Player Matchup

Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Gold II
HPFRVNK
Atlas
Gold II
Level 158
God Stats
1W - 3L
1,714 SR
Queue Stats
67W - 71L
1,682 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
Leapedparrot
Ah Muzen Cab
Gold V
Level 158
God Stats
10W - 6L
1,607 SR
Queue Stats
755W - 776L
1,335 MMR
Solo
Awilix
Awilix
Gold V
Reyben25
Awilix
Gold V
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 210L
1,098 MMR
Party 3
Tiamat
Tiamat
Gold III
notrapha
Tiamat
Gold III
Level 102
God Stats
15W - 16L
1,520 SR
Queue Stats
93W - 97L
1,346 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,568 SR
1,392 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,623 SR
1,328 MMR
Neith
Neith
Bronze III
Caka
Neith
Bronze III
Level 126
God Stats
0W - 1L
1,777 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Ullr
Ullr
Bronze V
Sazurri
Ullr
Bronze V
Level 134
God Stats
0W - 1L
1,771 SR
Queue Stats
3W - 6L
1,355 MMR
Solo
Da Ji
Da Ji
Silver II
Seifendor
Da Ji
Silver II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 58L
1,128 MMR
Solo
Athena
Athena
Silver II
SixLeggedCroc
Athena
Silver II
Level 67
God Stats
0W - 2L
1,496 SR
Queue Stats
8W - 13L
1,392 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
ilovemyhouse420
Cu Chulainn
Gold IV
Level 76
God Stats
15W - 19L
1,572 SR
Queue Stats
83W - 79L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
8 / 4 / 11
20,225
613
32,892
30,464
15,792
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
HPFRVNK
Atlas
20
6 / 6 / 14
15,524
470
22,259
35,794
35,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Leapedparrot
Ah Muzen Cab
20
5 / 6 / 10
17,420
528
26,276
30,831
14,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
Reyben25
Awilix
20
8 / 8 / 7
18,019
546
16,186
34,542
23,956
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tiamat
notrapha
Tiamat
20
3 / 5 / 12
16,747
507
27,604
24,856
18,753
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
BakasuraNemesisBastetArachne

VS

Bans
LokiMorgan Le FayJing WeiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caka
Neith
19
3 / 5 / 7
13,339
404
16,010
17,300
10,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ullr
Sazurri
Ullr
20
13 / 3 / 11
17,121
519
34,165
26,801
14,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
Seifendor
Da Ji
20
8 / 8 / 9
14,531
440
22,630
41,483
22,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 9 / 23
13,080
396
12,633
41,034
56,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cu Chulainn
ilovemyhouse420
Cu Chulainn
20
3 / 5 / 14
14,516
440
17,668
34,453
45,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
93
30
Kills
29
29
Deaths
30
54
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
4
11
3.38
L
Neith
Caka
Neith
3
5
7
1.3
W
Atlas
HPFRVNK
Atlas
6
6
14
2.17
W
Ah Muzen Cab
Leapedparrot
Ah Muzen Cab
5
6
10
1.67
W
Awilix
Reyben25
Awilix
8
8
7
1.44
L
Ullr
Sazurri
Ullr
13
3
11
6.17
L
Da Ji
Seifendor
Da Ji
8
8
9
1.56
L
2
9
23
1.5
L
Cu Chulainn
ilovemyhouse420
Cu Chulainn
3
5
14
2
W
Tiamat
notrapha
Tiamat
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,217
Damage
103,106
156,487
Taken
161,071
109,130
Mitigated
149,525
43,833
Healing
22,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
32,892
24,793
412
17,297
30,464
15,792
12,051
3,631
26,833
0
201,696
L
Neith
Caka
Neith
16,010
4,810
0
2,769
17,300
10,176
0
4,901
12,112
0
107,850
W
Atlas
HPFRVNK
Atlas
22,259
5,997
596
7,336
35,794
35,863
446
7,415
28,379
66,124
0
W
Ah Muzen Cab
Leapedparrot
Ah Muzen Cab
26,276
11,806
0
9,167
30,831
14,766
5,971
5,140
25,691
0
156,027
W
Awilix
Reyben25
Awilix
16,186
4,848
0
3,437
34,542
23,956
0
2,410
32,132
0
173,980
L
Ullr
Sazurri
Ullr
34,165
14,980
0
1,686
26,801
14,889
218
10,434
16,098
0
177,974
L
Da Ji
Seifendor
Da Ji
22,630
4,188
0
13,507
41,483
22,386
0
10,258
30,797
0
125,354
L
12,633
2,633
0
2,981
41,034
56,819
0
14,047
25,054
38,349
0
L
Cu Chulainn
ilovemyhouse420
Cu Chulainn
17,668
2,045
0
1,366
34,453
45,255
699
11,544
22,689
8,465
102,483
W
Tiamat
notrapha
Tiamat
27,604
1,545
0
5,588
24,856
18,753
1,485
2,894
21,962
144,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,935
Gold Earned
72,587
905
Minions Killed
775
0
Camps Cleared
0
3,185,541
Distance Traveled
3,040,635
39
Wards Purchased
58
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
20,225
613
247
7
0
602,910
5
L
Neith
13,339
404
160
5
0
522,677
7
W
Atlas
15,524
470
50
2
0
643,015
9
W
Ah Muzen Cab
17,420
528
216
7
0
594,429
13
W
Awilix
18,019
546
200
6
0
697,098
3
L
Ullr
17,121
519
253
8
0
645,655
7
L
Da Ji
14,531
440
135
4
0
617,875
14
L
Athena
13,080
396
40
1
0
621,373
10
L
Cu Chulainn
14,516
440
187
6
0
633,055
20
W
Tiamat
16,747
507
192
6
0
648,089
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role