Player Matchup

Kukulkan
Kukulkan
Skrawler X
Kukulkan
Level 5
God Stats
0W - 3L
1,323 SR
Queue Stats
0W - 6L
1,152 Elo+
Party 1
Set
Set
TooShady559
Set
Level 32
God Stats
6W - 12L
1,206 SR
Queue Stats
9W - 22L
1,193 Elo+
Party 1
Merlin
Merlin
darkfight321
Merlin
Level 29
God Stats
9W - 16L
1,292 SR
Queue Stats
9W - 20L
1,193 Elo+
Party 1
Team Averages
Level 22
1,274 SR
1,180 Elo+

VS

Team Averages
Level 72
1,329 SR
1,215 Elo+
Skadi
Skadi
Da-vinskea
Skadi
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 21L
1,200 Elo+
Solo
Poseidon
Poseidon
Maybe PennyWise
Poseidon
Level 47
God Stats
24W - 34L
1,314 SR
Queue Stats
84W - 148L
1,227 Elo+
Party 2
Artio
Artio
xInkedMommyx
Artio
Level 62
God Stats
1W - 1L
1,173 SR
Queue Stats
69W - 123L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Skrawler X
Kukulkan
15
1 / 7 / 6
10,488
656
3,910
11,819
5,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
5 / 4 / 4
11,016
689
12,117
14,611
6,887
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
16
5 / 5 / 2
11,658
729
15,980
18,836
8,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
11 / 3 / 3
12,125
758
17,056
12,405
5,282
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
15
4 / 3 / 9
11,140
696
12,527
12,514
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 9
10,334
646
5,493
21,634
18,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
11
Kills
16
16
Deaths
12
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
11
3
3
4.17
W
Poseidon
4
3
9
2.83
L
Kukulkan
Skrawler X
Kukulkan
1
7
6
0.57
L
5
4
4
1.75
L
Merlin
5
5
2
1.2
W
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,007
Damage
35,076
45,266
Taken
46,553
20,260
Mitigated
27,863
2,644
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
17,056
6,070
0
725
12,405
5,282
1,186
7,315
5,090
0
38,740
W
Poseidon
12,527
3,028
295
2,506
12,514
4,521
922
4,374
8,140
53,580
0
L
Kukulkan
Skrawler X
Kukulkan
3,910
560
0
0
11,819
5,066
66
3,472
8,347
23,391
0
L
12,117
5,317
0
583
14,611
6,887
190
7,511
7,100
0
37,971
L
Merlin
15,980
754
0
2,061
18,836
8,307
423
7,706
11,130
49,596
0
W
5,493
1,506
948
4,430
21,634
18,060
664
9,192
12,442
18,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,162
Gold Earned
33,599
143
Minions Killed
127
6
Camps Cleared
6
743,966
Distance Traveled
744,410
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,125
758
48
3
0
266,006
3
W
Poseidon
11,140
696
62
4
6
247,805
0
L
Kukulkan
10,488
656
40
3
0
229,201
0
L
Set
11,016
689
44
3
6
274,176
0
L
Merlin
11,658
729
59
4
0
240,589
0
W
Artio
10,334
646
17
1
0
230,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role