Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Evil monkey 049
Ah Puch
Level 143
God Stats
12W - 14L
1,463 SR
Queue Stats
73W - 72L
1,505 Elo+
Party 1
Arachne
Arachne
Paxwelll
Arachne
Level 60
God Stats
81W - 50L
1,585 SR
Queue Stats
266W - 260L
1,505 Elo+
Solo
Chaac
Chaac
TRYHRDPANTIES
Chaac
Level 116
God Stats
4W - 1L
1,762 SR
Queue Stats
8W - 3L
1,641 Elo+
Party 1
Charybdis
Charybdis
Witchba
Charybdis
Level 129
God Stats
6W - 2L
1,688 SR
Queue Stats
34W - 29L
1,525 Elo+
Party 1
Team Averages
Level 120
1,600 SR
1,535 Elo+

VS

Team Averages
Level 120
1,456 SR
1,527 Elo+
He Bo
He Bo
Bagwet
He Bo
Level 147
God Stats
0W - 4L
1,190 SR
Queue Stats
191W - 190L
1,479 Elo+
Solo
Hou Yi
Hou Yi
Duchainzzz
Hou Yi
Level 153
God Stats
1W - 4L
1,359 SR
Queue Stats
124W - 127L
1,487 Elo+
Solo
Thanatos
Thanatos
RGkittykitty
Thanatos
Level 112
God Stats
5W - 5L
1,562 SR
Queue Stats
62W - 62L
1,492 Elo+
Solo
Ra
Ra
malywaly
Ra
Level 98
God Stats
9W - 7L
1,500 SR
Queue Stats
278W - 249L
1,538 Elo+
Party 2
Cabrakan
Cabrakan
spoiledmilk4172
Cabrakan
Level 89
God Stats
1W - 2L
1,666 SR
Queue Stats
102W - 79L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
2 / 6 / 14
10,244
466
11,205
18,804
13,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 6 / 12
12,083
549
25,075
14,635
6,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Paxwelll
Arachne
19
9 / 6 / 6
12,570
571
10,289
26,591
11,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 4 / 8
11,508
523
11,921
20,556
23,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charybdis
Witchba
Charybdis
20
9 / 1 / 5
13,594
618
18,457
23,103
10,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bagwet
He Bo
17
5 / 12 / 6
11,237
511
18,350
22,519
9,975
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Duchainzzz
Hou Yi
18
4 / 3 / 3
11,826
538
16,971
22,260
10,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
RGkittykitty
Thanatos
18
5 / 3 / 4
11,347
516
9,624
26,583
14,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 11 / 7
10,721
487
12,779
17,502
8,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
16
6 / 5 / 8
10,568
480
12,364
18,299
13,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
51
34
Kills
23
23
Deaths
34
45
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
6
14
1.5
L
He Bo
Bagwet
He Bo
5
12
6
0.67
L
Hou Yi
Duchainzzz
Hou Yi
4
3
3
1.83
W
9
6
12
2.5
W
Arachne
Paxwelll
Arachne
9
6
6
2
L
Thanatos
RGkittykitty
Thanatos
5
3
4
2.33
W
5
4
8
2.25
W
Charybdis
Witchba
Charybdis
9
1
5
11.5
L
3
11
7
0.59
L
Cabrakan
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,947
Damage
70,088
103,689
Taken
107,163
65,990
Mitigated
56,768
41,249
Healing
41,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,205
1,042
5,160
8,299
18,804
13,659
108
9,419
9,385
45,111
0
L
He Bo
Bagwet
He Bo
18,350
1,193
0
3,031
22,519
9,975
0
9,313
13,206
79,303
0
L
Hou Yi
Duchainzzz
Hou Yi
16,971
9,770
0
12,628
22,260
10,273
1,692
2,677
19,583
0
105,105
W
25,075
616
0
2,416
14,635
6,326
901
9,518
5,117
85,092
0
W
Arachne
Paxwelll
Arachne
10,289
6,471
0
8,106
26,591
11,748
775
8,703
17,888
0
119,135
L
Thanatos
RGkittykitty
Thanatos
9,624
3,178
0
20,084
26,583
14,612
2
10,298
16,285
0
103,733
W
11,921
1,950
0
5,018
20,556
23,319
1,139
10,390
10,166
0
60,427
W
Charybdis
Witchba
Charybdis
18,457
12,334
0
12,250
23,103
10,938
1,712
6,149
16,954
0
109,900
L
12,779
1,158
1,124
2,451
17,502
8,256
118
8,260
9,242
80,093
0
L
Cabrakan
12,364
2,409
941
1,455
18,299
13,652
0
5,732
12,567
35,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,999
Gold Earned
55,699
563
Minions Killed
599
0
Camps Cleared
0
1,997,619
Distance Traveled
1,955,050
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,244
466
52
2
0
391,835
1
L
He Bo
11,237
511
125
6
0
359,012
0
L
Hou Yi
11,826
538
150
7
0
359,591
4
W
Ah Puch
12,083
549
101
5
0
404,418
4
W
Arachne
12,570
571
143
7
0
426,939
1
L
Thanatos
11,347
516
148
7
0
460,442
3
W
Chaac
11,508
523
83
4
0
395,023
0
W
Charybdis
13,594
618
184
8
0
379,404
0
L
Ra
10,721
487
140
6
0
374,298
3
L
Cabrakan
10,568
480
36
2
0
401,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role