Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Mayuri-Sama-
Cthulhu
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 88L
1,520 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
USA4thewin
Ah Muzen Cab
Level 125
God Stats
9W - 6L
1,246 SR
Queue Stats
613W - 637L
1,382 Elo+
Solo
Tiamat
Tiamat
tribboster
Tiamat
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 26L
1,261 Elo+
Solo
Team Averages
Level 130
1,449 SR
1,433 Elo+

VS

Team Averages
Level 90
1,500 SR
1,511 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
MapleSpeaker
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Tiamat
Tiamat
Megaman69_69
Tiamat
Level 109
God Stats
3W - 5L
1,611 SR
Queue Stats
176W - 201L
1,497 Elo+
Solo
Odin
Odin
Udg_Laloore
Odin
Level 153
God Stats
4W - 8L
1,388 SR
Queue Stats
570W - 593L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
14 / 2 / 7
13,485
899
30,043
17,128
9,824
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
 
Guan Yu
18
4 / 2 / 11
10,852
723
10,578
23,497
28,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Mayuri-Sama-
Cthulhu
19
5 / 2 / 14
11,633
776
12,767
28,726
34,130
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
USA4thewin
Ah Muzen Cab
16
2 / 2 / 13
10,391
693
17,186
14,666
7,980
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
tribboster
Tiamat
16
1 / 1 / 11
9,988
666
6,338
7,462
4,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
0 / 6 / 6
9,489
633
10,199
14,686
6,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
 
Horus
15
0 / 7 / 3
9,048
603
6,183
19,554
24,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 6 / 4
9,782
652
9,876
17,480
8,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
18
4 / 5 / 2
10,858
724
22,678
15,810
10,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 4
9,135
609
9,868
17,929
18,397
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
26
Kills
8
9
Deaths
26
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
14
2
7
8.75
W
Guan Yu
 
Guan Yu
4
2
11
4.75
L
The Morrigan
 
The Morrigan
0
6
6
0.5
L
Horus
 
Horus
0
7
3
0.21
L
3
6
4
0.83
W
Cthulhu
Mayuri-Sama-
Cthulhu
5
2
14
6
L
Tiamat
4
5
2
1
W
Ah Muzen Cab
USA4thewin
Ah Muzen Cab
2
2
13
4.25
L
1
2
4
1.5
W
Tiamat
tribboster
Tiamat
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,912
Damage
58,804
91,479
Taken
85,459
84,748
Mitigated
68,306
47,306
Healing
31,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
30,043
661
3,165
5,735
17,128
9,824
1,375
5,852
11,051
60,692
0
W
Guan Yu
 
Guan Yu
10,578
1,286
14,143
9,727
23,497
28,048
1,005
9,662
12,404
0
20,696
L
The Morrigan
 
The Morrigan
10,199
570
0
3,392
14,686
6,520
437
9,016
5,366
25,446
1,267
L
Horus
 
Horus
6,183
3,180
4,934
5,351
19,554
24,276
352
8,102
11,452
0
14,693
L
9,876
5,129
39
4,342
17,480
8,361
870
14,395
3,085
0
20,480
W
Cthulhu
Mayuri-Sama-
Cthulhu
12,767
1,088
2,643
3,275
28,726
34,130
259
8,513
19,662
26,534
0
L
Tiamat
22,678
369
1,789
4,736
15,810
10,752
126
10,067
5,743
45,244
0
W
Ah Muzen Cab
USA4thewin
Ah Muzen Cab
17,186
9,141
530
3,564
14,666
7,980
4,473
4,150
10,236
0
42,177
L
9,868
1,005
1,744
5,121
17,929
18,397
50
7,568
10,361
369
13,656
W
Tiamat
tribboster
Tiamat
6,338
1,381
2,379
2,145
7,462
4,766
690
4,669
2,691
26,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,349
Gold Earned
48,312
196
Minions Killed
173
0
Camps Cleared
0
1,440,348
Distance Traveled
1,236,528
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,485
899
50
3
0
314,040
0
W
Guan Yu
10,852
723
20
1
0
288,118
0
L
The Morrigan
9,489
633
51
3
0
247,071
0
L
Horus
9,048
603
21
1
0
189,566
0
L
Ullr
9,782
652
38
3
0
234,481
0
W
Cthulhu
11,633
776
42
3
0
293,454
0
L
Tiamat
10,858
724
42
3
0
269,466
1
W
Ah Muzen Cab
10,391
693
48
3
0
252,474
0
L
Odin
9,135
609
21
1
0
295,944
2
W
Tiamat
9,988
666
36
2
0
292,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role