Player Matchup

Fafnir
Fafnir
Balenclagus
Fafnir
Level 154
God Stats
9W - 13L
1,542 SR
Queue Stats
363W - 363L
1,541 Elo+
Solo
Hercules
Hercules
CovertOps2001
Hercules
Level 128
God Stats
6W - 2L
1,813 SR
Queue Stats
231W - 153L
1,680 Elo+
Party 2
Bakasura
Bakasura
Im The Waifu
Bakasura
Level 154
God Stats
15W - 6L
1,768 SR
Queue Stats
310W - 213L
1,693 Elo+
Party 2
Ra
Ra
JestOuroboros
Ra
Level 82
God Stats
4W - 0L
1,948 SR
Queue Stats
275W - 200L
1,641 Elo+
Party 2
Neith
Neith
LxrdSimbah
Neith
Level 108
God Stats
7W - 10L
1,500 SR
Queue Stats
253W - 165L
1,671 Elo+
Party 2
Team Averages
Level 125
1,714 SR
1,645 Elo+

VS

Team Averages
Level 115
1,642 SR
1,589 Elo+
Kukulkan
Kukulkan
ELiTexxxchamp
Kukulkan
Level 121
God Stats
0W - 2L
1,308 SR
Queue Stats
17W - 26L
1,554 Elo+
Party 3
Shiva
Shiva
JoltedSol
Shiva
Level 99
God Stats
2W - 2L
1,930 SR
Queue Stats
59W - 52L
1,565 Elo+
Party 1
Geb
Geb
MrAccountBan
Geb
Level 69
God Stats
2W - 1L
1,804 SR
Queue Stats
2W - 2L
1,690 Elo+
Party 1
Ullr
Ullr
Mrdummypants
Ullr
Level 126
God Stats
3W - 8L
1,460 SR
Queue Stats
57W - 57L
1,592 Elo+
Party 3
Loki
Loki
SenpaiDaji
Loki
Level 160
God Stats
7W - 2L
1,708 SR
Queue Stats
42W - 55L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
1 / 0 / 5
5,554
793
1,993
6,323
5,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
CovertOps2001
Hercules
13
2 / 0 / 3
6,000
857
3,017
2,921
2,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Im The Waifu
Bakasura
12
3 / 0 / 2
6,091
870
3,272
4,874
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 2
5,514
788
4,331
5,002
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
0 / 0 / 3
5,420
774
2,642
2,794
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ELiTexxxchamp
Kukulkan
10
0 / 2 / 1
5,027
718
3,790
5,047
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
JoltedSol
Shiva
11
2 / 3 / 0
5,867
838
6,707
7,432
5,128
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 1
5,202
743
4,097
6,580
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 1 / 1
5,222
746
968
5,021
2,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
4,496
642
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
7
Kills
2
2
Deaths
7
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
0
5
3.5
W
Hercules
CovertOps2001
Hercules
2
0
3
3.5
L
Kukulkan
ELiTexxxchamp
Kukulkan
0
2
1
0.25
W
Bakasura
Im The Waifu
Bakasura
3
0
2
4
W
1
2
2
1
L
Shiva
JoltedSol
Shiva
2
3
0
0.67
W
Neith
0
0
3
1.5
L
0
1
1
0.5
L
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,255
Damage
15,562
21,914
Taken
24,080
14,465
Mitigated
13,408
6,745
Healing
2,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
1,993
347
0
1,351
6,323
5,678
292
2,543
3,518
2,484
0
W
Hercules
CovertOps2001
Hercules
3,017
1,031
0
458
2,921
2,896
256
1,133
1,696
0
15,864
L
Kukulkan
ELiTexxxchamp
Kukulkan
3,790
349
0
170
5,047
1,938
0
1,956
2,791
13,719
0
W
Bakasura
Im The Waifu
Bakasura
3,272
2,303
0
2,023
4,874
2,541
572
1,302
3,534
0
13,722
W
4,331
53
589
854
5,002
2,163
330
1,121
3,839
18,971
0
L
Shiva
JoltedSol
Shiva
6,707
1,279
0
155
7,432
5,128
0
1,712
5,469
0
19,982
W
Neith
2,642
1,032
0
1,470
2,794
1,187
212
1,278
1,440
0
16,737
L
4,097
228
272
795
6,580
4,317
0
1,601
4,565
6,870
0
L
968
198
0
1,072
5,021
2,025
0
647
4,015
0
13,684
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,579
Gold Earned
25,814
150
Minions Killed
96
0
Camps Cleared
0
791,582
Distance Traveled
578,211
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,554
793
2
0
0
158,779
2
W
Hercules
6,000
857
36
5
0
156,087
1
L
Kukulkan
5,027
718
29
4
0
129,651
0
W
Bakasura
6,091
870
41
6
0
175,098
2
W
Ra
5,514
788
38
5
0
154,215
1
L
Shiva
5,867
838
33
5
0
145,610
1
W
Neith
5,420
774
33
5
0
147,403
0
L
Geb
5,202
743
2
0
0
147,558
1
L
Ullr
5,222
746
32
5
0
153,624
2
L
Loki
4,496
642
0
0
0
1,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role