Player Matchup

Izanami
Izanami
FlowMRK
Izanami
Level 68
God Stats
1W - 0L
1,321 SR
Queue Stats
52W - 81L
1,358 Elo+
Party 2
Thor
Thor
HAEADGAMEBOY
Thor
Level 106
God Stats
5W - 3L
1,949 SR
Queue Stats
78W - 103L
1,378 Elo+
Party 2
Ares
Ares
NonvariableTrash
Ares
Level 9
God Stats
4W - 4L
1,291 SR
Queue Stats
19W - 28L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
Psychedelicninja
Gilgamesh
Level 27
God Stats
4W - 6L
1,459 SR
Queue Stats
28W - 46L
1,394 Elo+
Party 2
Olorun
Olorun
RaveChaser
Olorun
Level 56
God Stats
1W - 1L
1,303 SR
Queue Stats
17W - 29L
1,401 Elo+
Party 2
Team Averages
Level 53
1,465 SR
1,395 Elo+

VS

Team Averages
Level 49
1,556 SR
1,485 Elo+
Serqet
Serqet
DiamondFire67
Serqet
Level 89
God Stats
8W - 6L
1,461 SR
Queue Stats
262W - 241L
1,501 Elo+
Party 3
Nu Wa
Nu Wa
Fox20004
Nu Wa
Level 40
God Stats
4W - 4L
1,671 SR
Queue Stats
5W - 7L
1,435 Elo+
Party 1
Rama
Rama
LogoutHD1
Rama
Level 28
God Stats
1W - 1L
1,653 SR
Queue Stats
3W - 4L
1,435 Elo+
Party 1
Jormungandr
Jormungandr
RashOmnivore
Jormungandr
Level 25
God Stats
4W - 5L
1,494 SR
Queue Stats
33W - 27L
1,620 Elo+
Party 3
Cu Chulainn
Cu Chulainn
papuyo23
Cu Chulainn
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FlowMRK
Izanami
18
6 / 2 / 10
12,291
512
21,203
18,562
8,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 5 / 10
13,989
583
14,291
23,020
11,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 15
12,186
508
10,709
24,220
29,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
19
6 / 4 / 8
12,961
540
13,939
19,570
11,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
RaveChaser
Olorun
19
9 / 6 / 7
13,051
544
24,717
24,506
12,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 6
11,828
493
7,531
22,390
11,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Fox20004
Nu Wa
17
9 / 6 / 4
11,468
478
24,425
23,105
9,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
12
0 / 8 / 1
8,259
344
7,916
16,606
5,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
RashOmnivore
Jormungandr
13
0 / 4 / 7
9,239
385
15,953
25,802
29,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
papuyo23
Cu Chulainn
14
4 / 12 / 4
10,284
429
11,220
23,931
27,568
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
39
35
Kills
17
18
Deaths
35
50
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
Izanami
FlowMRK
Izanami
6
2
10
5.5
L
Nu Wa
Fox20004
Nu Wa
9
6
4
1.83
W
10
5
10
3
L
Rama
0
8
1
0.06
W
4
1
15
11.5
W
Gilgamesh
6
4
8
2.5
L
Jormungandr
RashOmnivore
Jormungandr
0
4
7
0.88
W
Olorun
RaveChaser
Olorun
9
6
7
2.08
L
Cu Chulainn
papuyo23
Cu Chulainn
4
12
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,859
Damage
67,045
109,878
Taken
111,834
74,040
Mitigated
83,079
34,392
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,531
1,937
0
5,769
22,390
11,334
0
4,477
17,913
0
98,776
W
Izanami
FlowMRK
Izanami
21,203
13,297
0
7,700
18,562
8,894
1,349
7,359
10,712
0
120,358
L
Nu Wa
Fox20004
Nu Wa
24,425
5,939
84
5,931
23,105
9,760
442
10,835
12,270
85,152
0
W
14,291
4,898
0
7,389
23,020
11,404
548
6,141
16,565
0
131,606
L
Rama
7,916
6,039
0
2,658
16,606
5,103
512
4,672
11,934
0
45,246
W
10,709
784
0
5,221
24,220
29,980
40
8,996
14,565
47,522
0
W
Gilgamesh
13,939
4,747
0
5,769
19,570
11,631
2,280
5,544
13,654
0
85,030
L
Jormungandr
RashOmnivore
Jormungandr
15,953
4,819
0
1,640
25,802
29,314
378
9,884
15,918
57,618
0
W
Olorun
RaveChaser
Olorun
24,717
17,235
199
8,114
24,506
12,131
2,220
14,326
9,572
107,436
0
L
Cu Chulainn
papuyo23
Cu Chulainn
11,220
3,139
0
509
23,931
27,568
151
5,558
18,373
0
54,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,478
Gold Earned
51,078
630
Minions Killed
493
0
Camps Cleared
0
2,175,201
Distance Traveled
2,076,076
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,828
493
177
7
0
490,627
0
W
Izanami
12,291
512
150
6
0
433,335
4
L
Nu Wa
11,468
478
114
5
0
378,203
0
W
Thor
13,989
583
164
7
0
442,245
2
L
Rama
8,259
344
76
3
0
386,052
0
W
Ares
12,186
508
51
2
0
447,256
5
W
Gilgamesh
12,961
540
147
6
0
453,799
3
L
Jormungandr
9,239
385
48
2
0
423,342
2
W
Olorun
13,051
544
118
5
0
398,566
5
L
Cu Chulainn
10,284
429
78
3
0
397,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role