Player Matchup

Sol
Sol
BeTheChimp
Sol
Level 112
God Stats
5W - 7L
1,500 SR
Queue Stats
152W - 146L
1,535 Elo+
Party 1
Chernobog
Chernobog
I Txshiro
Chernobog
Level 140
God Stats
10W - 12L
1,643 SR
Queue Stats
585W - 530L
1,565 Elo+
Party 1
Baron Samedi
Baron Samedi
IIPainn
Baron Samedi
Level 133
God Stats
3W - 0L
1,767 SR
Queue Stats
328W - 320L
1,557 Elo+
Party 1
Odin
Odin
LoF Oxygen
Odin
Level 119
God Stats
25W - 14L
1,654 SR
Queue Stats
345W - 321L
1,553 Elo+
Party 1
Bakasura
Bakasura
llMetaphysl
Bakasura
Level 137
God Stats
10W - 2L
1,808 SR
Queue Stats
329W - 300L
1,606 Elo+
Party 1
Team Averages
Level 128
1,674 SR
1,563 Elo+

VS

Team Averages
Level 75
1,664 SR
1,562 Elo+
Merlin
Merlin
BullyMaguire07
Merlin
Level 84
God Stats
3W - 5L
1,613 SR
Queue Stats
28W - 29L
1,563 Elo+
Party 2
Skadi
Skadi
DigOleBicks69
Skadi
Level 62
God Stats
2W - 3L
1,533 SR
Queue Stats
29W - 28L
1,628 Elo+
Party 2
Gilgamesh
Gilgamesh
Lord SciGuy
Gilgamesh
Level 51
God Stats
0W - 1L
1,432 SR
Queue Stats
27W - 30L
1,534 Elo+
Party 2
Neith
Neith
Thanatoast1
Neith
Level 89
God Stats
1W - 3L
1,940 SR
Queue Stats
14W - 17L
1,596 Elo+
Party 2
Bacchus
Bacchus
jacrispy34
Bacchus
Level 89
God Stats
2W - 2L
1,800 SR
Queue Stats
12W - 15L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 4
11,220
534
10,858
11,898
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
I Txshiro
Chernobog
19
12 / 1 / 11
13,176
627
18,055
18,817
9,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
IIPainn
Baron Samedi
19
5 / 2 / 7
12,349
588
11,381
10,430
8,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 1 / 12
10,971
522
6,986
12,675
13,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
llMetaphysl
Bakasura
18
4 / 2 / 12
11,741
559
13,668
21,472
10,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
8,001
381
10,281
11,741
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 4 / 4
9,831
468
9,437
15,149
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Lord SciGuy
Gilgamesh
13
1 / 8 / 1
8,630
411
4,512
19,986
12,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 6 / 2
9,769
465
8,197
15,812
8,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
jacrispy34
Bacchus
13
2 / 4 / 5
8,979
428
7,429
18,868
25,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
29
Kills
6
7
Deaths
29
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
0
7
2
0.14
L
1
4
4
0.75
W
Chernobog
I Txshiro
Chernobog
12
1
11
17.5
W
Baron Samedi
IIPainn
Baron Samedi
5
2
7
4.25
W
2
1
12
8
L
Gilgamesh
Lord SciGuy
Gilgamesh
1
8
1
0.19
L
2
6
2
0.5
L
Bacchus
jacrispy34
Bacchus
2
4
5
1.13
W
Bakasura
llMetaphysl
Bakasura
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,948
Damage
39,856
75,292
Taken
81,556
47,475
Mitigated
57,615
34,313
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,858
3,146
0
8,472
11,898
5,003
3,884
4,108
7,790
86,684
0
L
10,281
308
0
2,051
11,741
4,902
458
2,356
9,225
63,726
0
L
9,437
4,496
0
4,709
15,149
6,379
2,099
3,560
11,184
0
83,783
W
Chernobog
I Txshiro
Chernobog
18,055
13,304
0
8,654
18,817
9,699
3,601
7,721
11,096
0
119,226
W
Baron Samedi
IIPainn
Baron Samedi
11,381
1,758
637
4,605
10,430
8,489
318
2,530
7,900
91,402
0
W
6,986
1,037
711
4,123
12,675
13,970
196
3,396
9,279
0
40,069
L
Gilgamesh
Lord SciGuy
Gilgamesh
4,512
956
0
2,354
19,986
12,148
387
8,573
10,060
0
40,999
L
8,197
3,252
0
3,541
15,812
8,517
1,823
1,796
13,498
0
76,846
L
Bacchus
jacrispy34
Bacchus
7,429
571
432
1,611
18,868
25,669
0
5,954
12,362
34,544
0
W
Bakasura
llMetaphysl
Bakasura
13,668
9,220
0
7,111
21,472
10,314
126
2,719
18,753
0
100,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,457
Gold Earned
45,210
632
Minions Killed
460
0
Camps Cleared
0
1,996,616
Distance Traveled
1,837,957
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,220
534
131
6
0
361,869
0
L
Merlin
8,001
381
84
4
0
362,728
4
L
Skadi
9,831
468
140
7
0
367,774
6
W
Chernobog
13,176
627
135
6
0
408,940
2
W
Baron Samedi
12,349
588
151
7
0
300,810
5
W
Odin
10,971
522
48
2
0
424,397
4
L
Gilgamesh
8,630
411
60
3
0
345,005
2
L
Neith
9,769
465
126
6
0
358,078
3
L
Bacchus
8,979
428
50
2
0
404,372
6
W
Bakasura
11,741
559
167
8
0
500,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role