Player Matchup

Loki
Loki
Bronze III
 
Loki
Bronze III
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold IV
Awaitez
Ah Puch
Gold IV
Level 158
God Stats
1W - 3L
1,179 SR
Queue Stats
221W - 228L
1,306 MMR
Solo
Hou Yi
Hou Yi
Silver I
FinalBlazeup
Hou Yi
Silver I
Level 160
God Stats
4W - 11L
1,652 SR
Queue Stats
186W - 191L
1,271 MMR
Solo
Osiris
Osiris
Silver I
GYuvani
Osiris
Silver I
Level 155
God Stats
2W - 4L
1,498 SR
Queue Stats
112W - 114L
1,241 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
redhotbangers
Baron Samedi
Silver III
Level 118
God Stats
2W - 2L
1,272 SR
Queue Stats
11W - 14L
1,315 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,420 SR
1,326 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,536 SR
1,422 MMR
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver V
 
Tyr
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
 
Agni
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Gold V
KevinStyle
Bastet
Gold V
Level 119
God Stats
2W - 2L
1,446 SR
Queue Stats
23W - 27L
1,333 MMR
Party 1
Khepri
Khepri
Silver III
TheDewster
Khepri
Silver III
Level 98
God Stats
6W - 7L
1,736 SR
Queue Stats
73W - 91L
1,278 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
5
0 / 2 / 0
3,265
466
1,650
3,713
856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Awaitez
Ah Puch
8
1 / 0 / 0
4,342
620
2,224
3,156
983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
6
0 / 0 / 0
3,962
566
1,589
3,400
1,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
GYuvani
Osiris
6
2 / 2 / 1
4,095
585
2,782
5,137
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
redhotbangers
Baron Samedi
7
1 / 0 / 0
4,124
589
3,291
3,520
1,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
AtlasChernobogThanatos

VS

Bans
CliodhnaErlang ShenJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 1 / 0
4,652
665
1,814
3,361
1,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
 
Tyr
7
1 / 1 / 0
4,256
608
1,546
5,492
2,594
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
 
Agni
7
0 / 0 / 2
3,947
564
2,231
2,101
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
KevinStyle
Bastet
6
0 / 2 / 1
3,721
532
1,795
5,542
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
TheDewster
Khepri
6
1 / 0 / 2
4,332
619
1,628
3,246
1,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
3
4
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
0
0
W
Izanami
 
Izanami
1
1
0
1
W
Tyr
 
Tyr
1
1
0
1
W
Agni
 
Agni
0
0
2
1
L
Ah Puch
Awaitez
Ah Puch
1
0
0
1
L
Hou Yi
0
0
0
0
L
Osiris
GYuvani
Osiris
2
2
1
1.25
W
Bastet
KevinStyle
Bastet
0
2
1
0.25
W
Khepri
TheDewster
Khepri
1
0
2
2
L
Baron Samedi
redhotbangers
Baron Samedi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,536
Damage
9,014
18,926
Taken
19,742
7,145
Mitigated
7,703
6,860
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,650
554
0
1,058
3,713
856
0
852
2,861
0
10,734
W
Izanami
 
Izanami
1,814
1,221
0
1,185
3,361
1,275
0
1,925
1,436
0
32,476
W
Tyr
 
Tyr
1,546
308
0
2,266
5,492
2,594
0
3,291
2,201
0
22,314
W
Agni
 
Agni
2,231
33
0
1,108
2,101
604
0
0
2,101
22,375
0
L
Ah Puch
Awaitez
Ah Puch
2,224
604
0
1,019
3,156
983
0
517
2,639
25,196
0
L
Hou Yi
1,589
430
0
1,568
3,400
1,061
84
1,202
2,198
0
21,373
L
Osiris
GYuvani
Osiris
2,782
1,041
0
1,569
5,137
3,017
0
1,288
3,849
0
21,270
W
Bastet
KevinStyle
Bastet
1,795
530
0
2,216
5,542
1,519
0
0
5,542
0
16,679
W
Khepri
TheDewster
Khepri
1,628
441
0
1,619
3,246
1,711
0
299
2,947
7,707
0
L
Baron Samedi
redhotbangers
Baron Samedi
3,291
739
0
1,646
3,520
1,228
0
0
3,520
20,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,788
Gold Earned
20,908
192
Minions Killed
208
0
Camps Cleared
0
606,620
Distance Traveled
692,665
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,265
466
24
3
0
111,890
2
W
Izanami
4,652
665
86
12
0
115,132
5
W
Tyr
4,256
608
32
5
0
140,009
2
W
Agni
3,947
564
37
5
0
142,804
0
L
Ah Puch
4,342
620
44
6
0
105,769
0
L
Hou Yi
3,962
566
40
6
0
112,813
3
L
Osiris
4,095
585
42
6
0
147,454
1
W
Bastet
3,721
532
41
6
0
155,421
0
W
Khepri
4,332
619
12
2
0
139,299
3
L
Baron Samedi
4,124
589
42
6
0
128,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role