Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Dumb CL
Nox
Level 136
God Stats
0W - 2L
1,294 SR
Queue Stats
29W - 34L
1,510 Elo+
Solo
Skadi
Skadi
SN0WMAN1153
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,641 Elo+
Party 3
Kali
Kali
itsRoberto
Kali
Level 157
God Stats
2W - 3L
1,418 SR
Queue Stats
276W - 250L
1,599 Elo+
Party 3
Sylvanus
Sylvanus
ruizelian79
Sylvanus
Level 73
God Stats
31W - 27L
1,557 SR
Queue Stats
57W - 58L
1,532 Elo+
Party 1
Team Averages
Level 87
1,454 SR
1,557 Elo+

VS

Team Averages
Level 83
1,676 SR
1,636 Elo+
Fenrir
Fenrir
AAMBFT
Fenrir
Level 61
God Stats
8W - 8L
1,501 SR
Queue Stats
134W - 183L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
Iunctus_Stamus
Gilgamesh
Level 37
God Stats
16W - 7L
1,744 SR
Queue Stats
21W - 11L
1,670 Elo+
Party 2
Janus
Janus
Lonesome_Pig
Janus
Level 128
God Stats
4W - 2L
1,625 SR
Queue Stats
224W - 151L
1,668 Elo+
Party 2
Xing Tian
Xing Tian
NUKED1
Xing Tian
Level 35
God Stats
3W - 0L
1,837 SR
Queue Stats
143W - 45L
1,763 Elo+
Party 2
Loki
Loki
rob78405
Loki
Level 156
God Stats
5W - 0L
1,674 SR
Queue Stats
91W - 50L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 3 / 3
7,647
637
6,168
6,935
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
16
1 / 0 / 3
8,351
696
8,802
3,500
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 5 / 2
8,011
668
14,500
13,515
6,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 4 / 3
7,772
648
6,483
13,630
7,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
ruizelian79
Sylvanus
12
0 / 2 / 3
7,107
592
7,364
10,839
8,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AAMBFT
Fenrir
15
3 / 2 / 2
8,517
710
5,011
10,816
5,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Iunctus_Stamus
Gilgamesh
15
3 / 1 / 5
9,163
764
4,820
13,328
8,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 1 / 7
8,699
725
11,465
8,715
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
NUKED1
Xing Tian
15
1 / 0 / 11
9,207
767
10,373
17,230
19,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Loki
18
6 / 1 / 2
9,998
833
10,549
10,215
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
5
Kills
14
14
Deaths
5
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
3
0.83
W
Fenrir
AAMBFT
Fenrir
3
2
2
2
L
Nox
1
0
3
2.5
W
Gilgamesh
Iunctus_Stamus
Gilgamesh
3
1
5
5.5
W
1
1
7
4.5
W
Xing Tian
NUKED1
Xing Tian
1
0
11
6.5
L
2
5
2
0.6
L
1
4
3
0.63
W
Loki
6
1
2
7
L
Sylvanus
ruizelian79
Sylvanus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,317
Damage
42,218
48,419
Taken
60,304
26,810
Mitigated
43,250
9,161
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,168
1,078
50
470
6,935
2,794
280
2,898
3,929
20,017
0
W
Fenrir
AAMBFT
Fenrir
5,011
324
0
634
10,816
5,893
392
3,881
6,935
0
21,050
L
Nox
8,802
780
0
949
3,500
1,885
0
1,273
2,175
40,365
0
W
Gilgamesh
Iunctus_Stamus
Gilgamesh
4,820
1,860
1,993
1,454
13,328
8,697
1,522
5,565
7,763
0
10,119
W
11,465
718
211
1,612
8,715
3,873
1,254
3,245
5,470
41,275
0
W
Xing Tian
NUKED1
Xing Tian
10,373
1,091
772
2,358
17,230
19,408
496
6,269
10,961
25,972
0
L
14,500
6,948
0
0
13,515
6,540
0
6,565
6,844
0
30,699
L
6,483
2,938
0
1,626
13,630
7,203
0
3,576
9,966
0
21,907
W
Loki
10,549
2,921
0
3,043
10,215
5,379
454
3,374
6,841
0
48,209
L
Sylvanus
ruizelian79
Sylvanus
7,364
1,702
1,918
4,148
10,839
8,388
0
6,918
3,667
11,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,888
Gold Earned
45,584
192
Minions Killed
225
0
Camps Cleared
0
1,047,353
Distance Traveled
1,272,997
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,647
637
30
3
0
184,633
0
W
Fenrir
8,517
710
27
2
0
263,640
2
L
Nox
8,351
696
76
6
0
237,068
5
W
Gilgamesh
9,163
764
11
1
0
246,013
0
W
Janus
8,699
725
70
6
0
241,283
0
W
Xing Tian
9,207
767
36
3
0
264,528
1
L
Skadi
8,011
668
41
3
0
199,556
2
L
Kali
7,772
648
35
3
0
254,924
1
W
Loki
9,998
833
81
7
0
257,533
3
L
Sylvanus
7,107
592
10
1
0
171,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role