Player Matchup

Cthulhu
Cthulhu
ASACREDJESTER
Cthulhu
Level 114
God Stats
9W - 1L
1,500 SR
Queue Stats
569W - 558L
1,484 Elo+
Party 1
Loki
Loki
Blaque SMoKE
Loki
Level 157
God Stats
7W - 3L
1,616 SR
Queue Stats
574W - 568L
1,482 Elo+
Party 1
Hades
Hades
Fallen King7308
Hades
Level 158
God Stats
10W - 7L
1,654 SR
Queue Stats
202W - 188L
1,483 Elo+
Party 2
Nu Wa
Nu Wa
Hartlxss
Nu Wa
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 106L
1,527 Elo+
Party 2
Tyr
Tyr
chosenforit
Tyr
Level 156
God Stats
3W - 4L
1,312 SR
Queue Stats
127W - 119L
1,523 Elo+
Party 2
Team Averages
Level 147
1,516 SR
1,500 Elo+

VS

Team Averages
Level 81
1,546 SR
1,436 Elo+
Anubis
Anubis
Fermingo
Anubis
Level 103
God Stats
5W - 2L
1,670 SR
Queue Stats
178W - 174L
1,438 Elo+
Solo
Awilix
Awilix
Iann08
Awilix
Level 107
God Stats
6W - 10L
1,638 SR
Queue Stats
477W - 491L
1,529 Elo+
Solo
Tiamat
Tiamat
NBirdH
Tiamat
Level 147
God Stats
0W - 2L
1,330 SR
Queue Stats
1W - 4L
1,213 Elo+
Solo
Sun Wukong
Sun Wukong
SmellyHippie
Sun Wukong
Level 18
God Stats
0W - 1L
1,820 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
XxShazbot420xX
Ymir
Level 29
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
4 / 5 / 23
12,047
709
23,025
20,183
21,714
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 4 / 25
12,437
732
17,886
17,282
9,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 4 / 15
13,972
822
29,982
23,553
17,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Hartlxss
Nu Wa
20
4 / 3 / 25
12,544
738
38,363
11,879
5,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 4 / 19
12,769
751
19,631
27,101
30,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fermingo
Anubis
20
4 / 6 / 11
12,009
706
18,151
29,185
17,634
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Iann08
Awilix
20
5 / 5 / 10
12,244
720
14,888
31,710
17,455
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
NBirdH
Tiamat
19
4 / 7 / 7
11,058
650
15,922
20,892
14,692
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
SmellyHippie
Sun Wukong
19
6 / 8 / 8
10,923
643
18,572
32,805
22,125
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 9 / 14
9,871
581
8,728
30,691
34,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
69
34
Kills
19
20
Deaths
35
107
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
5
23
3.1
W
5
4
25
4.38
W
13
4
15
5.13
L
Anubis
Fermingo
Anubis
4
6
11
1.58
W
Nu Wa
Hartlxss
Nu Wa
4
3
25
5.5
L
Awilix
Iann08
Awilix
5
5
10
2
L
Tiamat
NBirdH
Tiamat
4
7
7
1.07
L
Sun Wukong
SmellyHippie
Sun Wukong
6
8
8
1.25
L
0
9
14
0.78
W
8
4
19
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,887
Damage
76,261
99,998
Taken
145,283
85,441
Mitigated
106,416
41,006
Healing
47,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
23,025
556
3,944
3,236
20,183
21,714
857
11,652
8,531
36,351
0
W
17,886
2,625
1,920
3,386
17,282
9,974
1,901
6,082
11,200
0
41,244
W
29,982
1,937
2,055
11,132
23,553
17,025
2,429
12,934
10,619
51,177
0
L
Anubis
Fermingo
Anubis
18,151
932
2,024
13,569
29,185
17,634
0
17,986
10,573
56,272
0
W
Nu Wa
Hartlxss
Nu Wa
38,363
9,993
628
3,033
11,879
5,930
2,114
3,366
8,513
59,403
0
L
Awilix
Iann08
Awilix
14,888
3,435
2,489
10,512
31,710
17,455
139
17,411
13,691
0
38,733
L
Tiamat
NBirdH
Tiamat
15,922
1,347
699
5,408
20,892
14,692
0
12,531
7,867
42,088
0
L
Sun Wukong
SmellyHippie
Sun Wukong
18,572
3,185
2,652
7,184
32,805
22,125
0
22,843
9,228
0
29,493
L
8,728
1,804
1,064
1,431
30,691
34,510
32
17,481
12,554
17,917
0
W
19,631
1,697
977
10,695
27,101
30,798
223
8,767
18,334
0
30,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,769
Gold Earned
56,105
180
Minions Killed
184
0
Camps Cleared
0
1,636,537
Distance Traveled
1,443,562
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,047
709
29
2
0
307,678
0
W
Loki
12,437
732
32
2
0
330,293
0
W
Hades
13,972
822
60
4
0
292,653
1
L
Anubis
12,009
706
72
4
0
276,016
2
W
Nu Wa
12,544
738
48
3
0
330,498
0
L
Awilix
12,244
720
39
2
0
316,878
3
L
Tiamat
11,058
650
35
2
0
294,712
2
L
Sun Wukong
10,923
643
17
1
0
303,084
0
L
Ymir
9,871
581
21
1
0
252,872
0
W
Tyr
12,769
751
11
1
0
375,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role