Player Matchup

Janus
Janus
JustAshie
Janus
Level 48
God Stats
43W - 45L
1,551 SR
Queue Stats
319W - 257L
1,609 Elo+
Party 3
Odin
Odin
LonelyPablo
Odin
Level 108
God Stats
5W - 5L
1,476 SR
Queue Stats
236W - 232L
1,492 Elo+
Solo
Medusa
Medusa
SQUID6716
Medusa
Level 144
God Stats
11W - 7L
1,452 SR
Queue Stats
229W - 209L
1,519 Elo+
Party 1
Cliodhna
Cliodhna
ScyrenKasaiyuki
Cliodhna
Level 157
God Stats
15W - 11L
1,642 SR
Queue Stats
355W - 320L
1,610 Elo+
Party 3
Yemoja
Yemoja
Squidruption
Yemoja
Level 156
God Stats
1W - 2L
1,448 SR
Queue Stats
45W - 48L
1,516 Elo+
Party 1
Team Averages
Level 123
1,514 SR
1,549 Elo+

VS

Team Averages
Level 101
1,462 SR
1,450 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
Abithus
Amaterasu
Level 132
God Stats
9W - 6L
1,731 SR
Queue Stats
158W - 204L
1,512 Elo+
Party 4
Artemis
Artemis
KiraKimura
Artemis
Level 118
God Stats
1W - 2L
1,304 SR
Queue Stats
23W - 27L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
Prathyoush
Cthulhu
Level 10
God Stats
9W - 20L
1,273 SR
Queue Stats
31W - 51L
1,341 Elo+
Solo
Anubis
Anubis
roachmilk
Anubis
Level 107
God Stats
5W - 8L
1,500 SR
Queue Stats
176W - 186L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JustAshie
Janus
15
3 / 1 / 7
8,211
746
11,503
7,737
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 16
8,205
746
6,346
13,257
10,045
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
SQUID6716
Medusa
17
2 / 1 / 14
9,187
835
12,581
8,395
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
19
16 / 0 / 8
11,239
1,022
15,464
7,618
3,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
14
2 / 2 / 15
8,812
801
6,213
12,468
10,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
0 / 3 / 2
7,463
678
3,819
9,560
4,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Abithus
Amaterasu
13
2 / 7 / 2
7,514
683
6,988
15,791
12,277
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
KiraKimura
Artemis
13
0 / 6 / 3
7,299
664
5,061
10,980
5,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Prathyoush
Cthulhu
13
0 / 4 / 3
7,077
643
9,254
13,086
12,183
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
roachmilk
Anubis
13
3 / 5 / 0
7,519
684
6,736
9,572
5,363
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
15
25
Kills
5
6
Deaths
25
60
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
3
2
0.33
L
Amaterasu
Abithus
Amaterasu
2
7
2
0.43
W
Janus
JustAshie
Janus
3
1
7
6.5
L
Artemis
KiraKimura
Artemis
0
6
3
0.25
W
2
2
16
5
L
Cthulhu
Prathyoush
Cthulhu
0
4
3
0.38
W
Medusa
SQUID6716
Medusa
2
1
14
9
W
Cliodhna
16
0
8
20
W
Yemoja
2
2
15
4.75
L
Anubis
roachmilk
Anubis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,107
Damage
31,858
49,475
Taken
58,989
30,678
Mitigated
39,063
11,010
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,819
298
0
675
9,560
4,201
0
3,328
6,232
0
25,500
L
Amaterasu
Abithus
Amaterasu
6,988
1,900
0
1,695
15,791
12,277
0
4,849
10,942
0
16,857
W
Janus
JustAshie
Janus
11,503
109
0
780
7,737
3,107
135
2,851
4,886
32,037
0
L
Artemis
KiraKimura
Artemis
5,061
1,940
0
1,203
10,980
5,039
252
2,917
8,063
0
17,145
W
6,346
1,156
0
0
13,257
10,045
0
5,209
8,048
0
19,033
L
Cthulhu
Prathyoush
Cthulhu
9,254
171
408
754
13,086
12,183
0
4,185
8,901
21,456
0
W
Medusa
SQUID6716
Medusa
12,581
4,526
0
3,357
8,395
3,847
1,403
1,806
6,589
0
49,422
W
Cliodhna
15,464
1,434
0
750
7,618
3,638
1,711
1,184
6,434
0
51,607
W
Yemoja
6,213
614
3,400
2,723
12,468
10,041
362
4,940
7,528
13,300
0
L
Anubis
roachmilk
Anubis
6,736
152
480
1,545
9,572
5,363
0
2,437
7,135
19,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,654
Gold Earned
36,872
265
Minions Killed
151
0
Camps Cleared
0
1,212,200
Distance Traveled
1,015,170
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,463
678
48
4
0
226,243
5
L
Amaterasu
7,514
683
27
2
0
221,767
0
W
Janus
8,211
746
44
4
0
245,738
6
L
Artemis
7,299
664
22
2
0
151,684
0
W
Odin
8,205
746
23
2
0
233,735
4
L
Cthulhu
7,077
643
24
2
0
218,100
0
W
Medusa
9,187
835
104
9
0
229,495
1
W
Cliodhna
11,239
1,022
83
8
0
276,920
3
W
Yemoja
8,812
801
11
1
0
226,312
1
L
Anubis
7,519
684
30
3
0
197,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role