Player Matchup

Baron Samedi
Baron Samedi
ReliantVenus216
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,444 Elo+
Party 2
Rama
Rama
SmiteLober39
Rama
Level 37
God Stats
23W - 22L
1,462 SR
Queue Stats
33W - 39L
1,387 Elo+
Party 2
Atlas
Atlas
TImbold
Atlas
Level 28
God Stats
5W - 5L
1,462 SR
Queue Stats
18W - 23L
1,427 Elo+
Party 2
Thor
Thor
WarionIC
Thor
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,427 Elo+
Party 2
Anubis
Anubis
ZYTCEB23
Anubis
Level 29
God Stats
4W - 5L
1,419 SR
Queue Stats
4W - 6L
1,421 Elo+
Party 2
Team Averages
Level 44
1,469 SR
1,421 Elo+

VS

Team Averages
Level 59
1,582 SR
1,331 Elo+
Jing Wei
Jing Wei
IlluminatedOwl
Jing Wei
Level 118
God Stats
1W - 1L
1,723 SR
Queue Stats
8W - 8L
1,281 Elo+
Party 1
Ymir
Ymir
KanenAbel
Ymir
Level 88
God Stats
2W - 3L
1,768 SR
Queue Stats
129W - 141L
1,551 Elo+
Party 1
Poseidon
Poseidon
Paintballsy
Poseidon
Level 14
God Stats
1W - 2L
1,299 SR
Queue Stats
1W - 3L
1,193 Elo+
Party 1
Danzaburou
Danzaburou
PurexCrisis
Danzaburou
Level 46
God Stats
3W - 4L
1,621 SR
Queue Stats
3W - 6L
1,257 Elo+
Party 1
Nemesis
Nemesis
Äksnesネム
Nemesis
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 114L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ReliantVenus216
Baron Samedi
14
0 / 3 / 9
9,792
466
4,323
13,147
9,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
10 / 2 / 8
10,894
519
17,275
15,947
7,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
TImbold
Atlas
14
3 / 1 / 15
9,772
465
6,223
16,758
17,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
17
13 / 4 / 9
11,800
562
18,682
18,589
8,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ZYTCEB23
Anubis
16
9 / 3 / 11
11,425
544
21,081
14,610
8,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
4 / 6 / 3
10,330
492
13,376
18,395
7,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
12
1 / 5 / 7
8,897
424
8,381
21,797
24,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Paintballsy
Poseidon
14
2 / 9 / 2
8,920
425
5,536
15,431
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PurexCrisis
Danzaburou
14
3 / 8 / 0
9,587
457
9,443
19,268
7,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
14
3 / 7 / 4
9,539
454
11,414
21,596
8,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
35
Kills
13
13
Deaths
35
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
4
6
3
0.92
L
Ymir
1
5
7
0.9
L
Poseidon
Paintballsy
Poseidon
2
9
2
0.33
L
Danzaburou
PurexCrisis
Danzaburou
3
8
0
0.38
W
Baron Samedi
ReliantVenus216
Baron Samedi
0
3
9
1.5
W
10
2
8
7
W
Atlas
TImbold
Atlas
3
1
15
10.5
W
Thor
13
4
9
4.38
W
Anubis
ZYTCEB23
Anubis
9
3
11
4.83
L
Nemesis
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,584
Damage
48,150
79,051
Taken
96,487
50,835
Mitigated
52,166
22,673
Healing
21,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
13,376
8,002
0
5,839
18,395
7,103
972
5,640
12,755
0
63,893
L
Ymir
8,381
1,748
0
2,838
21,797
24,756
0
6,294
15,503
32,338
0
L
Poseidon
Paintballsy
Poseidon
5,536
684
0
0
15,431
4,510
81
7,951
7,480
56,335
0
L
Danzaburou
PurexCrisis
Danzaburou
9,443
4,263
0
4,543
19,268
7,005
0
5,028
14,240
0
52,762
W
Baron Samedi
ReliantVenus216
Baron Samedi
4,323
1,031
234
3,675
13,147
9,903
240
1,906
11,241
58,337
0
W
17,275
12,482
0
7,263
15,947
7,062
1,187
3,099
12,848
0
74,708
W
Atlas
TImbold
Atlas
6,223
2,764
0
4,024
16,758
17,076
290
6,559
10,199
26,458
0
W
Thor
18,682
5,839
0
1,683
18,589
8,529
1,510
3,661
14,928
0
86,821
W
Anubis
ZYTCEB23
Anubis
21,081
1,666
0
5,794
14,610
8,265
269
4,140
10,470
74,363
0
L
Nemesis
11,414
5,735
264
7,796
21,596
8,792
0
6,714
14,882
0
54,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,683
Gold Earned
47,273
402
Minions Killed
378
0
Camps Cleared
0
1,775,331
Distance Traveled
1,840,770
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,330
492
102
5
0
353,177
1
L
Ymir
8,897
424
32
2
0
360,420
10
L
Poseidon
8,920
425
81
4
0
347,376
4
L
Danzaburou
9,587
457
84
4
0
369,174
6
W
Baron Samedi
9,792
466
91
4
0
327,028
5
W
Rama
10,894
519
86
4
0
354,038
5
W
Atlas
9,772
465
30
1
0
392,414
5
W
Thor
11,800
562
96
5
0
370,178
0
W
Anubis
11,425
544
99
5
0
331,673
9
L
Nemesis
9,539
454
79
4
0
410,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role