Player Matchup

Raijin
Raijin
Goat_RDYT
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,807 Elo+
Party 1
Izanami
Izanami
Nadyi
Izanami
Level 98
God Stats
1W - 2L
1,757 SR
Queue Stats
29W - 27L
1,624 Elo+
Party 1
Thor
Thor
NorseBearry
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,600 Elo+
Solo
Atlas
Atlas
SamwithThePhatD1
Atlas
Level 101
God Stats
1W - 1L
1,582 SR
Queue Stats
12W - 12L
1,693 Elo+
Party 1
Ao Kuang
Ao Kuang
SoyBoii
Ao Kuang
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,611 Elo+
Party 1
Team Averages
Level 59
1,568 SR
1,667 Elo+

VS

Team Averages
Level 91
1,539 SR
1,516 Elo+
Kumbhakarna
Kumbhakarna
DaystarL
Kumbhakarna
Level 94
God Stats
14W - 8L
1,643 SR
Queue Stats
300W - 312L
1,460 Elo+
Party 3
Heimdallr
Heimdallr
Lorelei7469
Heimdallr
Level 99
God Stats
12W - 10L
1,485 SR
Queue Stats
300W - 316L
1,457 Elo+
Party 3
Nike
Nike
MistressYuuki
Nike
Level 82
God Stats
7W - 3L
1,712 SR
Queue Stats
45W - 57L
1,512 Elo+
Party 2
Loki
Loki
Piecakeboy123
Loki
Level 143
God Stats
5W - 9L
1,466 SR
Queue Stats
306W - 313L
1,593 Elo+
Party 2
Sol
Sol
fxZumar
Sol
Level 38
God Stats
4W - 2L
1,386 SR
Queue Stats
74W - 73L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Goat_RDYT
Raijin
13
0 / 5 / 1
7,528
627
4,297
11,580
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Nadyi
Izanami
17
3 / 3 / 4
10,095
841
13,234
11,749
5,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 8 / 3
8,438
703
5,594
14,390
6,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 5 / 5
8,928
744
9,461
18,123
21,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
SoyBoii
Ao Kuang
16
3 / 4 / 4
9,421
785
12,069
16,886
7,606
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DaystarL
Kumbhakarna
15
2 / 1 / 16
9,429
786
3,966
15,256
16,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
Lorelei7469
Heimdallr
17
9 / 0 / 10
10,080
840
21,117
8,053
4,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 2 / 14
9,222
769
7,437
14,765
10,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 4 / 7
10,854
905
13,174
11,414
6,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
17
5 / 3 / 10
10,197
850
14,096
11,302
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
10
Kills
25
25
Deaths
10
17
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DaystarL
Kumbhakarna
2
1
16
10
L
Raijin
Goat_RDYT
Raijin
0
5
1
0.1
W
Heimdallr
Lorelei7469
Heimdallr
9
0
10
14
W
2
2
14
4.5
L
Izanami
Nadyi
Izanami
3
3
4
1.67
L
2
8
3
0.44
W
7
4
7
2.63
L
2
5
5
0.9
L
Ao Kuang
SoyBoii
Ao Kuang
3
4
4
1.25
W
Sol
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,655
Damage
59,790
72,728
Taken
60,790
46,319
Mitigated
43,248
9,464
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DaystarL
Kumbhakarna
3,966
63
0
762
15,256
16,530
102
6,333
8,741
15,527
0
L
Raijin
Goat_RDYT
Raijin
4,297
623
0
0
11,580
4,728
0
2,252
9,192
13,969
0
W
Heimdallr
Lorelei7469
Heimdallr
21,117
10,391
0
2,252
8,053
4,493
2,749
3,418
4,568
0
31,670
W
7,437
938
388
4,031
14,765
10,739
741
5,900
8,435
1,897
14,453
L
Izanami
Nadyi
Izanami
13,234
8,670
0
2,383
11,749
5,628
0
2,709
8,878
0
50,635
L
5,594
844
0
394
14,390
6,603
0
1,317
12,915
0
23,419
W
13,174
3,474
0
949
11,414
6,241
0
3,557
7,728
0
57,757
L
9,461
2,586
0
1,076
18,123
21,754
0
6,680
11,045
20,762
0
L
Ao Kuang
SoyBoii
Ao Kuang
12,069
4,479
0
5,611
16,886
7,606
0
6,035
10,745
25,555
0
W
Sol
14,096
7,020
0
4,267
11,302
5,245
1,537
5,647
5,491
43,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,410
Gold Earned
49,782
215
Minions Killed
232
0
Camps Cleared
0
1,183,136
Distance Traveled
1,322,813
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,429
786
19
2
0
275,902
2
L
Raijin
7,528
627
31
3
0
247,173
0
W
Heimdallr
10,080
840
28
2
0
265,942
0
W
Nike
9,222
769
33
3
0
271,011
0
L
Izanami
10,095
841
98
8
0
218,545
1
L
Thor
8,438
703
28
2
0
242,878
0
W
Loki
10,854
905
84
7
0
272,873
0
L
Atlas
8,928
744
30
3
0
228,200
0
L
Ao Kuang
9,421
785
28
2
0
246,340
4
W
Sol
10,197
850
68
6
0
237,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role