L
Poseidon
jollykiller82
Poseidon
6,784
790
292
1,605
10,672
3,594
62
4,853
5,819
43,974
0
W
6,188
1,025
0
3,090
9,966
8,378
0
1,051
8,915
0
42,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,186
Gold Earned
40,609
445
Minions Killed
466
0
Camps Cleared
0
1,722,550
Distance Traveled
1,593,990
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,562
504
101
6
0
324,726
1
W
Awilix
8,795
517
91
5
0
399,660
0
W
Anubis
9,484
558
155
9
0
305,937
6
L
Fenrir
7,986
470
95
6
0
356,578
5
W
Jing Wei
8,269
486
102
6
0
339,670
0
W
Kuzenbo
8,364
492
29
2
0
331,436
4
L
Janus
7,352
432
67
4
0
321,155
5
L
Apollo
9,926
584
141
8
0
313,604
7
L
Poseidon
6,783
399
62
4
0
277,927
0
W
Chaac
7,274
428
68
4
0
345,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role