Player Matchup

Anubis
Anubis
BabyKONG37
Anubis
Level 141
God Stats
3W - 4L
1,447 SR
Queue Stats
348W - 373L
1,515 Elo+
Solo
Ares
Ares
Goat_RDYT
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Nadyi
Izanami
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 27L
1,607 Elo+
Party 2
Atlas
Atlas
SamwithThePhatD1
Atlas
Level 101
God Stats
1W - 1L
1,530 SR
Queue Stats
12W - 12L
1,662 Elo+
Party 2
Agni
Agni
SoyBoii
Agni
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 34L
1,587 Elo+
Party 2
Team Averages
Level 82
1,495 SR
1,574 Elo+

VS

Team Averages
Level 54
1,561 SR
1,618 Elo+
Chaac
Chaac
KING DAVID3263
Chaac
Level 85
God Stats
39W - 40L
1,616 SR
Queue Stats
217W - 197L
1,541 Elo+
Solo
Olorun
Olorun
ReddestRocket
Olorun
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
130W - 70L
1,726 Elo+
Party 1
Cthulhu
Cthulhu
bmk_4
Cthulhu
Level 87
God Stats
4W - 3L
1,870 SR
Queue Stats
126W - 83L
1,726 Elo+
Party 1
Jing Wei
Jing Wei
fxZumar
Jing Wei
Level 38
God Stats
1W - 2L
1,208 SR
Queue Stats
74W - 73L
1,567 Elo+
Solo
Thanatos
Thanatos
levelupFARAMID
Thanatos
Level 34
God Stats
6W - 4L
1,611 SR
Queue Stats
199W - 209L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BabyKONG37
Anubis
13
0 / 0 / 0
6,324
903
3,189
3,149
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
10
0 / 1 / 2
5,445
778
1,821
6,727
3,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Nadyi
Izanami
12
2 / 1 / 3
6,610
944
7,221
6,376
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 0 / 1
5,808
830
4,017
7,615
4,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
SoyBoii
Agni
11
0 / 0 / 3
5,487
784
4,681
4,066
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,269
467
0
132
62
11
0 / 2 / 1
5,302
757
3,639
5,086
3,490
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
bmk_4
Cthulhu
11
1 / 1 / 1
5,722
817
5,048
8,361
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
fxZumar
Jing Wei
12
0 / 1 / 0
5,724
818
4,345
7,307
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
13
1 / 1 / 0
6,136
877
2,551
6,901
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
3
Kills
2
2
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
BabyKONG37
Anubis
0
0
0
0
W
Ares
0
1
2
1
L
0
0
0
0
W
Izanami
Nadyi
Izanami
2
1
3
3.5
L
0
2
1
0.25
W
1
0
1
1.5
W
Agni
SoyBoii
Agni
0
0
3
1.5
L
Cthulhu
bmk_4
Cthulhu
1
1
1
1.5
L
Jing Wei
fxZumar
Jing Wei
0
1
0
0
L
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,929
Damage
15,583
27,933
Taken
27,787
13,911
Mitigated
14,629
4,859
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BabyKONG37
Anubis
3,189
85
0
797
3,149
1,395
185
147
3,002
21,904
0
W
Ares
1,821
124
0
146
6,727
3,757
0
2,677
4,050
2,487
0
L
0
0
0
0
132
62
0
132
0
0
0
W
Izanami
Nadyi
Izanami
7,221
4,895
0
1,679
6,376
2,596
970
2,222
4,154
0
29,220
L
3,639
2,066
56
872
5,086
3,490
0
2,669
2,230
12,003
0
W
4,017
640
0
1,386
7,615
4,652
80
2,481
5,134
13,118
0
W
Agni
SoyBoii
Agni
4,681
477
0
851
4,066
1,511
0
1,160
2,906
12,569
0
L
Cthulhu
bmk_4
Cthulhu
5,048
207
0
2,010
8,361
4,996
0
4,093
4,144
13,727
0
L
Jing Wei
fxZumar
Jing Wei
4,345
2,980
0
1,411
7,307
2,747
0
4,174
2,826
0
20,763
L
Thanatos
2,551
354
0
6,545
6,901
3,334
0
1,900
4,879
0
20,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,674
Gold Earned
26,153
151
Minions Killed
119
0
Camps Cleared
0
847,684
Distance Traveled
629,504
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,324
903
53
8
0
153,112
4
W
Ares
5,445
778
0
0
0
195,603
0
L
Chaac
3,269
467
0
0
0
0
0
W
Izanami
6,610
944
56
8
0
141,665
0
L
Olorun
5,302
757
19
3
0
126,582
0
W
Atlas
5,808
830
26
4
0
169,242
3
W
Agni
5,487
784
16
2
0
188,062
3
L
Cthulhu
5,722
817
15
2
0
161,808
0
L
Jing Wei
5,724
818
38
5
0
158,739
1
L
Thanatos
6,136
877
47
7
0
182,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role