Player Matchup

Ullr
Ullr
ALotOfHOOPLA94
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,205 Elo+
Party 3
Anubis
Anubis
JaeCantSnvg
Anubis
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,193 Elo+
Party 1
Fenrir
Fenrir
NatureIsAwesome
Fenrir
Level 49
God Stats
8W - 5L
1,644 SR
Queue Stats
19W - 24L
1,355 Elo+
Party 3
Fafnir
Fafnir
Notsudragneel1
Fafnir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 71L
1,266 Elo+
Party 1
Kuzenbo
Kuzenbo
SlimThaQT7857
Kuzenbo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 68L
1,266 Elo+
Party 1
Team Averages
Level 42
1,529 SR
1,257 Elo+

VS

Team Averages
Level 71
1,556 SR
1,466 Elo+
Nu Wa
Nu Wa
BrauCuan
Nu Wa
Level 17
God Stats
9W - 9L
1,474 SR
Queue Stats
46W - 50L
1,486 Elo+
Party 2
Medusa
Medusa
Chopstix007
Medusa
Level 85
God Stats
18W - 8L
1,692 SR
Queue Stats
234W - 222L
1,510 Elo+
Party 2
Pele
Pele
MDJ092
Pele
Level 84
God Stats
42W - 32L
1,568 SR
Queue Stats
212W - 202L
1,469 Elo+
Party 2
Ganesha
Ganesha
Virista
Ganesha
Level 61
God Stats
56W - 57L
1,546 SR
Queue Stats
167W - 168L
1,464 Elo+
Party 2
Chaac
Chaac
eduhelloween23
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,428
357
2,271
12,224
3,950
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
13
1 / 3 / 0
7,760
431
2,091
8,100
2,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 4 / 1
8,308
462
5,665
13,366
6,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 0 / 0
7,826
435
8,600
12,139
13,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
11
1 / 2 / 1
7,376
410
4,387
13,421
16,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BrauCuan
Nu Wa
16
3 / 0 / 3
9,193
511
6,532
2,671
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
16
9 / 1 / 2
10,331
574
14,760
12,134
6,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pele
MDJ092
Pele
15
3 / 3 / 4
8,776
488
7,271
15,126
6,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Virista
Ganesha
14
0 / 0 / 13
9,298
517
5,011
6,569
9,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 0 / 0
9,062
503
8,434
12,155
7,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
17
17
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Nu Wa
BrauCuan
Nu Wa
3
0
3
4.5
W
Medusa
9
1
2
10
L
Anubis
1
3
0
0.33
W
Pele
MDJ092
Pele
3
3
4
1.67
L
2
4
1
0.63
L
0
0
0
0
L
Kuzenbo
1
2
1
0.75
W
Ganesha
Virista
Ganesha
0
0
13
6.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,014
Damage
42,008
59,250
Taken
48,655
42,686
Mitigated
30,321
11,461
Healing
24,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,271
1,668
0
306
12,224
3,950
0
1,800
10,424
0
22,882
W
Nu Wa
BrauCuan
Nu Wa
6,532
2,923
0
196
2,671
1,025
1,192
341
2,330
63,548
0
W
Medusa
14,760
7,743
0
5,859
12,134
6,046
3,414
1,522
10,612
0
97,882
L
Anubis
2,091
54
0
1,925
8,100
2,528
0
5,428
2,672
52,701
0
W
Pele
MDJ092
Pele
7,271
1,681
0
6,805
15,126
6,512
1,023
4,534
10,518
0
77,761
L
5,665
700
0
3,159
13,366
6,128
0
1,953
11,413
0
54,984
L
8,600
3,233
0
4,449
12,139
13,754
0
350
11,789
46,450
0
L
Kuzenbo
4,387
1,304
177
1,445
13,421
16,326
0
2,012
11,409
33,237
0
W
Ganesha
Virista
Ganesha
5,011
256
482
2,573
6,569
9,115
262
1,997
4,570
24,582
0
W
8,434
2,567
0
8,935
12,155
7,623
742
6,110
5,547
0
60,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,698
Gold Earned
46,660
341
Minions Killed
502
0
Camps Cleared
0
1,581,254
Distance Traveled
1,622,007
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,428
357
40
2
0
286,230
0
W
Nu Wa
9,193
511
99
6
0
314,768
0
W
Medusa
10,331
574
176
10
0
309,589
4
L
Anubis
7,760
431
101
6
0
318,418
0
W
Pele
8,776
488
131
7
0
328,579
0
L
Fenrir
8,308
462
85
5
0
344,895
2
L
Fafnir
7,826
435
69
4
0
310,936
0
L
Kuzenbo
7,376
410
46
3
0
320,775
3
W
Ganesha
9,298
517
3
0
0
324,239
7
W
Chaac
9,062
503
93
5
0
344,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role