Player Matchup

Gilgamesh
Gilgamesh
Platinum IV
Italia forev
Gilgamesh
Platinum IV
Level 104
God Stats
3W - 10L
1,436 SR
Queue Stats
90W - 114L
1,704 MMR
Party 1
Sylvanus
Sylvanus
Gold III
LungzOfGod
Sylvanus
Gold III
Level 148
God Stats
4W - 1L
1,383 SR
Queue Stats
42W - 50L
1,496 MMR
Party 1
Skadi
Skadi
Gold I
PlunkMasterFlex
Skadi
Gold I
Level 104
God Stats
54W - 50L
1,545 SR
Queue Stats
216W - 237L
1,627 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,455 SR
1,609 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,432 SR
1,492 MMR
Cthulhu
Cthulhu
Bronze III
Mugi69Wara
Cthulhu
Bronze III
Level 40
God Stats
2W - 1L
1,397 SR
Queue Stats
5W - 11L
1,540 MMR
Party 2
Cupid
Cupid
Bronze III
Regicide115
Cupid
Bronze III
Level 105
God Stats
1W - 1L
1,393 SR
Queue Stats
5W - 11L
1,467 MMR
Party 2
Anubis
Anubis
Bronze III
Tayzzr
Anubis
Bronze III
Level 109
God Stats
1W - 2L
1,506 SR
Queue Stats
5W - 11L
1,470 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Italia forev
Gilgamesh
17
2 / 7 / 9
13,120
625
13,074
26,778
26,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
LungzOfGod
Sylvanus
16
2 / 5 / 6
13,415
639
14,566
31,392
42,340
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
9 / 2 / 4
14,986
714
26,619
17,396
11,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AtlasHeraShivaAresNeith

VS

Bans
BacchusGebZeusMedusaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mugi69Wara
Cthulhu
17
1 / 2 / 11
12,511
596
15,297
19,132
25,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 5 / 7
14,020
668
27,767
23,116
11,193
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Tayzzr
Anubis
20
7 / 6 / 5
14,968
713
14,911
21,008
13,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
13
Kills
14
14
Deaths
13
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Italia forev
Gilgamesh
2
7
9
0.93
L
Sylvanus
LungzOfGod
Sylvanus
2
5
6
1
W
Cthulhu
Mugi69Wara
Cthulhu
1
2
11
3.25
L
9
2
4
5.5
W
6
5
7
1.9
W
Anubis
Tayzzr
Anubis
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,259
Damage
57,975
75,566
Taken
63,256
80,081
Mitigated
49,702
22,125
Healing
20,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Italia forev
Gilgamesh
13,074
1,580
0
2,380
26,778
26,665
420
9,432
16,845
0
37,328
L
Sylvanus
LungzOfGod
Sylvanus
14,566
3,348
3,198
9,404
31,392
42,340
651
12,404
18,067
33,021
0
W
Cthulhu
Mugi69Wara
Cthulhu
15,297
646
1,911
4,814
19,132
25,077
0
2,812
16,320
37,267
0
L
26,619
13,588
0
7,143
17,396
11,076
2,054
7,219
9,962
0
87,778
W
27,767
15,309
445
5,433
23,116
11,193
1,903
7,259
15,857
0
58,176
W
Anubis
Tayzzr
Anubis
14,911
805
0
7,604
21,008
13,432
686
4,608
16,400
73,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,521
Gold Earned
41,499
200
Minions Killed
229
8
Camps Cleared
8
1,038,379
Distance Traveled
1,083,534
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,120
625
37
2
4
367,537
2
L
Sylvanus
13,415
639
34
2
1
301,041
2
W
Cthulhu
12,511
596
40
2
1
409,079
1
L
Skadi
14,986
714
129
6
3
369,801
3
W
Cupid
14,020
668
81
4
4
346,462
0
W
Anubis
14,968
713
108
5
3
327,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role