Player Matchup

Hercules
Hercules
DrSmackYou
Hercules
Level 68
God Stats
14W - 15L
1,641 SR
Queue Stats
336W - 306L
1,506 Elo+
Party 4
Osiris
Osiris
GB-Wavvy
Osiris
Level 106
God Stats
0W - 1L
1,270 SR
Queue Stats
6W - 13L
1,520 Elo+
Party 3
Athena
Athena
NoFacedGod
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,520 Elo+
Party 3
Baron Samedi
Baron Samedi
Speedrunner95
Baron Samedi
Level 62
God Stats
20W - 11L
1,644 SR
Queue Stats
105W - 105L
1,503 Elo+
Party 4
Hachiman
Hachiman
turtlewarrior20
Hachiman
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
237W - 217L
1,530 Elo+
Party 4
Team Averages
Level 55
1,511 SR
1,515 Elo+

VS

Team Averages
Level 50
1,558 SR
1,472 Elo+
Izanami
Izanami
Angstmere
Izanami
Level 14
God Stats
3W - 0L
1,592 SR
Queue Stats
6W - 9L
1,294 Elo+
Party 2
Hun Batz
Hun Batz
Chemicxls
Hun Batz
Level 105
God Stats
4W - 2L
1,403 SR
Queue Stats
86W - 83L
1,360 Elo+
Party 2
Bakasura
Bakasura
GoblinGirlfriend
Bakasura
Level 109
God Stats
16W - 6L
1,794 SR
Queue Stats
441W - 267L
1,668 Elo+
Party 1
Tiamat
Tiamat
HamburgerMeat
Tiamat
Level 7
God Stats
6W - 2L
1,500 SR
Queue Stats
330W - 228L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
OGWinters
Kuzenbo
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrSmackYou
Hercules
19
9 / 3 / 2
12,573
524
15,980
24,270
14,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
GB-Wavvy
Osiris
14
0 / 4 / 4
9,350
390
7,536
21,128
23,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Athena
NoFacedGod
Athena
14
1 / 5 / 8
10,237
427
7,640
25,241
31,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Speedrunner95
Baron Samedi
15
1 / 8 / 3
10,359
432
5,820
16,189
9,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
19
3 / 3 / 3
11,848
494
19,783
25,670
13,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Angstmere
Izanami
17
1 / 2 / 7
10,951
456
8,453
17,026
8,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Chemicxls
Hun Batz
20
10 / 5 / 7
13,423
559
18,073
25,330
14,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 2 / 4
15,584
649
22,012
24,011
16,314
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 3 / 10
13,396
558
24,484
18,160
15,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
OGWinters
Kuzenbo
16
1 / 2 / 6
11,115
463
7,187
11,843
17,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
14
Kills
23
23
Deaths
14
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
Angstmere
Izanami
1
2
7
2.25
W
Hun Batz
Chemicxls
Hun Batz
10
5
7
2.7
L
Hercules
DrSmackYou
Hercules
9
3
2
3.33
L
Osiris
GB-Wavvy
Osiris
0
4
4
0.5
W
6
2
4
4
W
5
3
10
3.33
L
Athena
NoFacedGod
Athena
1
5
8
1
W
Kuzenbo
OGWinters
Kuzenbo
1
2
6
2
L
Baron Samedi
Speedrunner95
Baron Samedi
1
8
3
0.31
L
Hachiman
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,759
Damage
80,209
112,498
Taken
96,370
92,451
Mitigated
71,545
35,403
Healing
35,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Angstmere
Izanami
8,453
5,819
0
7,828
17,026
8,424
364
1,888
15,138
0
101,645
W
Hun Batz
Chemicxls
Hun Batz
18,073
8,373
0
8,332
25,330
14,275
2,267
3,120
22,210
0
102,707
L
Hercules
DrSmackYou
Hercules
15,980
5,120
0
7,927
24,270
14,549
846
10,006
13,792
0
100,010
L
Osiris
GB-Wavvy
Osiris
7,536
1,795
0
7,258
21,128
23,727
237
3,389
15,426
0
60,834
W
22,012
12,564
0
11,903
24,011
16,314
2,088
3,478
20,533
0
153,053
W
24,484
1,989
0
5,247
18,160
15,396
2,383
3,261
14,899
128,589
0
L
Athena
NoFacedGod
Athena
7,640
2,076
0
2,388
25,241
31,224
59
5,148
19,421
36,257
0
W
Kuzenbo
OGWinters
Kuzenbo
7,187
3,738
0
2,540
11,843
17,136
711
2,553
9,290
24,822
0
L
Baron Samedi
Speedrunner95
Baron Samedi
5,820
394
717
2,176
16,189
9,342
819
6,931
8,809
68,078
0
L
Hachiman
19,783
10,564
0
14,937
25,670
13,609
587
6,197
19,053
0
122,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,367
Gold Earned
64,469
661
Minions Killed
764
0
Camps Cleared
0
2,068,347
Distance Traveled
2,358,720
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,951
456
147
6
0
430,616
1
W
Hun Batz
13,423
559
150
6
0
438,204
0
L
Hercules
12,573
524
156
7
0
494,935
4
L
Osiris
9,350
390
98
4
0
393,912
1
W
Bakasura
15,584
649
257
11
0
568,765
3
W
Tiamat
13,396
558
181
8
0
443,008
6
L
Athena
10,237
427
51
2
0
460,900
1
W
Kuzenbo
11,115
463
29
1
0
478,127
5
L
Baron Samedi
10,359
432
152
6
0
335,945
5
L
Hachiman
11,848
494
204
9
0
382,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role