Player Matchup

Yu Huang
Yu Huang
AoIsUnderYourBed
Yu Huang
Level 30
God Stats
0W - 1L
1,306 SR
Queue Stats
25W - 24L
1,638 Elo+
Party 2
Hun Batz
Hun Batz
DaSkidii
Hun Batz
Level 122
God Stats
5W - 8L
1,488 SR
Queue Stats
665W - 585L
1,467 Elo+
Solo
Odin
Odin
M1chikatsu
Odin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,720 Elo+
Party 2
Team Averages
Level 86
1,431 SR
1,608 Elo+

VS

Team Averages
Level 106
1,365 SR
1,357 Elo+
Ymir
Ymir
JungleHeat__
Ymir
Level 69
God Stats
15W - 15L
1,290 SR
Queue Stats
136W - 175L
1,410 Elo+
Solo
Ra
Ra
SILVER SPELL 34
Ra
Level 128
God Stats
2W - 2L
1,306 SR
Queue Stats
32W - 29L
1,500 Elo+
Party 1
Ullr
Ullr
ZORO SPELL 34
Ullr
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,513
651
2,979
6,986
3,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
DaSkidii
Hun Batz
10
1 / 2 / 1
6,492
649
2,987
8,643
4,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 2 / 2
6,492
649
4,945
7,773
6,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
8,475
848
4,828
6,327
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 5
7,906
791
7,247
4,403
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 5
7,495
750
6,074
5,497
2,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
9
9
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Hun Batz
DaSkidii
Hun Batz
1
2
1
0.75
W
4
0
5
6.5
L
0
2
2
0.5
W
3
1
5
5.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,911
Damage
18,149
23,402
Taken
16,227
14,234
Mitigated
9,274
2,235
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,979
284
84
685
6,986
3,166
0
3,883
3,103
14,259
0
L
Hun Batz
DaSkidii
Hun Batz
2,987
590
0
460
8,643
4,531
0
4,532
4,111
0
15,508
W
4,828
534
0
2,123
6,327
5,076
133
1,664
4,663
15,605
0
L
4,945
1,092
0
1,006
7,773
6,537
0
4,106
3,667
0
13,999
W
7,247
485
981
693
4,403
1,786
284
313
4,090
30,190
0
W
6,074
2,663
0
571
5,497
2,412
187
1,387
4,110
0
21,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,497
Gold Earned
23,876
66
Minions Killed
125
1
Camps Cleared
8
500,580
Distance Traveled
558,479
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,513
651
28
3
0
142,481
0
L
Hun Batz
6,492
649
22
2
1
169,340
4
W
Ymir
8,475
848
30
3
2
187,637
0
L
Odin
6,492
649
16
2
0
188,759
2
W
Ra
7,906
791
52
5
3
197,064
3
W
Ullr
7,495
750
43
4
3
173,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role