Player Matchup

Cthulhu
Cthulhu
BTA_BloodMoney
Cthulhu
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,345 Elo+
Party 1
Tiamat
Tiamat
BTA_KILLERSNAKE
Tiamat
Level 139
God Stats
22W - 27L
1,449 SR
Queue Stats
270W - 222L
1,628 Elo+
Party 1
Xbalanque
Xbalanque
BTA_REX
Xbalanque
Level 85
God Stats
32W - 23L
1,535 SR
Queue Stats
176W - 175L
1,501 Elo+
Party 1
Team Averages
Level 109
1,495 SR
1,491 Elo+

VS

Team Averages
Level 109
1,699 SR
1,530 Elo+
Tyr
Tyr
DDOGGFOREST
Tyr
Level 155
God Stats
17W - 6L
1,624 SR
Queue Stats
752W - 610L
1,590 Elo+
Party 2
Artemis
Artemis
Jajoker1699
Artemis
Level 106
God Stats
5W - 3L
1,800 SR
Queue Stats
223W - 187L
1,522 Elo+
Party 2
Zeus
Zeus
SupernalCoin07
Zeus
Level 67
God Stats
27W - 16L
1,674 SR
Queue Stats
145W - 154L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
10,223
730
12,971
19,432
19,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 4 / 9
10,624
759
14,358
13,190
8,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
BTA_REX
Xbalanque
15
6 / 2 / 7
10,357
740
12,116
11,231
5,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
9,611
687
9,591
21,582
12,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Jajoker1699
Artemis
13
1 / 8 / 3
8,785
628
7,481
14,899
5,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 7 / 1
10,155
725
17,100
11,332
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
17
Kills
7
7
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
6
4
9
2.63
W
Xbalanque
BTA_REX
Xbalanque
6
2
7
4.75
L
1
2
4
1.5
L
Artemis
Jajoker1699
Artemis
1
8
3
0.31
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,445
Damage
34,172
43,853
Taken
47,813
33,705
Mitigated
21,220
11,590
Healing
8,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,971
655
226
3,577
19,432
19,353
0
9,219
9,804
27,589
0
W
14,358
908
0
5,169
13,190
8,791
324
3,198
9,718
33,950
0
W
Xbalanque
BTA_REX
Xbalanque
12,116
3,434
0
2,618
11,231
5,561
636
4,120
6,881
0
41,657
L
9,591
558
745
4,448
21,582
12,143
24
12,017
8,895
0
35,780
L
Artemis
Jajoker1699
Artemis
7,481
2,147
583
1,244
14,899
5,549
288
8,095
6,265
0
23,975
L
17,100
2,576
0
1,431
11,332
3,528
0
6,491
4,279
28,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,204
Gold Earned
28,551
133
Minions Killed
126
7
Camps Cleared
5
749,748
Distance Traveled
712,536
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,223
730
31
2
0
275,355
5
W
Tiamat
10,624
759
45
3
5
245,475
0
W
Xbalanque
10,357
740
57
4
2
228,918
1
L
Tyr
9,611
687
50
4
3
300,784
3
L
Artemis
8,785
628
32
2
0
194,611
2
L
Zeus
10,155
725
44
3
2
217,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role