Player Matchup

Cerberus
Cerberus
AMugOfSalt
Cerberus
Level 68
God Stats
5W - 0L
1,705 SR
Queue Stats
38W - 29L
1,571 Elo+
Solo
Artemis
Artemis
Handzdown1
Artemis
Level 87
God Stats
8W - 6L
1,535 SR
Queue Stats
407W - 538L
1,406 Elo+
Solo
Eset
Eset
TacoDaBaco
Eset
Level 157
God Stats
1W - 1L
1,634 SR
Queue Stats
272W - 208L
1,632 Elo+
Solo
Team Averages
Level 104
1,625 SR
1,536 Elo+

VS

Team Averages
Level 86
1,715 SR
1,512 Elo+
Hou Yi
Hou Yi
Forced Favor
Hou Yi
Level 128
God Stats
13W - 20L
1,920 SR
Queue Stats
284W - 334L
1,537 Elo+
Solo
Guan Yu
Guan Yu
Mraresome
Guan Yu
Level 66
God Stats
1W - 1L
1,766 SR
Queue Stats
72W - 46L
1,604 Elo+
Solo
Tiamat
Tiamat
SxpremDKarl
Tiamat
Level 64
God Stats
24W - 36L
1,458 SR
Queue Stats
31W - 45L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AMugOfSalt
Cerberus
14
4 / 0 / 7
10,220
786
8,376
22,023
21,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Handzdown1
Artemis
13
3 / 3 / 6
9,142
703
9,069
8,296
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 1 / 6
9,651
742
15,589
9,041
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
0 / 3 / 3
7,515
578
7,863
12,202
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Mraresome
Guan Yu
13
3 / 4 / 1
8,381
645
9,463
15,694
11,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
12
1 / 4 / 2
7,864
605
7,879
11,023
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AMugOfSalt
Cerberus
4
0
7
7.5
L
Hou Yi
0
3
3
0.5
W
Artemis
Handzdown1
Artemis
3
3
6
2
L
Guan Yu
Mraresome
Guan Yu
3
4
1
0.88
L
Tiamat
1
4
2
0.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,034
Damage
25,205
39,360
Taken
38,919
28,608
Mitigated
22,433
11,636
Healing
9,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AMugOfSalt
Cerberus
8,376
397
322
7,858
22,023
21,602
0
4,362
17,661
27,044
0
L
Hou Yi
7,863
3,914
0
1,987
12,202
4,428
210
8,257
3,945
0
26,719
W
Artemis
Handzdown1
Artemis
9,069
3,823
0
146
8,296
3,041
1,455
2,359
5,937
0
26,199
L
Guan Yu
Mraresome
Guan Yu
9,463
1,381
796
2,939
15,694
11,136
0
9,628
6,066
0
24,306
L
Tiamat
7,879
712
805
2,512
11,023
6,869
45
6,461
4,562
27,712
0
W
15,589
3,195
1,214
2,096
9,041
3,965
557
1,459
7,582
44,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,013
Gold Earned
23,760
173
Minions Killed
120
8
Camps Cleared
4
686,241
Distance Traveled
701,828
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,220
786
55
4
1
241,597
1
L
Hou Yi
7,515
578
41
3
2
229,530
2
W
Artemis
9,142
703
39
3
4
223,464
5
L
Guan Yu
8,381
645
30
2
1
240,341
4
L
Tiamat
7,864
605
49
4
1
231,957
6
W
Eset
9,651
742
79
6
3
221,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role