Player Matchup

Medusa
Medusa
Silver I
DreamT7
Medusa
Silver I
Level 84
God Stats
1W - 0L
1,899 SR
Queue Stats
10W - 14L
1,469 MMR
Solo
Ah Puch
Ah Puch
Silver I
PhysicksZ
Ah Puch
Silver I
Level 67
God Stats
2W - 1L
1,833 SR
Queue Stats
30W - 44L
1,438 MMR
Solo
Geb
Geb
Silver II
damx12gamer
Geb
Silver II
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,545 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,744 SR
1,484 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,375 SR
1,562 MMR
Sylvanus
Sylvanus
Gold V
DxAITORxD
Sylvanus
Gold V
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,736 MMR
Party 1
Anhur
Anhur
Silver II
hijodesatan66
Anhur
Silver II
Level 139
God Stats
4W - 10L
1,471 SR
Queue Stats
88W - 148L
1,165 MMR
Party 1
Thoth
Thoth
Gold IV
peligrosodog
Thoth
Gold IV
Level 126
God Stats
0W - 1L
1,154 SR
Queue Stats
51W - 67L
1,785 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DreamT7
Medusa
17
10 / 1 / 5
11,261
804
22,358
12,258
5,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
PhysicksZ
Ah Puch
15
4 / 1 / 7
10,095
721
19,456
11,109
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 1 / 14
10,610
758
8,300
15,703
17,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AtlasAh Muzen CabPersephoneAthenaXing Tian

VS

Bans
SobekHou YiTiamatHerculesNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DxAITORxD
Sylvanus
12
1 / 6 / 1
9,118
651
5,340
22,888
26,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 4 / 2
8,269
591
6,560
15,558
6,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 3
8,524
609
13,030
14,912
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
2
3
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
DreamT7
Medusa
10
1
5
12.5
L
Sylvanus
DxAITORxD
Sylvanus
1
6
1
0.25
W
Ah Puch
PhysicksZ
Ah Puch
4
1
7
7.5
W
1
1
14
8
L
1
4
2
0.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,114
Damage
24,930
39,070
Taken
53,358
27,526
Mitigated
38,949
13,202
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DreamT7
Medusa
22,358
10,582
0
3,211
12,258
5,985
1,825
7,910
4,348
0
73,949
L
Sylvanus
DxAITORxD
Sylvanus
5,340
908
2,061
5,558
22,888
26,165
0
11,967
10,921
10,652
0
W
Ah Puch
PhysicksZ
Ah Puch
19,456
496
0
5,971
11,109
4,517
144
5,075
6,034
42,973
0
W
8,300
873
654
3,366
15,703
17,024
465
5,664
10,039
24,754
0
L
6,560
4,257
0
1,416
15,558
6,581
0
7,813
7,745
0
15,053
L
13,030
433
0
1,617
14,912
6,203
0
8,150
6,762
52,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,966
Gold Earned
25,911
186
Minions Killed
162
9
Camps Cleared
3
838,717
Distance Traveled
700,467
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,261
804
115
8
8
258,806
2
L
Sylvanus
9,118
651
26
2
1
216,778
7
W
Ah Puch
10,095
721
48
3
0
279,170
1
W
Geb
10,610
758
23
2
1
300,741
6
L
Anhur
8,269
591
48
3
1
234,853
0
L
Thoth
8,524
609
88
6
1
248,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role