Player Matchup

Skadi
Skadi
CalmKaiser
Skadi
Level 100
God Stats
3W - 1L
1,279 SR
Queue Stats
34W - 29L
1,564 Elo+
Party 1
Ares
Ares
Crocker112
Ares
Level 84
God Stats
3W - 1L
1,555 SR
Queue Stats
12W - 12L
1,515 Elo+
Party 1
Susano
Susano
IHaveNoSanity
Susano
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 138L
1,557 Elo+
Party 1
Zeus
Zeus
MythicGod21
Zeus
Level 67
God Stats
2W - 0L
1,625 SR
Queue Stats
16W - 35L
1,365 Elo+
Party 1
King Arthur
King Arthur
mrfluffypantsjr
King Arthur
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 36L
1,473 Elo+
Solo
Team Averages
Level 105
1,492 SR
1,495 Elo+

VS

Team Averages
Level 45
1,553 SR
1,477 Elo+
Da Ji
Da Ji
IhaveTheNword
Da Ji
Level 53
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SmellyHippie
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,697 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
XxShazbot420xX
Aphrodite
Level 29
God Stats
0W - 2L
1,519 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
dariebeari89
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Agni
Agni
guatamex1
Agni
Level 97
God Stats
1W - 2L
1,321 SR
Queue Stats
59W - 64L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
5 / 0 / 3
8,122
580
5,894
5,453
2,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 3 / 6
7,432
531
6,327
13,017
10,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 0 / 2
8,229
588
4,556
11,077
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 2 / 3
8,136
581
5,515
8,391
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
mrfluffypantsjr
King Arthur
12
1 / 4 / 3
7,029
502
7,227
14,302
13,665

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
6,690
478
5,384
11,769
5,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
SmellyHippie
Ah Muzen Cab
12
4 / 1 / 0
7,333
524
8,992
9,114
3,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
XxShazbot420xX
Aphrodite
10
1 / 3 / 0
5,867
419
1,872
5,433
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
dariebeari89
Izanami
9
1 / 4 / 0
5,800
414
2,684
7,532
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
10
1 / 7 / 1
6,207
443
5,365
10,721
4,602
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
21
Kills
9
9
Deaths
22
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
5
0
3
6.5
W
4
3
6
2.33
W
5
0
2
6
L
2
7
1
0.36
W
6
2
3
3.75
L
Ah Muzen Cab
SmellyHippie
Ah Muzen Cab
4
1
0
4
L
Aphrodite
XxShazbot420xX
Aphrodite
1
3
0
0.33
L
Izanami
dariebeari89
Izanami
1
4
0
0.25
L
Agni
1
7
1
0.21
W
King Arthur
mrfluffypantsjr
King Arthur
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,519
Damage
24,297
52,240
Taken
44,569
34,536
Mitigated
18,440
13,064
Healing
9,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
5,894
2,884
0
1,524
5,453
2,177
1,464
918
4,535
0
62,468
W
6,327
230
191
1,303
13,017
10,544
0
2,119
10,898
18,971
0
W
4,556
1,331
0
5,918
11,077
4,718
359
1,161
9,916
0
71,227
L
5,384
737
0
1,431
11,769
5,744
0
1,232
10,537
0
43,506
W
5,515
1,639
4
2,486
8,391
3,432
1,523
2,751
5,640
47,642
0
L
Ah Muzen Cab
SmellyHippie
Ah Muzen Cab
8,992
3,697
0
1,820
9,114
3,662
1,259
565
8,549
0
52,300
L
Aphrodite
XxShazbot420xX
Aphrodite
1,872
374
1,361
2,047
5,433
2,120
90
1,925
3,508
29,049
0
L
Izanami
dariebeari89
Izanami
2,684
1,821
0
864
7,532
2,312
0
1,990
5,542
0
30,274
L
Agni
5,365
941
0
2,223
10,721
4,602
0
6,130
4,591
32,683
0
W
King Arthur
mrfluffypantsjr
King Arthur
7,227
406
0
1,638
14,302
13,665
0
288
14,014
0
46,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,948
Gold Earned
31,897
412
Minions Killed
298
0
Camps Cleared
0
1,306,755
Distance Traveled
1,232,295
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,122
580
111
8
0
256,335
5
W
Ares
7,432
531
21
2
0
246,210
0
W
Susano
8,229
588
111
8
0
311,919
0
L
Da Ji
6,690
478
71
5
0
265,884
5
W
Zeus
8,136
581
91
7
0
236,586
1
L
Ah Muzen Cab
7,333
524
84
6
0
274,247
2
L
Aphrodite
5,867
419
46
3
0
266,264
5
L
Izanami
5,800
414
50
4
0
207,336
1
L
Agni
6,207
443
47
3
0
218,564
9
W
King Arthur
7,029
502
78
6
0
255,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role