Player Matchup

Heimdallr
Heimdallr
AnthraxAlarm
Heimdallr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,353 Elo+
Party 1
Olorun
Olorun
Blixadeath
Olorun
Level 30
God Stats
1W - 1L
1,233 SR
Queue Stats
1W - 3L
1,353 Elo+
Party 1
Fenrir
Fenrir
MRHA149
Fenrir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,353 Elo+
Party 1
Team Averages
Level 32
1,411 SR
1,353 Elo+

VS

Team Averages
Level 49
1,459 SR
1,348 Elo+
Ymir
Ymir
EazyGleazy
Ymir
Level 61
God Stats
17W - 37L
1,327 SR
Queue Stats
104W - 213L
1,336 Elo+
Party 2
Ra
Ra
RubberProx
Ra
Level 72
God Stats
2W - 10L
1,614 SR
Queue Stats
70W - 133L
1,397 Elo+
Party 2
Neith
Neith
jimmy88r
Neith
Level 13
God Stats
2W - 8L
1,438 SR
Queue Stats
25W - 53L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnthraxAlarm
Heimdallr
17
1 / 5 / 11
12,351
686
12,435
16,888
8,092
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Blixadeath
Olorun
20
13 / 5 / 4
15,135
841
18,277
19,784
10,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
MRHA149
Fenrir
17
4 / 6 / 10
13,030
724
15,624
23,626
20,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 9
12,518
695
10,603
23,241
18,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 7 / 8
13,241
736
17,887
16,170
8,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
jimmy88r
Neith
17
5 / 4 / 7
12,036
669
19,003
14,876
7,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
40
18
Kills
16
16
Deaths
18
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AnthraxAlarm
Heimdallr
1
5
11
1.3
W
Olorun
Blixadeath
Olorun
13
5
4
3
L
4
7
9
1.21
W
Fenrir
MRHA149
Fenrir
4
6
10
1.5
L
7
7
8
1.57
L
Neith
jimmy88r
Neith
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,336
Damage
47,493
60,298
Taken
54,287
39,367
Mitigated
34,177
16,134
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AnthraxAlarm
Heimdallr
12,435
5,120
0
4,176
16,888
8,092
772
8,845
8,043
0
52,051
W
Olorun
Blixadeath
Olorun
18,277
11,406
1,456
7,809
19,784
10,368
1,754
12,007
7,777
67,743
6,411
L
10,603
2,590
380
1,510
23,241
18,317
693
8,411
14,684
24,722
0
W
Fenrir
MRHA149
Fenrir
15,624
2,757
0
2,693
23,626
20,907
1,101
8,376
15,250
0
35,877
L
17,887
1,120
4,066
3,517
16,170
8,062
863
4,439
11,409
66,801
0
L
Neith
jimmy88r
Neith
19,003
9,535
190
2,202
14,876
7,798
1,499
3,255
11,341
0
47,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,516
Gold Earned
37,795
178
Minions Killed
189
5
Camps Cleared
9
854,408
Distance Traveled
979,257
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,351
686
63
4
0
268,835
0
W
Olorun
15,135
841
77
4
3
280,357
1
L
Ymir
12,518
695
26
1
1
334,058
0
W
Fenrir
13,030
724
38
2
2
305,216
2
L
Ra
13,241
736
101
6
5
340,060
0
L
Neith
12,036
669
62
3
3
305,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role