Player Matchup

Mercury
Mercury
Gold V
Athaløs
Mercury
Gold V
Level 74
God Stats
2W - 0L
1,724 SR
Queue Stats
7W - 9L
1,492 MMR
Solo
Rama
Rama
Gold V
GASPAR10
Rama
Gold V
Level 148
God Stats
20W - 20L
1,608 SR
Queue Stats
180W - 174L
1,420 MMR
Solo
Discordia
Discordia
Silver II
Perplexin1
Discordia
Silver II
Level 122
God Stats
3W - 1L
1,606 SR
Queue Stats
88W - 92L
1,428 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
ReDzMarleyGaming
Zhong Kui
Gold III
Level 156
God Stats
1W - 0L
1,759 SR
Queue Stats
86W - 90L
1,477 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
TankyTactics
Erlang Shen
Gold III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 74L
1,453 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,639 SR
1,454 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 77
1,507 SR
1,454 MMR
Geb
Geb
Gold V
GhettoCrib
Geb
Gold V
Level 89
God Stats
8W - 5L
1,625 SR
Queue Stats
21W - 20L
1,416 MMR
Solo
Danzaburou
Danzaburou
Silver III
JSIN64
Danzaburou
Silver III
Level 45
God Stats
0W - 1L
1,385 SR
Queue Stats
12W - 15L
1,388 MMR
Party 1
Loki
Loki
Silver I
PSG2022
Loki
Silver I
Level 48
God Stats
10W - 11L
1,555 SR
Queue Stats
189W - 193L
1,445 MMR
Solo
Janus
Janus
Silver II
TBCGODSURESHOT
Janus
Silver II
Level 77
God Stats
1W - 1L
1,655 SR
Queue Stats
11W - 10L
1,570 MMR
Party 1
Apollo
Apollo
Gold IV
Thanatokes
Apollo
Gold IV
Level 126
God Stats
0W - 1L
1,316 SR
Queue Stats
107W - 112L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Athaløs
Mercury
13
7 / 1 / 0
7,595
690
3,605
6,206
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
11
0 / 0 / 1
6,469
588
3,192
5,589
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Perplexin1
Discordia
10
0 / 2 / 3
6,023
548
3,502
3,106
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
11
0 / 1 / 1
6,136
558
2,989
8,129
6,059
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
TankyTactics
Erlang Shen
9
0 / 0 / 0
5,706
519
2,955
6,537
4,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AtlasBakasuraJing Wei

VS

Bans
ShivaPersephoneIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,311
483
1,595
5,746
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
JSIN64
Danzaburou
9
0 / 1 / 0
5,389
490
1,970
6,254
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
PSG2022
Loki
10
2 / 3 / 0
6,000
545
2,424
7,133
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 1
5,789
526
2,607
4,790
1,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Thanatokes
Apollo
11
1 / 1 / 0
5,954
541
4,983
6,403
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
4
4
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
Athaløs
Mercury
7
1
0
7
W
Rama
0
0
1
0.5
L
0
0
0
0
L
Danzaburou
JSIN64
Danzaburou
0
1
0
0
L
Loki
PSG2022
Loki
2
3
0
0.67
W
Discordia
Perplexin1
Discordia
0
2
3
0.75
W
Zhong Kui
0
1
1
0.5
L
1
2
1
0.75
W
Erlang Shen
TankyTactics
Erlang Shen
0
0
0
0
L
Apollo
Thanatokes
Apollo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,243
Damage
13,579
29,567
Taken
30,326
15,250
Mitigated
13,084
11,742
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Athaløs
Mercury
3,605
1,444
0
1,082
6,206
2,346
0
901
5,189
0
55,654
W
Rama
3,192
2,628
0
2,768
5,589
1,752
1,206
326
5,263
0
58,795
L
1,595
358
0
1,508
5,746
3,373
0
1,349
4,397
11,210
0
L
Danzaburou
JSIN64
Danzaburou
1,970
1,043
0
1,963
6,254
2,187
0
0
6,254
0
34,563
L
Loki
PSG2022
Loki
2,424
447
0
1,599
7,133
3,025
0
872
6,261
0
43,580
W
Discordia
Perplexin1
Discordia
3,502
242
0
60
3,106
1,033
0
1,419
1,609
46,201
0
W
Zhong Kui
2,989
1,032
0
3,584
8,129
6,059
457
0
8,129
41,627
0
L
2,607
665
0
944
4,790
1,679
0
1,760
3,030
46,059
0
W
Erlang Shen
TankyTactics
Erlang Shen
2,955
1,118
1,541
2,707
6,537
4,060
0
2,168
4,369
0
17,117
L
Apollo
Thanatokes
Apollo
4,983
2,842
0
3,547
6,403
2,820
0
2,510
3,893
0
42,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
28,443
381
Minions Killed
330
0
Camps Cleared
0
1,077,473
Distance Traveled
1,030,746
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,595
690
101
9
0
275,184
5
W
Rama
6,469
588
111
10
0
192,474
2
L
Geb
5,311
483
18
2
0
215,303
2
L
Danzaburou
5,389
490
66
6
0
203,466
2
L
Loki
6,000
545
77
7
0
231,415
2
W
Discordia
6,023
548
71
6
0
205,315
4
W
Zhong Kui
6,136
558
71
6
0
175,886
0
L
Janus
5,789
526
101
9
0
200,537
2
W
Erlang Shen
5,706
519
27
2
0
228,614
2
L
Apollo
5,954
541
68
6
0
180,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role