Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GLOOMYFAE
Aphrodite
Level 128
God Stats
132W - 119L
1,558 SR
Queue Stats
980W - 886L
1,600 Elo+
Solo
Poseidon
Poseidon
LunarTrance
Poseidon
Level 59
God Stats
15W - 15L
1,527 SR
Queue Stats
27W - 31L
1,441 Elo+
Solo
Zeus
Zeus
ManBroDudeHomie
Zeus
Level 143
God Stats
182W - 192L
1,496 SR
Queue Stats
532W - 551L
1,453 Elo+
Solo
Chernobog
Chernobog
flyandrocky
Chernobog
Level 154
God Stats
0W - 3L
1,193 SR
Queue Stats
330W - 365L
1,470 Elo+
Solo
Team Averages
Level 122
1,455 SR
1,493 Elo+

VS

Team Averages
Level 119
1,553 SR
1,558 Elo+
Sun Wukong
Sun Wukong
alyead
Sun Wukong
Level 121
God Stats
43W - 43L
1,521 SR
Queue Stats
176W - 185L
1,506 Elo+
Solo
Terra
Terra
asukaya-kataparu
Terra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 51L
1,471 Elo+
Solo
Mercury
Mercury
cladiador29
Mercury
Level 103
God Stats
139W - 116L
1,605 SR
Queue Stats
186W - 151L
1,574 Elo+
Solo
Anubis
Anubis
fatboi_slim84
Anubis
Level 129
God Stats
20W - 18L
1,469 SR
Queue Stats
623W - 636L
1,513 Elo+
Solo
Loki
Loki
gravescasa
Loki
Level 119
God Stats
7W - 2L
1,670 SR
Queue Stats
39W - 17L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
1 / 3 / 2
9,707
971
7,821
12,366
6,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
GLOOMYFAE
Aphrodite
15
1 / 0 / 1
10,868
1,087
3,775
6,842
6,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
LunarTrance
Poseidon
15
0 / 1 / 3
9,512
951
6,222
4,966
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 2
9,824
982
13,484
13,260
4,923
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chernobog
flyandrocky
Chernobog
15
0 / 2 / 2
9,391
939
2,773
6,033
2,217
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

234

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
alyead
Sun Wukong
16
1 / 1 / 5
9,927
993
7,072
10,975
13,546
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 0 / 5
10,840
1,084
4,994
7,748
8,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
cladiador29
Mercury
16
3 / 1 / 3
11,125
1,113
10,088
7,455
3,731
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 1 / 6
10,152
1,015
11,585
6,126
3,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 0 / 4
10,460
1,046
8,012
5,802
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
3
Kills
9
9
Deaths
3
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
2
0.67
L
Aphrodite
GLOOMYFAE
Aphrodite
1
0
1
1.5
L
Poseidon
LunarTrance
Poseidon
0
1
3
1.5
L
1
3
2
0.67
W
Sun Wukong
alyead
Sun Wukong
1
1
5
3.5
W
1
0
5
3.5
W
Mercury
cladiador29
Mercury
3
1
3
4.5
W
1
1
6
4
L
Chernobog
flyandrocky
Chernobog
0
2
2
0.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,075
Damage
41,751
43,467
Taken
38,106
21,498
Mitigated
32,645
12,607
Healing
8,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,821
4,459
0
2,432
12,366
6,652
0
3,809
8,557
0
20,662
L
Aphrodite
GLOOMYFAE
Aphrodite
3,775
347
3,877
3,984
6,842
6,172
0
3,108
3,734
28,332
0
L
Poseidon
LunarTrance
Poseidon
6,222
360
0
484
4,966
1,534
0
1,718
3,248
27,606
0
L
13,484
1,140
60
1,010
13,260
4,923
0
4,248
9,012
26,380
0
W
Sun Wukong
alyead
Sun Wukong
7,072
931
151
877
10,975
13,546
0
5,822
5,153
0
25,284
W
4,994
37
2,482
2,423
7,748
8,554
0
4,335
3,413
12,508
0
W
Mercury
cladiador29
Mercury
10,088
2,013
0
441
7,455
3,731
0
4,909
2,546
0
36,766
W
11,585
0
0
1,943
6,126
3,940
0
4,134
1,992
37,011
0
L
Chernobog
flyandrocky
Chernobog
2,773
1,487
0
760
6,033
2,217
0
3,696
2,337
0
18,672
W
8,012
420
0
312
5,802
2,874
0
4,281
1,521
0
24,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,302
Gold Earned
52,504
218
Minions Killed
250
6
Camps Cleared
12
959,116
Distance Traveled
1,128,154
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,707
971
22
2
5
232,874
2
L
Aphrodite
10,868
1,087
49
5
0
197,876
2
L
Poseidon
9,512
951
62
6
0
194,587
0
L
Zeus
9,824
982
45
5
1
174,545
2
W
Sun Wukong
9,927
993
60
6
0
223,894
1
W
Terra
10,840
1,084
29
3
1
228,798
3
W
Mercury
11,125
1,113
62
6
9
244,116
3
W
Anubis
10,152
1,015
59
6
0
195,581
6
L
Chernobog
9,391
939
40
4
0
159,234
2
W
Loki
10,460
1,046
40
4
2
235,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role