Player Matchup

Ratatoskr
Ratatoskr
Cyrus_Arun
Ratatoskr
Level 4
God Stats
2W - 6L
1,490 SR
Queue Stats
6W - 17L
1,447 Elo+
Party 2
Khepri
Khepri
KosmicGenesis
Khepri
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 92L
1,363 Elo+
Party 2
Nemesis
Nemesis
MayonakaKarasu
Nemesis
Level 78
God Stats
10W - 8L
1,589 SR
Queue Stats
84W - 95L
1,429 Elo+
Party 2
Cerberus
Cerberus
Spirxlina
Cerberus
Level 62
God Stats
6W - 5L
1,539 SR
Queue Stats
126W - 155L
1,447 Elo+
Solo
Cernunnos
Cernunnos
VBMoneyy
Cernunnos
Level 109
God Stats
32W - 37L
1,439 SR
Queue Stats
154W - 207L
1,402 Elo+
Solo
Team Averages
Level 71
1,511 SR
1,418 Elo+

VS

Team Averages
Level 91
1,708 SR
1,422 Elo+
Cernunnos
Cernunnos
FARMER-GUY5150
Cernunnos
Level 109
God Stats
14W - 10L
1,717 SR
Queue Stats
407W - 399L
1,461 Elo+
Party 1
Geb
Geb
Mystery_Dude87
Geb
Level 42
God Stats
5W - 9L
1,659 SR
Queue Stats
63W - 59L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SeraphicSadist
Baron Samedi
Level 144
God Stats
2W - 1L
1,509 SR
Queue Stats
208W - 207L
1,498 Elo+
Party 1
Erlang Shen
Erlang Shen
dreyes2016710
Erlang Shen
Level 104
God Stats
3W - 0L
1,877 SR
Queue Stats
61W - 80L
1,321 Elo+
Solo
Set
Set
xXHENT1A_HEROXx
Set
Level 58
God Stats
2W - 0L
1,776 SR
Queue Stats
9W - 16L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cyrus_Arun
Ratatoskr
16
0 / 9 / 1
10,140
423
5,223
22,061
15,889
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 2 / 3
8,180
341
6,352
20,730
26,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
3 / 3 / 3
9,444
394
14,505
21,226
16,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Spirxlina
Cerberus
14
3 / 2 / 6
9,832
410
11,019
32,934
48,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
VBMoneyy
Cernunnos
17
6 / 5 / 4
11,164
465
20,164
18,876
12,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FARMER-GUY5150
Cernunnos
20
6 / 3 / 5
13,789
575
17,591
20,788
9,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 4 / 5
11,109
463
13,555
26,141
31,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
SeraphicSadist
Baron Samedi
19
0 / 0 / 8
12,286
512
20,646
13,237
7,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
dreyes2016710
Erlang Shen
20
11 / 0 / 2
15,287
637
22,050
18,541
20,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 5 / 4
11,433
476
11,594
20,667
13,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
12
Kills
21
21
Deaths
12
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Cyrus_Arun
Ratatoskr
0
9
1
0.06
W
Cernunnos
FARMER-GUY5150
Cernunnos
6
3
5
2.83
L
0
2
3
0.75
L
3
3
3
1.5
W
2
4
5
1.13
W
Baron Samedi
SeraphicSadist
Baron Samedi
0
0
8
4
L
Cerberus
Spirxlina
Cerberus
3
2
6
3
L
Cernunnos
VBMoneyy
Cernunnos
6
5
4
1.6
W
Erlang Shen
dreyes2016710
Erlang Shen
11
0
2
12
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,263
Damage
85,436
115,827
Taken
99,374
119,705
Mitigated
82,769
22,810
Healing
30,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Cyrus_Arun
Ratatoskr
5,223
2,134
0
3,200
22,061
15,889
1,217
330
21,539
0
69,597
W
Cernunnos
FARMER-GUY5150
Cernunnos
17,591
9,735
0
11,688
20,788
9,960
7,184
2,096
18,692
0
130,406
L
6,352
897
567
1,917
20,730
26,283
153
8,985
11,205
40,380
0
L
14,505
8,381
0
2,715
21,226
16,712
0
6,991
13,884
0
68,145
W
13,555
1,727
355
2,022
26,141
31,862
0
5,293
20,848
46,114
0
W
Baron Samedi
SeraphicSadist
Baron Samedi
20,646
1,775
3,459
6,036
13,237
7,496
895
5,191
8,046
106,787
0
L
Cerberus
Spirxlina
Cerberus
11,019
2,089
745
10,906
32,934
48,362
0
10,608
21,989
56,369
0
L
Cernunnos
VBMoneyy
Cernunnos
20,164
9,574
0
2,760
18,876
12,459
2,566
5,931
12,817
0
94,734
W
Erlang Shen
dreyes2016710
Erlang Shen
22,050
11,545
0
5,367
18,541
20,133
3,075
1,211
17,330
0
110,950
W
11,594
6,805
423
1,530
20,667
13,318
465
3,580
17,087
0
108,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,760
Gold Earned
63,904
504
Minions Killed
744
0
Camps Cleared
0
2,088,601
Distance Traveled
2,223,218
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,140
423
132
6
0
437,847
0
W
Cernunnos
13,789
575
181
8
0
427,909
5
L
Khepri
8,180
341
52
2
0
407,965
1
L
Nemesis
9,444
394
84
4
0
447,763
4
W
Geb
11,109
463
57
2
0
462,268
3
W
Baron Samedi
12,286
512
181
8
0
460,705
2
L
Cerberus
9,832
410
91
4
0
399,531
1
L
Cernunnos
11,164
465
145
6
0
395,495
5
W
Erlang Shen
15,287
637
190
8
0
385,807
0
W
Set
11,433
476
135
6
0
486,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role