Player Matchup

Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Freakksho
Xbalanque
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 68L
1,510 Elo+
Solo
Osiris
Osiris
JackS0n9
Osiris
Level 103
God Stats
26W - 32L
1,477 SR
Queue Stats
662W - 675L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Nerf0his
Cthulhu
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,413 Elo+
Party 3
Anubis
Anubis
jero cota
Anubis
Level 79
God Stats
18W - 18L
1,704 SR
Queue Stats
52W - 60L
1,411 Elo+
Party 3
Team Averages
Level 100
1,536 SR
1,463 Elo+

VS

Team Averages
Level 118
1,419 SR
1,454 Elo+
Discordia
Discordia
Jackisbored999
Discordia
Level 145
God Stats
3W - 9L
1,373 SR
Queue Stats
226W - 285L
1,443 Elo+
Party 2
Cliodhna
Cliodhna
JustShmammy
Cliodhna
Level 127
God Stats
10W - 22L
1,416 SR
Queue Stats
222W - 268L
1,417 Elo+
Party 2
Sol
Sol
PrinceDm
Sol
Level 128
God Stats
15W - 15L
1,185 SR
Queue Stats
515W - 559L
1,517 Elo+
Party 1
Neith
Neith
TrilIogies
Neith
Level 119
God Stats
115W - 94L
1,525 SR
Queue Stats
236W - 240L
1,445 Elo+
Solo
Mulan
Mulan
iLLMinD3d94
Mulan
Level 69
God Stats
17W - 13L
1,593 SR
Queue Stats
171W - 200L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
3 / 2 / 5
10,494
477
6,894
14,772
6,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
Freakksho
Xbalanque
17
4 / 3 / 4
10,595
482
9,802
15,911
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
JackS0n9
Osiris
19
4 / 5 / 2
12,003
546
17,001
21,700
19,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Nerf0his
Cthulhu
14
0 / 4 / 6
9,163
417
6,019
19,392
23,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
jero cota
Anubis
17
3 / 4 / 2
10,901
496
10,305
15,736
9,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jackisbored999
Discordia
17
5 / 2 / 4
11,007
500
6,647
6,301
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
JustShmammy
Cliodhna
19
2 / 3 / 8
11,625
528
12,368
19,945
9,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 4 / 6
10,367
471
9,083
15,065
5,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
17
4 / 1 / 1
10,276
467
10,564
11,897
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
5 / 4 / 8
12,322
560
18,464
26,342
20,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
14
Kills
18
18
Deaths
14
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
5
2.75
L
Xbalanque
Freakksho
Xbalanque
4
3
4
2
L
Osiris
JackS0n9
Osiris
4
5
2
1
W
Discordia
Jackisbored999
Discordia
5
2
4
3.5
W
Cliodhna
JustShmammy
Cliodhna
2
3
8
2
L
Cthulhu
Nerf0his
Cthulhu
0
4
6
0.75
W
2
4
6
1.25
W
Neith
4
1
1
4.5
W
5
4
8
2.25
L
Anubis
jero cota
Anubis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,021
Damage
57,126
87,511
Taken
79,550
65,582
Mitigated
43,249
23,792
Healing
33,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,894
1,638
0
846
14,772
6,598
0
1,349
13,423
0
84,933
L
Xbalanque
Freakksho
Xbalanque
9,802
3,152
0
4,755
15,911
6,319
1,694
3,493
12,418
0
90,136
L
Osiris
JackS0n9
Osiris
17,001
7,897
0
8,141
21,700
19,285
390
1,107
20,593
0
110,445
W
Discordia
Jackisbored999
Discordia
6,647
525
123
1,651
6,301
2,516
1,111
2,124
4,177
65,473
0
W
Cliodhna
JustShmammy
Cliodhna
12,368
1,233
0
10,530
19,945
9,105
330
3,843
16,102
0
101,925
L
Cthulhu
Nerf0his
Cthulhu
6,019
405
178
3,894
19,392
23,830
27
6,415
12,977
35,305
0
W
9,083
3,275
0
7,875
15,065
5,619
0
3,915
11,150
87,737
0
W
Neith
10,564
5,397
0
3,789
11,897
5,051
2,251
3,342
8,555
0
67,504
W
18,464
4,313
0
9,278
26,342
20,958
0
5,003
21,339
0
97,825
L
Anubis
jero cota
Anubis
10,305
94
101
5,877
15,736
9,550
1,078
3,366
12,370
108,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,156
Gold Earned
55,597
661
Minions Killed
649
0
Camps Cleared
0
2,034,529
Distance Traveled
2,025,768
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,494
477
115
5
0
447,579
4
L
Xbalanque
10,595
482
150
7
0
391,376
3
L
Osiris
12,003
546
189
9
0
431,022
9
W
Discordia
11,007
500
117
5
0
417,762
5
W
Cliodhna
11,625
528
144
7
0
449,379
3
L
Cthulhu
9,163
417
44
2
0
429,082
6
W
Sol
10,367
471
120
5
0
371,671
2
W
Neith
10,276
467
104
5
0
380,771
4
W
Mulan
12,322
560
164
7
0
406,185
3
L
Anubis
10,901
496
163
7
0
335,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role