Player Matchup

Chaac
Chaac
Drogues
Chaac
Level 46
God Stats
10W - 13L
1,360 SR
Queue Stats
23W - 30L
1,323 Elo+
Party 2
Bellona
Bellona
KingDavion27
Bellona
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,672 Elo+
Party 3
Zhong Kui
Zhong Kui
MikaBeth
Zhong Kui
Level 83
God Stats
12W - 16L
1,130 SR
Queue Stats
118W - 134L
1,360 Elo+
Party 2
Baron Samedi
Baron Samedi
PLoTheGreat
Baron Samedi
Level 138
God Stats
9W - 12L
1,412 SR
Queue Stats
471W - 587L
1,321 Elo+
Party 3
Loki
Loki
TLOTI
Loki
Level 80
God Stats
6W - 5L
1,512 SR
Queue Stats
135W - 121L
1,459 Elo+
Solo
Team Averages
Level 78
1,383 SR
1,427 Elo+

VS

Team Averages
Level 52
1,305 SR
1,281 Elo+
Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Abxndxn
Neith
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 26L
1,224 Elo+
Party 1
Izanami
Izanami
BriocheEdits
Izanami
Level 37
God Stats
4W - 6L
1,249 SR
Queue Stats
8W - 15L
1,251 Elo+
Party 1
Scylla
Scylla
StillMixin
Scylla
Level 41
God Stats
1W - 2L
1,236 SR
Queue Stats
2W - 5L
1,206 Elo+
Party 1
Thanatos
Thanatos
dr1pdry
Thanatos
Level 28
God Stats
4W - 7L
1,038 SR
Queue Stats
13W - 20L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Drogues
Chaac
9
1 / 2 / 1
5,422
542
3,930
7,434
3,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
KingDavion27
Bellona
9
0 / 2 / 0
4,790
479
612
5,745
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
MikaBeth
Zhong Kui
9
1 / 2 / 1
4,979
498
3,830
7,268
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
PLoTheGreat
Baron Samedi
8
1 / 3 / 0
4,913
491
2,241
5,423
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
TLOTI
Loki
1
0 / 0 / 0
3,390
339
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 0 / 0
6,644
664
4,787
4,163
1,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Abxndxn
Neith
9
2 / 1 / 2
5,470
547
5,559
4,893
1,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
BriocheEdits
Izanami
9
1 / 1 / 2
5,420
542
3,408
6,942
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
StillMixin
Scylla
10
1 / 1 / 2
5,728
573
2,887
3,149
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
dr1pdry
Thanatos
9
3 / 0 / 1
5,668
567
1,353
4,700
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
9
9
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
W
Neith
Abxndxn
Neith
2
1
2
3
W
Izanami
BriocheEdits
Izanami
1
1
2
2
L
Chaac
Drogues
Chaac
1
2
1
0.75
L
Bellona
KingDavion27
Bellona
0
2
0
0
L
Zhong Kui
MikaBeth
Zhong Kui
1
2
1
0.75
L
Baron Samedi
PLoTheGreat
Baron Samedi
1
3
0
0.33
W
Scylla
StillMixin
Scylla
1
1
2
2
L
Loki
TLOTI
Loki
0
0
0
0
W
Thanatos
dr1pdry
Thanatos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,613
Damage
17,994
25,870
Taken
23,847
14,559
Mitigated
8,210
9,349
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,787
2,390
0
3,138
4,163
1,628
1,198
586
3,577
35,017
6,990
W
Neith
Abxndxn
Neith
5,559
2,232
0
1,673
4,893
1,467
0
1,783
3,110
0
26,190
W
Izanami
BriocheEdits
Izanami
3,408
2,449
0
2,345
6,942
2,152
88
1,823
5,119
0
38,294
L
Chaac
Drogues
Chaac
3,930
430
275
3,795
7,434
3,632
0
0
7,434
0
19,395
L
Bellona
KingDavion27
Bellona
612
288
0
1,902
5,745
3,986
0
2,893
2,852
0
19,671
L
Zhong Kui
MikaBeth
Zhong Kui
3,830
633
0
2,788
7,268
4,622
0
0
7,268
28,988
7,119
L
Baron Samedi
PLoTheGreat
Baron Samedi
2,241
249
82
507
5,423
2,319
0
3,961
1,462
26,115
0
W
Scylla
StillMixin
Scylla
2,887
395
0
250
3,149
1,111
903
1,367
1,782
29,038
0
L
Loki
TLOTI
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
dr1pdry
Thanatos
1,353
18
0
5,051
4,700
1,852
47
288
4,412
0
27,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,494
Gold Earned
28,930
153
Minions Killed
308
0
Camps Cleared
0
727,134
Distance Traveled
921,286
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,644
664
84
8
0
185,594
3
W
Neith
5,470
547
39
4
0
171,028
3
W
Izanami
5,420
542
68
7
0
164,634
0
L
Chaac
5,422
542
28
3
0
190,492
2
L
Bellona
4,790
479
34
3
0
163,908
0
L
Zhong Kui
4,979
498
59
6
0
183,631
1
L
Baron Samedi
4,913
491
32
3
0
187,955
2
W
Scylla
5,728
573
54
5
0
155,636
3
L
Loki
3,390
339
0
0
0
1,148
0
W
Thanatos
5,668
567
63
6
0
244,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role