Player Matchup

Scylla
Scylla
 
Scylla
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
free h0le
Hou Yi
Level 101
God Stats
2W - 1L
1,487 SR
Queue Stats
9W - 8L
1,470 Elo+
Party 1
Osiris
Osiris
pkxze
Osiris
Level 125
God Stats
7W - 8L
1,525 SR
Queue Stats
452W - 303L
1,594 Elo+
Party 1
Team Averages
Level 115
1,504 SR
1,521 Elo+

VS

Team Averages
Level 118
1,541 SR
1,534 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
HELIXSTUDIOSoNET
Jormungandr
Level 120
God Stats
1W - 1L
1,597 SR
Queue Stats
53W - 51L
1,588 Elo+
Party 2
Sol
Sol
Jerked_Chicken_
Sol
Level 108
God Stats
3W - 1L
1,527 SR
Queue Stats
24W - 20L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 0 / 1
7,333
733
6,928
3,938
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
free h0le
Hou Yi
10
0 / 0 / 5
6,376
638
5,695
7,258
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
pkxze
Osiris
11
1 / 1 / 4
7,159
716
6,013
9,086
9,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 1 / 0
5,877
588
3,818
5,344
1,993
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
HELIXSTUDIOSoNET
Jormungandr
11
1 / 1 / 0
6,759
676
4,890
8,176
6,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 3 / 0
6,093
609
4,824
7,589
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
5
Kills
1
1
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
1
4.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
L
Jormungandr
HELIXSTUDIOSoNET
Jormungandr
1
1
0
1
L
0
3
0
0
W
Hou Yi
free h0le
Hou Yi
0
0
5
2.5
W
Osiris
pkxze
Osiris
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,636
Damage
13,532
20,282
Taken
21,109
13,939
Mitigated
10,945
4,888
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,928
342
0
919
3,938
1,356
0
1,107
2,831
23,650
0
L
Ah Muzen Cab
 
Ah Muzen Cab
3,818
1,262
121
1,364
5,344
1,993
0
2,596
2,748
0
19,015
L
Jormungandr
HELIXSTUDIOSoNET
Jormungandr
4,890
1,643
0
2,352
8,176
6,245
0
999
7,177
18,521
0
L
4,824
1,974
0
1,491
7,589
2,707
0
3,754
3,835
16,541
0
W
Hou Yi
free h0le
Hou Yi
5,695
3,691
0
1,785
7,258
3,041
0
4,466
2,792
0
23,631
W
Osiris
pkxze
Osiris
6,013
2,103
346
1,838
9,086
9,542
0
4,681
4,405
0
12,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,868
Gold Earned
18,729
112
Minions Killed
103
6
Camps Cleared
3
535,262
Distance Traveled
522,223
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,333
733
45
5
3
176,439
5
L
Ah Muzen Cab
5,877
588
31
3
0
172,247
2
L
Jormungandr
6,759
676
36
4
1
177,728
3
L
Sol
6,093
609
36
4
2
172,248
2
W
Hou Yi
6,376
638
45
5
2
164,802
0
W
Osiris
7,159
716
22
2
1
194,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role